Player Matchup

Gilgamesh
Gilgamesh
Djseon
Gilgamesh
Level 139
God Stats
9W - 6L
1,739 SR
Queue Stats
215W - 210L
1,503 Elo+
Party 3
Xing Tian
Xing Tian
LiigmaDcandycane
Xing Tian
Level 131
God Stats
0W - 4L
1,130 SR
Queue Stats
1,261W - 1,463L
1,439 Elo+
Party 2
Poseidon
Poseidon
SynKD-GameR95
Poseidon
Level 141
God Stats
0W - 1L
1,717 SR
Queue Stats
233W - 230L
1,532 Elo+
Solo
Anhur
Anhur
mcboy64
Anhur
Level 97
God Stats
0W - 3L
1,279 SR
Queue Stats
100W - 94L
1,495 Elo+
Party 3
Tyr
Tyr
zL Blitx
Tyr
Level 152
God Stats
35W - 31L
1,638 SR
Queue Stats
684W - 669L
1,491 Elo+
Party 2
Team Averages
Level 132
1,501 SR
1,492 Elo+

VS

Team Averages
Level 93
1,610 SR
1,504 Elo+
Khepri
Khepri
 
Khepri
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
I Sacred Fire I
Ra
Level 59
God Stats
13W - 4L
1,697 SR
Queue Stats
156W - 165L
1,483 Elo+
Solo
The Morrigan
The Morrigan
JayOWitDaDracoo
The Morrigan
Level 106
God Stats
7W - 5L
1,530 SR
Queue Stats
210W - 203L
1,459 Elo+
Party 1
Apollo
Apollo
SilverLeader135
Apollo
Level 69
God Stats
7W - 1L
1,768 SR
Queue Stats
146W - 144L
1,538 Elo+
Solo
Chaac
Chaac
XxSmokey-2000xX
Chaac
Level 84
God Stats
20W - 16L
1,557 SR
Queue Stats
22W - 21L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Djseon
Gilgamesh
14
4 / 6 / 4
8,480
471
12,301
16,093
8,274
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

Xing Tian
14
2 / 2 / 6
8,068
448
6,387
15,273
12,765
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Poseidon
SynKD-GameR95
Poseidon
16
5 / 4 / 5
9,569
532
8,451
7,684
2,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anhur
mcboy64
Anhur
1
0 / 0 / 0
3,294
183
0
0
0
14
4 / 4 / 6
8,783
488
6,486
14,768
10,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
13
4 / 1 / 3
8,471
471
3,511
7,289
4,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
1 / 6 / 6
9,050
503
8,730
10,474
4,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

The Morrigan
JayOWitDaDracoo
The Morrigan
16
4 / 2 / 4
10,031
557
10,076
9,602
3,474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
2 / 3 / 2
9,576
532
4,358
10,442
3,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
5 / 3 / 5
10,387
577
12,613
15,104
14,567
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
36
15
Kills
16
16
Deaths
15
21
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
4
1
3
5.5
L
Gilgamesh
Djseon
Gilgamesh
4
6
4
1
W
1
6
6
0.67
W
The Morrigan
JayOWitDaDracoo
The Morrigan
4
2
4
3
L
Xing Tian
2
2
6
2.5
W
2
3
2
1
L
Poseidon
SynKD-GameR95
Poseidon
5
4
5
1.88
W
5
3
5
2.5
L
Anhur
mcboy64
Anhur
0
0
0
0
L
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,625
Damage
39,288
53,818
Taken
52,911
33,929
Mitigated
30,442
14,729
Healing
16,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
3,511
275
0
727
7,289
4,400
310
1,173
6,033
22,019
0
L
Gilgamesh
Djseon
Gilgamesh
12,301
4,729
0
3,788
16,093
8,274
495
4,363
11,506
0
47,344
W
8,730
983
534
2,888
10,474
4,290
1,089
2,823
7,293
55,184
0
W
The Morrigan
JayOWitDaDracoo
The Morrigan
10,076
1,569
0
3,730
9,602
3,474
0
3,638
5,586
57,757
5,327
L
Xing Tian
6,387
998
0
4,474
15,273
12,765
0
3,199
11,868
35,387
0
W
4,358
2,535
399
4,327
10,442
3,711
1,920
649
9,723
0
68,206
L
Poseidon
SynKD-GameR95
Poseidon
8,451
738
0
533
7,684
2,750
0
3,312
4,224
58,908
0
W
12,613
2,420
0
3,626
15,104
14,567
1,065
5,198
9,398
0
68,549
L
Anhur
mcboy64
Anhur
0
0
0
0
0
0
0
0
0
0
0
L
6,486
1,466
0
5,934
14,768
10,140
0
7,043
7,215
0
57,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,194
Gold Earned
47,515
379
Minions Killed
513
0
Camps Cleared
0
1,352,492
Distance Traveled
1,562,141
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,471
471
44
2
0
267,600
0
L
Gilgamesh
8,480
471
72
4
0
317,238
4
W
Ra
9,050
503
97
5
0
305,080
4
W
The Morrigan
10,031
557
117
7
0
320,310
3
L
Xing Tian
8,068
448
57
3
0
337,551
0
W
Apollo
9,576
532
131
7
0
341,870
5
L
Poseidon
9,569
532
135
8
0
323,025
4
W
Chaac
10,387
577
124
7
0
327,281
0
L
Anhur
3,294
183
0
0
0
0
0
L
Tyr
8,783
488
115
6
0
374,678
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role