Player Matchup

Merlin
Merlin
MAXIII847
Merlin
Level 17
God Stats
10W - 4L
1,733 SR
Queue Stats
313W - 423L
1,379 Elo+
Solo
Gilgamesh
Gilgamesh
Screx17
Gilgamesh
Level 79
God Stats
5W - 7L
1,335 SR
Queue Stats
77W - 94L
1,322 Elo+
Party 1
Danzaburou
Danzaburou
Tobix90
Danzaburou
Level 29
God Stats
6W - 3L
1,347 SR
Queue Stats
65W - 83L
1,352 Elo+
Party 1
Team Averages
Level 42
1,472 SR
1,351 Elo+

VS

Team Averages
Level 59
1,599 SR
1,636 Elo+
Chang'e
Chang'e
IIKioII
Chang'e
Level 145
God Stats
0W - 1L
1,280 SR
Queue Stats
7W - 14L
1,665 Elo+
Party 2
Artemis
Artemis
Solaranjas
Artemis
Level 6
God Stats
0W - 1L
1,793 SR
Queue Stats
2W - 1L
1,684 Elo+
Party 2
Cabrakan
Cabrakan
SunsetData60841
Cabrakan
Level 26
God Stats
0W - 2L
1,723 SR
Queue Stats
5W - 9L
1,560 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
MAXIII847
Merlin
17
1 / 3 / 14
14,379
575
15,191
9,875
3,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
Screx17
Gilgamesh
18
8 / 5 / 7
16,270
651
19,176
19,013
17,545
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Danzaburou
Tobix90
Danzaburou
18
6 / 1 / 9
15,757
630
16,131
17,638
8,038
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
IIKioII
Chang'e
18
4 / 4 / 5
14,643
586
12,533
20,866
19,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
Solaranjas
Artemis
17
2 / 7 / 5
14,642
586
11,515
14,811
8,457
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mace

Mace

+10
Physical Power

Cabrakan
16
3 / 4 / 6
13,897
556
10,593
26,167
60,582
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
25
15
Kills
9
9
Deaths
15
30
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Chang'e
IIKioII
Chang'e
4
4
5
1.63
W
Merlin
MAXIII847
Merlin
1
3
14
2.67
W
Gilgamesh
Screx17
Gilgamesh
8
5
7
2.3
L
Artemis
Solaranjas
Artemis
2
7
5
0.64
L
Cabrakan
3
4
6
1.5
W
Danzaburou
Tobix90
Danzaburou
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,498
Damage
34,641
46,526
Taken
61,844
29,470
Mitigated
88,802
15,287
Healing
17,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
IIKioII
Chang'e
12,533
888
6,072
8,233
20,866
19,763
0
4,879
15,539
97,478
0
W
Merlin
MAXIII847
Merlin
15,191
1,774
1,068
1,596
9,875
3,887
720
6,223
3,652
52,768
0
W
Gilgamesh
Screx17
Gilgamesh
19,176
5,506
1,414
2,079
19,013
17,545
719
7,502
11,511
0
56,307
L
Artemis
Solaranjas
Artemis
11,515
7,088
0
2,072
14,811
8,457
1,151
3,101
11,445
0
79,950
L
Cabrakan
10,593
1,072
0
886
26,167
60,582
108
6,627
18,873
28,668
0
W
Danzaburou
Tobix90
Danzaburou
16,131
8,465
1,515
7,615
17,638
8,038
1,840
9,575
8,063
0
91,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,406
Gold Earned
43,182
234
Minions Killed
275
0
Camps Cleared
0
1,209,004
Distance Traveled
1,223,325
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
14,643
586
124
5
0
427,851
4
W
Merlin
14,379
575
73
3
0
368,218
3
W
Gilgamesh
16,270
651
71
3
0
445,853
3
L
Artemis
14,642
586
129
5
0
389,716
0
L
Cabrakan
13,897
556
22
1
0
405,758
2
W
Danzaburou
15,757
630
90
4
0
394,933
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role