Player Matchup

Bellona
Bellona
BluBellie
Bellona
Level 25
God Stats
3W - 6L
1,419 SR
Queue Stats
35W - 28L
1,451 Elo+
Solo
Chiron
Chiron
GoldFire73
Chiron
Level 18
God Stats
0W - 1L
1,131 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Artemis
Artemis
MaidWill
Artemis
Level 18
God Stats
2W - 1L
1,558 SR
Queue Stats
4W - 5L
1,512 Elo+
Party 1
Bastet
Bastet
MarcOverMars
Bastet
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hel
Hel
Raenezra
Hel
Level 48
God Stats
2W - 1L
1,485 SR
Queue Stats
4W - 5L
1,512 Elo+
Party 1
Team Averages
Level 25
1,419 SR
1,495 Elo+

VS

Team Averages
Level 22
1,532 SR
1,403 Elo+
Nemesis
Nemesis
AVSoriano
Nemesis
Level 17
God Stats
12W - 13L
1,183 SR
Queue Stats
122W - 118L
1,369 Elo+
Party 2
The Morrigan
The Morrigan
CollapsedNewt69
The Morrigan
Level 26
God Stats
33W - 34L
1,422 SR
Queue Stats
68W - 79L
1,396 Elo+
Party 2
Sylvanus
Sylvanus
STayaLIVEPLEase
Sylvanus
Level 12
God Stats
10W - 3L
1,670 SR
Queue Stats
23W - 14L
1,441 Elo+
Solo
Tyr
Tyr
SonyLikesMen
Tyr
Level 29
God Stats
2W - 2L
1,817 SR
Queue Stats
339W - 341L
1,451 Elo+
Solo
Zhong Kui
Zhong Kui
TerriandGames
Zhong Kui
Level 27
God Stats
17W - 12L
1,570 SR
Queue Stats
120W - 129L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BluBellie
Bellona
15
0 / 3 / 1
9,641
332
8,071
21,297
16,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chiron
GoldFire73
Chiron
13
2 / 15 / 3
9,589
331
10,359
26,354
8,774
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Artemis
MaidWill
Artemis
17
2 / 8 / 3
10,941
377
12,992
22,219
8,617
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Bastet
17
4 / 10 / 1
11,270
389
13,824
21,814
8,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
0 / 9 / 5
9,497
327
6,106
16,152
6,023
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AVSoriano
Nemesis
19
7 / 4 / 11
14,464
499
14,440
20,315
13,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Morrigan
CollapsedNewt69
The Morrigan
16
2 / 3 / 3
12,029
415
5,813
11,798
3,959
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
19
8 / 4 / 17
14,447
498
16,410
26,869
43,259
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
8 / 1 / 5
14,363
495
14,830
26,477
26,401
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Zhong Kui
TerriandGames
Zhong Kui
20
20 / 0 / 9
16,226
560
29,937
20,035
17,739
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
90
8
Kills
45
45
Deaths
12
13
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Nemesis
AVSoriano
Nemesis
7
4
11
3.13
L
Bellona
BluBellie
Bellona
0
3
1
0.17
W
The Morrigan
CollapsedNewt69
The Morrigan
2
3
3
1.17
L
Chiron
GoldFire73
Chiron
2
15
3
0.23
L
Artemis
MaidWill
Artemis
2
8
3
0.44
L
Bastet
4
10
1
0.45
L
0
9
5
0.28
W
Sylvanus
8
4
17
4.13
W
8
1
5
10.5
W
Zhong Kui
TerriandGames
Zhong Kui
20
0
9
24.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,352
Damage
81,430
107,836
Taken
105,494
48,202
Mitigated
104,846
31,478
Healing
47,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
AVSoriano
Nemesis
14,440
6,586
0
5,086
20,315
13,488
2,135
2,004
18,211
0
99,595
L
Bellona
BluBellie
Bellona
8,071
1,471
0
4,286
21,297
16,551
0
2,816
18,481
0
54,527
W
The Morrigan
CollapsedNewt69
The Morrigan
5,813
1,656
0
1,590
11,798
3,959
672
1,227
10,434
57,267
1,777
L
Chiron
GoldFire73
Chiron
10,359
5,059
1,146
3,348
26,354
8,774
77
17,950
8,392
0
38,309
L
Artemis
MaidWill
Artemis
12,992
7,623
207
6,099
22,219
8,617
0
9,819
12,375
0
81,828
L
Bastet
13,824
2,825
728
2,567
21,814
8,237
256
8,742
13,072
0
47,626
L
6,106
467
8,615
4,482
16,152
6,023
420
11,262
4,890
33,313
0
W
Sylvanus
16,410
1,990
7,203
12,792
26,869
43,259
2,120
3,508
23,236
65,341
12,781
W
14,830
1,476
0
9,031
26,477
26,401
1,164
3,384
22,643
0
94,742
W
Zhong Kui
TerriandGames
Zhong Kui
29,937
3,656
321
11,620
20,035
17,739
9,424
3,291
16,744
110,019
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,938
Gold Earned
71,529
398
Minions Killed
619
0
Camps Cleared
0
2,290,422
Distance Traveled
2,666,878
18
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
14,464
499
130
4
0
624,969
2
L
Bellona
9,641
332
65
2
0
443,746
14
W
The Morrigan
12,029
415
87
3
0
517,335
6
L
Chiron
9,589
331
66
2
0
390,648
0
L
Artemis
10,941
377
119
4
0
422,522
4
L
Bastet
11,270
389
73
3
0
569,513
0
L
Hel
9,497
327
75
3
0
463,993
0
W
Sylvanus
14,447
498
113
4
0
398,341
0
W
Tyr
14,363
495
130
4
0
585,272
3
W
Zhong Kui
16,226
560
159
5
0
540,961
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role