Player Matchup

Ravana
Ravana
Bronze I
DarkMesian
Ravana
Bronze I
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 31L
989 MMR
Party 1
Kumbhakarna
Kumbhakarna
Bronze I
L3sX
Kumbhakarna
Bronze I
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 31L
989 MMR
Party 1
Fenrir
Fenrir
Silver I
SlurpMyCome
Fenrir
Silver I
Level 126
God Stats
20W - 23L
1,456 SR
Queue Stats
192W - 197L
1,055 MMR
Solo
Apollo
Apollo
Silver I
imZatch
Apollo
Silver I
Level 139
God Stats
3W - 3L
1,134 SR
Queue Stats
190W - 186L
1,072 MMR
Solo
Chronos
Chronos
Silver I
xxxPowerPoint
Chronos
Silver I
Level 79
God Stats
44W - 37L
1,558 SR
Queue Stats
117W - 141L
1,021 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 124
1,430 SR
1,025 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 131
1,587 SR
1,117 MMR
Tsukuyomi
Tsukuyomi
Silver III
Hagshow
Tsukuyomi
Silver III
Level 120
God Stats
5W - 9L
1,562 SR
Queue Stats
112W - 134L
1,063 MMR
Solo
Nu Wa
Nu Wa
Silver III
KNAJ
Nu Wa
Silver III
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Gold V
Talanon
Chaac
Gold V
Level 160
God Stats
4W - 3L
1,866 SR
Queue Stats
274W - 285L
1,001 MMR
Solo
Neith
Neith
Silver II
aceroker-
Neith
Silver II
Level 114
God Stats
18W - 18L
1,508 SR
Queue Stats
465W - 489L
1,030 MMR
Solo
Sylvanus
Sylvanus
Silver II
iii April
Sylvanus
Silver II
Level 108
God Stats
3W - 1L
1,500 SR
Queue Stats
257W - 277L
989 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
DarkMesian
Ravana
20
6 / 6 / 7
14,555
520
10,187
17,774
15,309
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kumbhakarna
L3sX
Kumbhakarna
20
5 / 2 / 13
15,278
546
14,320
33,257
28,977
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fenrir
20
6 / 3 / 12
15,104
539
11,387
30,669
18,911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
imZatch
Apollo
20
9 / 2 / 11
18,056
645
24,392
31,249
13,712
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chronos
20
8 / 1 / 11
16,443
587
26,194
29,810
13,156
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Bans
AthenaSetGuan YuDanzaburouTiamat

VS

Bans
ScyllaSobekHeimdallrCu ChulainnCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Hagshow
Tsukuyomi
20
2 / 10 / 5
13,056
466
11,936
23,287
10,892
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
KNAJ
Nu Wa
20
1 / 8 / 8
13,418
479
24,493
20,152
8,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
Talanon
Chaac
19
2 / 5 / 2
12,881
460
25,185
29,528
33,289
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Neith
aceroker-
Neith
20
7 / 6 / 4
14,972
535
17,866
22,558
9,316
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sylvanus
iii April
Sylvanus
18
2 / 5 / 7
11,700
418
12,558
23,131
24,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
40
34
Kills
14
14
Deaths
34
54
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ravana
DarkMesian
Ravana
6
6
7
1.58
L
Tsukuyomi
Hagshow
Tsukuyomi
2
10
5
0.45
L
Nu Wa
KNAJ
Nu Wa
1
8
8
0.63
W
Kumbhakarna
L3sX
Kumbhakarna
5
2
13
5.75
W
Fenrir
6
3
12
4
L
Chaac
Talanon
Chaac
2
5
2
0.6
L
Neith
aceroker-
Neith
7
6
4
1.5
L
Sylvanus
iii April
Sylvanus
2
5
7
1.1
W
Apollo
imZatch
Apollo
9
2
11
7.25
W
Chronos
8
1
11
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,480
Damage
92,038
142,759
Taken
118,656
90,065
Mitigated
86,037
65,997
Healing
30,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
DarkMesian
Ravana
10,187
2,527
0
4,919
17,774
15,309
2,415
4,451
13,047
486
80,191
L
Tsukuyomi
Hagshow
Tsukuyomi
11,936
3,121
0
1,693
23,287
10,892
0
11,626
11,661
0
112,711
L
Nu Wa
KNAJ
Nu Wa
24,493
2,442
0
971
20,152
8,532
0
4,449
15,703
119,569
0
W
Kumbhakarna
L3sX
Kumbhakarna
14,320
1,090
0
12,144
33,257
28,977
60
7,839
24,609
82,023
0
W
Fenrir
11,387
4,366
0
17,493
30,669
18,911
726
7,230
22,534
0
101,821
L
Chaac
Talanon
Chaac
25,185
4,020
0
11,790
29,528
33,289
262
10,184
19,344
778
96,606
L
Neith
aceroker-
Neith
17,866
8,831
0
8,115
22,558
9,316
562
6,246
16,312
0
106,077
L
Sylvanus
iii April
Sylvanus
12,558
2,911
3,085
5,147
23,131
24,008
0
11,831
11,300
49,747
9,511
W
Apollo
imZatch
Apollo
24,392
16,512
0
17,701
31,249
13,712
2,630
7,312
23,665
0
166,993
W
Chronos
26,194
5,892
1,081
12,659
29,810
13,156
7,395
9,817
19,691
137,382
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,436
Gold Earned
66,027
827
Minions Killed
748
0
Camps Cleared
0
2,814,137
Distance Traveled
2,366,915
25
Wards Purchased
42
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
14,555
520
109
4
0
558,216
12
L
Tsukuyomi
13,056
466
156
6
0
505,211
6
L
Nu Wa
13,418
479
193
7
0
428,682
12
W
Kumbhakarna
15,278
546
127
5
0
589,184
4
W
Fenrir
15,104
539
136
5
0
568,196
0
L
Chaac
12,881
460
161
6
0
525,863
0
L
Neith
14,972
535
150
5
0
444,095
11
L
Sylvanus
11,700
418
88
3
0
463,064
13
W
Apollo
18,056
645
237
8
0
539,432
6
W
Chronos
16,443
587
218
8
0
559,109
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role