Player Matchup

Kukulkan
Kukulkan
Kirianrat
Kukulkan
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Bakasura
Bakasura
Minnx
Bakasura
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,481 Elo+
Party 1
Skadi
Skadi
eb0yabuser
Skadi
Level 21
God Stats
34W - 26L
1,602 SR
Queue Stats
227W - 198L
1,587 Elo+
Solo
Cerberus
Cerberus
huntericore
Cerberus
Level 8
God Stats
4W - 13L
1,500 SR
Queue Stats
20W - 48L
1,230 Elo+
Party 1
Nu Wa
Nu Wa
queuetjin
Nu Wa
Level 10
God Stats
50W - 45L
1,500 SR
Queue Stats
137W - 146L
1,446 Elo+
Solo
Team Averages
Level 10
1,520 SR
1,449 Elo+

VS

Team Averages
Level 46
1,605 SR
1,547 Elo+
Gilgamesh
Gilgamesh
Helgish
Gilgamesh
Level 75
God Stats
7W - 5L
1,804 SR
Queue Stats
144W - 121L
1,593 Elo+
Party 2
Izanami
Izanami
Him174
Izanami
Level 12
God Stats
11W - 7L
1,675 SR
Queue Stats
29W - 23L
1,576 Elo+
Party 2
Tiamat
Tiamat
LtScrubLord
Tiamat
Level 26
God Stats
5W - 10L
1,194 SR
Queue Stats
22W - 27L
1,360 Elo+
Solo
Scylla
Scylla
Superdeutsch
Scylla
Level 108
God Stats
5W - 5L
1,579 SR
Queue Stats
144W - 119L
1,596 Elo+
Party 2
Cthulhu
Cthulhu
Yump69
Cthulhu
Level 9
God Stats
20W - 8L
1,776 SR
Queue Stats
24W - 15L
1,610 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Kirianrat
Kukulkan
14
0 / 14 / 0
8,584
858
6,427
17,577
7,063
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
Minnx
Bakasura
15
2 / 7 / 2
10,239
1,024
6,002
14,036
6,469
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Skadi
15
0 / 8 / 2
8,850
885
12,242
15,515
5,770
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
huntericore
Cerberus
14
0 / 7 / 1
8,400
840
735
14,542
7,979
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Nu Wa
queuetjin
Nu Wa
16
3 / 10 / 1
9,993
999
7,197
14,784
5,140
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

317

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Helgish
Gilgamesh
18
11 / 1 / 22
11,689
1,169
13,446
9,386
4,824
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Izanami
Him174
Izanami
17
5 / 3 / 24
10,658
1,066
13,186
7,229
3,080
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tiamat
19
11 / 1 / 30
12,052
1,205
15,218
6,987
5,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Scylla
19
12 / 0 / 22
12,439
1,244
19,505
5,512
2,281
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Yump69
Cthulhu
18
7 / 0 / 22
10,733
1,073
9,237
7,955
8,394
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
166
5
Kills
46
46
Deaths
5
6
Assists
120
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Helgish
Gilgamesh
11
1
22
22
W
Izanami
Him174
Izanami
5
3
24
5.67
L
Kukulkan
Kirianrat
Kukulkan
0
14
0
0
W
Tiamat
11
1
30
26
L
Bakasura
Minnx
Bakasura
2
7
2
0.43
W
Scylla
12
0
22
23
W
Cthulhu
Yump69
Cthulhu
7
0
22
18
L
Skadi
0
8
2
0.13
L
Cerberus
huntericore
Cerberus
0
7
1
0.07
L
Nu Wa
queuetjin
Nu Wa
3
10
1
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,603
Damage
70,592
76,454
Taken
37,069
32,421
Mitigated
24,255
2,623
Healing
6,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Helgish
Gilgamesh
13,446
4,253
0
437
9,386
4,824
0
3,347
5,759
0
26,681
W
Izanami
Him174
Izanami
13,186
11,503
0
429
7,229
3,080
0
2,213
4,876
0
30,901
L
Kukulkan
Kirianrat
Kukulkan
6,427
746
0
0
17,577
7,063
0
8,449
8,842
27,496
0
W
Tiamat
15,218
1,791
0
4,167
6,987
5,676
0
2,583
3,843
30,129
0
L
Bakasura
Minnx
Bakasura
6,002
4,777
0
1,114
14,036
6,469
0
9,619
4,209
0
10,945
W
Scylla
19,505
3,378
0
813
5,512
2,281
0
3,284
2,228
39,565
0
W
Cthulhu
Yump69
Cthulhu
9,237
378
339
0
7,955
8,394
0
2,932
4,883
25,230
0
L
Skadi
12,242
6,148
0
1,079
15,515
5,770
0
6,109
9,282
0
29,352
L
Cerberus
huntericore
Cerberus
735
125
0
76
14,542
7,979
0
9,168
5,188
5,031
0
L
Nu Wa
queuetjin
Nu Wa
7,197
1,768
0
354
14,784
5,140
0
9,567
4,973
24,122
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,066
Gold Earned
57,571
155
Minions Killed
210
4
Camps Cleared
5
776,938
Distance Traveled
1,000,597
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,689
1,169
27
3
1
216,747
0
W
Izanami
10,658
1,066
49
5
1
148,506
0
L
Kukulkan
8,584
858
54
5
0
127,534
2
W
Tiamat
12,052
1,205
44
4
2
213,348
0
L
Bakasura
10,239
1,024
31
3
1
186,336
0
W
Scylla
12,439
1,244
50
5
1
195,019
1
W
Cthulhu
10,733
1,073
40
4
0
226,977
1
L
Skadi
8,850
885
26
3
2
170,154
1
L
Cerberus
8,400
840
8
1
0
133,987
0
L
Nu Wa
9,993
999
36
4
1
158,927
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role