Player Matchup

Janus
Janus
You See It
Janus
Level 85
God Stats
140W - 106L
1,609 SR
Queue Stats
159W - 119L
1,598 Elo+
Party 1
Ymir
Ymir
bignicker721
Ymir
Level 126
God Stats
54W - 35L
1,630 SR
Queue Stats
358W - 342L
1,608 Elo+
Party 1
King Arthur
King Arthur
drewb4
King Arthur
Level 123
God Stats
59W - 85L
1,466 SR
Queue Stats
405W - 418L
1,589 Elo+
Party 1
Team Averages
Level 111
1,569 SR
1,599 Elo+

VS

Team Averages
Level 51
1,530 SR
1,638 Elo+
Tsukuyomi
Tsukuyomi
Hyflix
Tsukuyomi
Level 13
God Stats
2W - 2L
1,525 SR
Queue Stats
2W - 3L
1,726 Elo+
Party 2
Yemoja
Yemoja
Supermegaman456
Yemoja
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,726 Elo+
Party 2
Tiamat
Tiamat
clevererdawg
Tiamat
Level 125
God Stats
4W - 2L
1,564 SR
Queue Stats
115W - 97L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
17
6 / 2 / 12
12,845
714
14,227
9,032
3,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
9 / 6 / 14
13,957
775
15,201
18,961
18,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

King Arthur
drewb4
King Arthur
16
9 / 3 / 13
12,991
722
11,381
19,513
15,505
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Hyflix
Tsukuyomi
15
7 / 9 / 2
13,059
726
13,522
18,269
8,113
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 8 / 5
11,307
628
7,310
16,357
11,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tiamat
15
2 / 7 / 2
11,096
616
13,846
13,492
10,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
19
24
Kills
10
11
Deaths
24
39
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Hyflix
Tsukuyomi
7
9
2
0.89
L
1
8
5
0.44
W
Janus
6
2
12
6
W
9
6
14
2.67
L
Tiamat
2
7
2
0.43
W
King Arthur
drewb4
King Arthur
9
3
13
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,809
Damage
34,678
47,506
Taken
48,118
37,406
Mitigated
29,260
4,907
Healing
8,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Hyflix
Tsukuyomi
13,522
2,523
0
2,524
18,269
8,113
450
9,988
8,281
0
41,849
L
7,310
1,313
2,623
1,482
16,357
11,107
51
12,276
4,081
23,068
0
W
Janus
14,227
439
0
232
9,032
3,045
606
5,485
3,547
67,966
0
W
15,201
2,872
0
2,425
18,961
18,856
592
6,631
12,330
42,783
0
L
Tiamat
13,846
1,346
0
1,988
13,492
10,040
841
7,731
5,761
61,430
0
W
King Arthur
drewb4
King Arthur
11,381
1,492
0
2,250
19,513
15,505
998
9,120
10,393
497
52,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,793
Gold Earned
35,462
234
Minions Killed
161
0
Camps Cleared
0
969,825
Distance Traveled
847,250
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
13,059
726
43
2
0
288,023
0
L
Yemoja
11,307
628
27
2
0
275,388
1
W
Janus
12,845
714
120
7
0
327,247
2
W
Ymir
13,957
775
50
3
0
292,097
5
L
Tiamat
11,096
616
91
5
0
283,839
0
W
King Arthur
12,991
722
64
4
0
350,481
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role