Player Matchup

Bakasura
Bakasura
HazelVenom
Bakasura
Level 155
God Stats
3W - 3L
1,561 SR
Queue Stats
5W - 7L
1,562 Elo+
Party 1
Sobek
Sobek
KentuckyMint
Sobek
Level 79
God Stats
6W - 4L
1,621 SR
Queue Stats
37W - 34L
1,589 Elo+
Party 1
Rama
Rama
LargeBone1
Rama
Level 125
God Stats
10W - 10L
1,522 SR
Queue Stats
103W - 95L
1,574 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Nysseryth
Cu Chulainn
Level 109
God Stats
1W - 2L
1,844 SR
Queue Stats
138W - 142L
1,527 Elo+
Party 1
Ra
Ra
vaculty
Ra
Level 84
God Stats
1W - 1L
1,714 SR
Queue Stats
100W - 87L
1,558 Elo+
Party 1
Team Averages
Level 110
1,652 SR
1,562 Elo+

VS

Team Averages
Level 132
1,563 SR
1,568 Elo+
Ah Muzen Cab
Ah Muzen Cab
B0AT
Ah Muzen Cab
Level 129
God Stats
2W - 1L
1,689 SR
Queue Stats
268W - 215L
1,649 Elo+
Solo
Sylvanus
Sylvanus
DoomAtEleven
Sylvanus
Level 142
God Stats
39W - 23L
1,691 SR
Queue Stats
350W - 310L
1,614 Elo+
Solo
Chronos
Chronos
Vίnnie
Chronos
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
xNachosNe1x
Tyr
Level 87
God Stats
14W - 23L
1,486 SR
Queue Stats
116W - 117L
1,598 Elo+
Party 2
Ne Zha
Ne Zha
xRandom Mexican
Ne Zha
Level 160
God Stats
2W - 2L
1,450 SR
Queue Stats
28W - 33L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
HazelVenom
Bakasura
10
3 / 0 / 2
5,909
591
1,126
5,921
1,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 0 / 4
5,718
572
2,150
6,203
2,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 0 / 0
6,192
619
3,720
5,428
1,582
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cu Chulainn
Nysseryth
Cu Chulainn
12
4 / 0 / 1
6,994
699
7,345
5,305
2,888
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
5 / 0 / 4
6,290
629
6,065
4,484
1,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
B0AT
Ah Muzen Cab
6
0 / 7 / 0
4,142
414
1,109
6,449
1,733
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
DoomAtEleven
Sylvanus
7
0 / 2 / 0
4,457
446
1,516
5,483
2,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chronos
Vίnnie
Chronos
10
0 / 0 / 0
5,075
508
3,327
3,630
1,393
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
0 / 3 / 0
4,827
483
3,720
7,222
3,532
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 3 / 0
4,767
477
2,109
8,044
2,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
0
14
Kills
0
0
Deaths
15
11
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
B0AT
Ah Muzen Cab
0
7
0
0
L
Sylvanus
DoomAtEleven
Sylvanus
0
2
0
0
W
Bakasura
HazelVenom
Bakasura
3
0
2
4
W
1
0
4
3
W
1
0
0
1
W
Cu Chulainn
Nysseryth
Cu Chulainn
4
0
1
4.5
L
Chronos
Vίnnie
Chronos
0
0
0
0
W
5
0
4
7
L
0
3
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,406
Damage
11,781
27,341
Taken
30,828
10,381
Mitigated
11,786
15,541
Healing
8,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
B0AT
Ah Muzen Cab
1,109
551
0
640
6,449
1,733
54
2,380
3,858
0
13,493
L
Sylvanus
DoomAtEleven
Sylvanus
1,516
584
276
1,836
5,483
2,536
0
1,820
3,639
15,538
0
W
Bakasura
HazelVenom
Bakasura
1,126
906
0
4,249
5,921
1,629
0
224
5,697
0
22,085
W
2,150
128
0
3,798
6,203
2,925
73
1,880
4,323
14,745
0
W
3,720
3,335
0
3,280
5,428
1,582
228
2,206
3,222
0
37,096
W
Cu Chulainn
Nysseryth
Cu Chulainn
7,345
2,160
0
1,243
5,305
2,888
0
60
5,245
2,271
39,525
L
Chronos
Vίnnie
Chronos
3,327
943
0
1,201
3,630
1,393
0
178
3,452
27,718
2,237
W
6,065
1,368
307
2,664
4,484
1,357
383
234
4,250
35,088
0
L
3,720
345
0
1,446
7,222
3,532
0
1,774
5,184
0
25,574
L
2,109
414
0
2,665
8,044
2,592
0
2,205
5,632
0
25,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,103
Gold Earned
23,268
349
Minions Killed
220
0
Camps Cleared
0
957,731
Distance Traveled
882,520
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
4,142
414
29
3
0
141,774
0
L
Sylvanus
4,457
446
31
3
0
171,430
5
W
Bakasura
5,909
591
74
7
0
203,302
3
W
Sobek
5,718
572
26
3
0
211,570
2
W
Rama
6,192
619
88
9
0
151,612
5
W
Cu Chulainn
6,994
699
95
10
0
195,744
0
L
Chronos
5,075
508
56
6
0
179,127
3
W
Ra
6,290
629
66
7
0
195,503
0
L
Tyr
4,827
483
49
5
0
214,638
1
L
Ne Zha
4,767
477
55
6
0
175,551
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role