Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Godfada
Gilgamesh
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 68L
1,526 Elo+
Solo
Janus
Janus
IronBuckeye14
Janus
Level 122
God Stats
1W - 3L
1,657 SR
Queue Stats
22W - 30L
1,516 Elo+
Party 2
Fenrir
Fenrir
Scaryfaces213
Fenrir
Level 87
God Stats
1W - 6L
1,490 SR
Queue Stats
12W - 20L
1,483 Elo+
Solo
Tsukuyomi
Tsukuyomi
ch33k 34t3r
Tsukuyomi
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 71L
1,473 Elo+
Party 2
Team Averages
Level 116
1,529 SR
1,500 Elo+

VS

Team Averages
Level 112
1,674 SR
1,590 Elo+
Osiris
Osiris
 
Osiris
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
BrotherBLOOD95
Gilgamesh
Level 128
God Stats
64W - 43L
1,700 SR
Queue Stats
290W - 259L
1,649 Elo+
Party 1
Ah Puch
Ah Puch
DolanPotrolan
Ah Puch
Level 26
God Stats
4W - 2L
1,717 SR
Queue Stats
70W - 46L
1,642 Elo+
Party 1
Sylvanus
Sylvanus
Gunz FIASCO
Sylvanus
Level 157
God Stats
20W - 10L
1,663 SR
Queue Stats
163W - 120L
1,652 Elo+
Party 1
Chronos
Chronos
mrkurokishi
Chronos
Level 119
God Stats
2W - 0L
1,790 SR
Queue Stats
159W - 154L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
14
2 / 4 / 6
9,761
751
7,532
16,033
13,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gilgamesh
Godfada
Gilgamesh
16
3 / 8 / 9
9,993
769
10,262
18,656
12,672
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
1 / 6 / 3
9,042
696
8,617
10,825
4,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 6 / 4
9,421
725
4,723
11,585
5,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Tsukuyomi
ch33k 34t3r
Tsukuyomi
16
6 / 4 / 3
10,546
811
13,986
13,992
7,822
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
18
11 / 3 / 11
12,907
993
18,013
14,760
12,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gilgamesh
BrotherBLOOD95
Gilgamesh
17
9 / 5 / 12
12,654
973
16,880
14,805
8,478
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ah Puch
18
4 / 3 / 12
10,877
837
13,730
8,322
3,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
Gunz FIASCO
Sylvanus
16
2 / 3 / 21
11,031
849
5,570
13,572
15,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chronos
mrkurokishi
Chronos
16
2 / 2 / 8
9,628
741
8,546
10,078
5,038
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
92
15
Kills
28
28
Deaths
16
25
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
2
4
6
1.25
W
Osiris
 
Osiris
11
3
11
5.5
W
Gilgamesh
BrotherBLOOD95
Gilgamesh
9
5
12
3
W
Ah Puch
4
3
12
3.33
L
Gilgamesh
Godfada
Gilgamesh
3
8
9
0.94
W
Sylvanus
Gunz FIASCO
Sylvanus
2
3
21
4.17
L
1
6
3
0.42
L
3
6
4
0.83
L
Tsukuyomi
ch33k 34t3r
Tsukuyomi
6
4
3
1.88
W
Chronos
mrkurokishi
Chronos
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,120
Damage
62,739
71,091
Taken
61,537
44,132
Mitigated
44,122
5,857
Healing
13,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
7,532
627
0
1,674
16,033
13,747
0
8,466
7,567
16,428
0
W
Osiris
 
Osiris
18,013
7,766
0
559
14,760
12,512
496
3,260
11,472
0
39,013
W
Gilgamesh
BrotherBLOOD95
Gilgamesh
16,880
5,699
0
255
14,805
8,478
876
4,452
10,131
0
32,112
W
Ah Puch
13,730
1,566
0
3,062
8,322
3,019
235
1,705
6,553
46,114
0
L
Gilgamesh
Godfada
Gilgamesh
10,262
2,668
0
2,403
18,656
12,672
0
10,501
8,155
0
22,678
W
Sylvanus
Gunz FIASCO
Sylvanus
5,570
712
3,089
4,420
13,572
15,075
208
4,272
9,154
15,123
0
L
8,617
357
0
654
10,825
4,127
256
1,494
9,331
44,201
0
L
4,723
951
0
231
11,585
5,764
268
2,872
8,713
0
11,297
L
Tsukuyomi
ch33k 34t3r
Tsukuyomi
13,986
4,040
0
895
13,992
7,822
1
4,879
9,113
0
31,559
W
Chronos
mrkurokishi
Chronos
8,546
3,116
0
2,556
10,078
5,038
2,779
2,446
7,580
34,207
1,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,763
Gold Earned
57,097
244
Minions Killed
285
6
Camps Cleared
11
1,122,877
Distance Traveled
1,195,600
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
9,761
751
23
2
1
234,665
5
W
Osiris
12,907
993
45
3
5
247,887
0
W
Gilgamesh
12,654
973
36
3
1
254,985
0
W
Ah Puch
10,877
837
108
8
2
234,252
3
L
Gilgamesh
9,993
769
31
2
1
211,858
1
W
Sylvanus
11,031
849
18
1
1
214,751
0
L
Janus
9,042
696
130
10
1
228,019
0
L
Fenrir
9,421
725
23
2
0
227,855
0
L
Tsukuyomi
10,546
811
37
3
3
220,480
1
W
Chronos
9,628
741
78
6
2
243,725
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role