Player Matchup

Sol
Sol
FeeMoiMal
Sol
Level 25
God Stats
9W - 5L
1,319 SR
Queue Stats
81W - 86L
1,300 Elo+
Solo
Tsukuyomi
Tsukuyomi
MaximusPeckus
Tsukuyomi
Level 16
God Stats
6W - 6L
1,537 SR
Queue Stats
38W - 21L
1,621 Elo+
Solo
Awilix
Awilix
Proffmaks
Awilix
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
UrEK2
Apollo
Level 14
God Stats
5W - 3L
1,500 SR
Queue Stats
541W - 321L
1,751 Elo+
Party 3
Tyr
Tyr
xXDinOsky
Tyr
Level 28
God Stats
5W - 0L
2,011 SR
Queue Stats
36W - 7L
1,817 Elo+
Party 3
Team Averages
Level 22
1,573 SR
1,598 Elo+

VS

Team Averages
Level 19
1,468 SR
1,488 Elo+
Neith
Neith
ExplicitWord
Neith
Level 28
God Stats
0W - 6L
1,360 SR
Queue Stats
5W - 11L
1,427 Elo+
Party 1
Nemesis
Nemesis
GoldPatii
Nemesis
Level 15
God Stats
0W - 4L
1,322 SR
Queue Stats
173W - 295L
1,365 Elo+
Party 2
Ra
Ra
SelomQues
Ra
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 22L
1,782 Elo+
Solo
Chaac
Chaac
Wilgor
Chaac
Level 13
God Stats
8W - 17L
1,802 SR
Queue Stats
167W - 287L
1,438 Elo+
Party 2
Tiamat
Tiamat
ingegnore2
Tiamat
Level 24
God Stats
4W - 10L
1,356 SR
Queue Stats
6W - 15L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 6
10,201
444
12,246
11,005
4,261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
MaximusPeckus
Tsukuyomi
20
6 / 2 / 7
13,712
596
11,070
17,933
11,577
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Awilix
Proffmaks
Awilix
13
0 / 6 / 4
9,042
393
3,671
12,409
5,358
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Apollo
UrEK2
Apollo
19
10 / 7 / 8
12,952
563
19,186
20,195
8,910
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
20 / 3 / 8
14,369
625
29,946
28,913
34,313
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 9 / 6
9,790
426
7,367
15,486
6,786
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
GoldPatii
Nemesis
14
3 / 9 / 6
10,033
436
5,379
16,776
9,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
8 / 9 / 3
11,655
507
13,218
19,637
14,838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chaac
Wilgor
Chaac
14
3 / 5 / 8
9,203
400
12,824
22,910
20,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tiamat
ingegnore2
Tiamat
17
2 / 6 / 6
10,423
453
9,092
16,672
10,462
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
50
37
Kills
21
23
Deaths
38
33
Assists
29
Player
Kills
Deaths
Assists
KDA
L
5
9
6
0.89
W
1
5
6
0.8
L
Nemesis
GoldPatii
Nemesis
3
9
6
0.67
W
Tsukuyomi
MaximusPeckus
Tsukuyomi
6
2
7
4.75
W
Awilix
Proffmaks
Awilix
0
6
4
0.33
L
8
9
3
1.06
W
Apollo
UrEK2
Apollo
10
7
8
2
L
Chaac
Wilgor
Chaac
3
5
8
1.4
L
Tiamat
ingegnore2
Tiamat
2
6
6
0.83
W
20
3
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,119
Damage
47,880
90,455
Taken
91,481
64,419
Mitigated
62,148
33,823
Healing
18,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,367
3,368
0
1,989
15,486
6,786
483
992
14,414
0
36,467
W
12,246
1,829
0
2,758
11,005
4,261
2,753
4,775
5,992
53,563
2,446
L
Nemesis
GoldPatii
Nemesis
5,379
2,029
0
2,686
16,776
9,480
0
1,121
15,655
0
32,290
W
Tsukuyomi
MaximusPeckus
Tsukuyomi
11,070
2,059
0
10,552
17,933
11,577
2,343
2,343
15,465
0
124,764
W
Awilix
Proffmaks
Awilix
3,671
776
330
2,596
12,409
5,358
56
3,058
8,932
0
25,030
L
13,218
559
783
3,723
19,637
14,838
55
1,326
18,231
65,483
0
W
Apollo
UrEK2
Apollo
19,186
10,729
0
4,473
20,195
8,910
1,638
7,974
11,881
0
97,764
L
Chaac
Wilgor
Chaac
12,824
1,846
0
6,049
22,910
20,582
519
3,653
19,257
0
37,657
L
Tiamat
ingegnore2
Tiamat
9,092
1,192
0
3,292
16,672
10,462
0
4,919
11,753
59,786
0
W
29,946
3,669
0
13,114
28,913
34,313
1,072
3,254
25,000
0
95,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,276
Gold Earned
51,104
645
Minions Killed
386
0
Camps Cleared
0
2,247,098
Distance Traveled
1,966,472
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,790
426
78
3
0
345,790
1
W
Sol
10,201
444
114
5
0
387,545
1
L
Nemesis
10,033
436
55
2
0
434,556
0
W
Tsukuyomi
13,712
596
228
10
0
514,679
0
W
Awilix
9,042
393
45
2
0
464,636
0
L
Ra
11,655
507
102
4
0
393,231
5
W
Apollo
12,952
563
144
6
0
406,040
0
L
Chaac
9,203
400
46
2
0
402,073
0
L
Tiamat
10,423
453
105
5
0
390,822
1
W
Tyr
14,369
625
114
5
0
474,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role