Player Matchup

Nox
Nox
Z_Bala_Zs2
Nox
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 106L
1,084 Elo+
Party 1
Amaterasu
Amaterasu
carneiroshow
Amaterasu
Level 6
God Stats
0W - 4L
1,192 SR
Queue Stats
35W - 42L
945 Elo+
Party 1
Ra
Ra
leo_twins521
Ra
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 95L
1,213 Elo+
Party 1
Ao Kuang
Ao Kuang
militongo
Ao Kuang
Level 26
God Stats
5W - 9L
1,710 SR
Queue Stats
253W - 273L
1,368 Elo+
Solo
Neith
Neith
yoshi4725
Neith
Level 12
God Stats
0W - 2L
1,277 SR
Queue Stats
101W - 116L
1,093 Elo+
Party 1
Team Averages
Level 13
1,436 SR
1,141 Elo+

VS

Team Averages
Level 13
1,485 SR
1,453 Elo+
Nemesis
Nemesis
Chernobiel
Nemesis
Level 15
God Stats
2W - 1L
1,424 SR
Queue Stats
6W - 4L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
RICO2000br
Danzaburou
Level 29
God Stats
18W - 33L
1,190 SR
Queue Stats
130W - 218L
1,312 Elo+
Solo
Bellona
Bellona
cugore
Bellona
Level 5
God Stats
1W - 0L
1,758 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
galesk
Discordia
Level 12
God Stats
1W - 1L
1,666 SR
Queue Stats
3W - 3L
1,454 Elo+
Party 2
Yemoja
Yemoja
mondler190
Yemoja
Level 6
God Stats
1W - 0L
1,384 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 11 / 0
9,287
404
4,870
15,355
5,412
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Amaterasu
carneiroshow
Amaterasu
16
1 / 7 / 0
9,734
423
1,347
14,313
10,002
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

13
1 / 14 / 1
8,824
384
5,503
19,084
6,239
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ao Kuang
militongo
Ao Kuang
15
2 / 7 / 1
9,770
425
7,890
19,874
6,911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
yoshi4725
Neith
14
0 / 12 / 1
8,218
357
5,520
20,238
6,429
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Chernobiel
Nemesis
20
23 / 0 / 6
14,269
620
17,692
16,865
10,231
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
RICO2000br
Danzaburou
15
7 / 2 / 10
11,396
495
6,487
11,065
4,962
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
cugore
Bellona
15
2 / 3 / 6
10,863
472
6,863
13,318
11,739
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Discordia
galesk
Discordia
19
14 / 1 / 10
13,457
585
23,230
10,844
4,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
mondler190
Yemoja
16
3 / 0 / 17
12,111
527
9,488
12,958
11,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
98
6
Kills
49
51
Deaths
6
3
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Chernobiel
Nemesis
23
0
6
26
W
Danzaburou
RICO2000br
Danzaburou
7
2
10
6
L
2
11
0
0.18
L
Amaterasu
carneiroshow
Amaterasu
1
7
0
0.14
W
Bellona
cugore
Bellona
2
3
6
1.67
W
Discordia
galesk
Discordia
14
1
10
19
L
1
14
1
0.11
L
Ao Kuang
militongo
Ao Kuang
2
7
1
0.36
W
Yemoja
mondler190
Yemoja
3
0
17
11.5
L
Neith
yoshi4725
Neith
0
12
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,130
Damage
63,760
88,864
Taken
65,050
34,993
Mitigated
43,474
14,132
Healing
20,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Chernobiel
Nemesis
17,692
10,145
0
4,685
16,865
10,231
3,377
1,814
15,043
0
93,959
W
Danzaburou
RICO2000br
Danzaburou
6,487
1,621
0
3,933
11,065
4,962
3,255
2,886
8,167
0
56,479
L
4,870
1,309
0
1,418
15,355
5,412
792
6,886
8,274
33,296
0
L
Amaterasu
carneiroshow
Amaterasu
1,347
669
0
943
14,313
10,002
1,357
0
14,313
0
53,310
W
Bellona
cugore
Bellona
6,863
2,129
0
460
13,318
11,739
2,632
3,214
10,086
0
34,813
W
Discordia
galesk
Discordia
23,230
1,680
0
1,244
10,844
4,880
4,422
4,594
6,224
92,945
0
L
5,503
373
483
1,860
19,084
6,239
637
10,250
8,336
39,984
0
L
Ao Kuang
militongo
Ao Kuang
7,890
1,610
0
5,789
19,874
6,911
315
5,877
13,687
48,562
0
W
Yemoja
mondler190
Yemoja
9,488
2,217
6,480
3,264
12,958
11,662
1,975
5,657
7,267
26,704
0
L
Neith
yoshi4725
Neith
5,520
2,209
306
3,333
20,238
6,429
2,601
8,520
11,536
0
35,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,833
Gold Earned
62,096
330
Minions Killed
459
0
Camps Cleared
0
1,810,924
Distance Traveled
2,338,692
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
14,269
620
137
6
0
533,811
0
W
Danzaburou
11,396
495
87
4
0
418,865
0
L
Nox
9,287
404
51
2
0
331,138
1
L
Amaterasu
9,734
423
91
4
0
385,178
0
W
Bellona
10,863
472
56
2
0
511,571
2
W
Discordia
13,457
585
147
6
0
444,646
1
L
Ra
8,824
384
67
3
0
336,177
0
L
Ao Kuang
9,770
425
75
3
0
399,973
2
W
Yemoja
12,111
527
32
1
0
429,799
0
L
Neith
8,218
357
46
2
0
358,458
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role