Player Matchup

Yemoja
Yemoja
Avarice393
Yemoja
Level 116
God Stats
5W - 2L
1,310 SR
Queue Stats
11W - 7L
1,683 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Dark_GamerSwitch
Ah Muzen Cab
Level 66
God Stats
1W - 2L
1,331 SR
Queue Stats
56W - 54L
1,508 Elo+
Solo
Gilgamesh
Gilgamesh
Emiboiii
Gilgamesh
Level 53
God Stats
12W - 14L
1,445 SR
Queue Stats
178W - 185L
1,458 Elo+
Solo
Nox
Nox
Knarf_sirrah
Nox
Level 119
God Stats
4W - 6L
1,500 SR
Queue Stats
413W - 404L
1,505 Elo+
Solo
Danzaburou
Danzaburou
TheJtlman
Danzaburou
Level 124
God Stats
27W - 13L
1,670 SR
Queue Stats
486W - 436L
1,548 Elo+
Solo
Team Averages
Level 96
1,451 SR
1,541 Elo+

VS

Team Averages
Level 133
1,562 SR
1,510 Elo+
Mulan
Mulan
Elite_King11219
Mulan
Level 140
God Stats
7W - 7L
1,559 SR
Queue Stats
242W - 217L
1,513 Elo+
Solo
Ra
Ra
FaYa_KuSh-_-
Ra
Level 150
God Stats
11W - 14L
1,638 SR
Queue Stats
462W - 486L
1,497 Elo+
Solo
Xbalanque
Xbalanque
Matticas1992
Xbalanque
Level 123
God Stats
0W - 1L
1,384 SR
Queue Stats
39W - 29L
1,532 Elo+
Party 1
Ravana
Ravana
PBCSquid
Ravana
Level 107
God Stats
2W - 9L
1,730 SR
Queue Stats
73W - 89L
1,506 Elo+
Party 1
Fafnir
Fafnir
ShinyRainbow
Fafnir
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Avarice393
Yemoja
11
0 / 1 / 8
7,374
492
3,525
8,729
5,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Muzen Cab
Dark_GamerSwitch
Ah Muzen Cab
15
3 / 2 / 3
8,886
592
6,243
6,410
3,804
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gilgamesh
Emiboiii
Gilgamesh
14
8 / 0 / 3
8,870
591
8,595
8,774
4,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
5 / 3 / 7
8,400
560
6,058
8,759
3,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
TheJtlman
Danzaburou
15
5 / 2 / 6
9,101
607
9,704
10,113
5,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 0
6,676
445
4,164
11,186
5,945
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

12
2 / 4 / 2
7,281
485
4,629
6,487
2,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Xbalanque
Matticas1992
Xbalanque
13
2 / 5 / 2
7,894
526
6,977
10,941
3,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ravana
PBCSquid
Ravana
12
2 / 4 / 2
7,182
479
5,596
10,127
4,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
10
1 / 4 / 3
6,869
458
2,586
9,721
9,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
17
21
Kills
8
8
Deaths
21
27
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Avarice393
Yemoja
0
1
8
4
W
Ah Muzen Cab
Dark_GamerSwitch
Ah Muzen Cab
3
2
3
2.25
L
1
4
0
0.25
W
Gilgamesh
Emiboiii
Gilgamesh
8
0
3
9.5
L
2
4
2
0.75
W
5
3
7
2.83
L
Xbalanque
Matticas1992
Xbalanque
2
5
2
0.6
L
Ravana
PBCSquid
Ravana
2
4
2
0.75
L
Fafnir
1
4
3
0.63
W
Danzaburou
TheJtlman
Danzaburou
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,125
Damage
23,952
42,785
Taken
48,462
23,131
Mitigated
24,810
17,426
Healing
13,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Avarice393
Yemoja
3,525
603
1,858
2,470
8,729
5,974
75
1,263
7,432
17,796
0
W
Ah Muzen Cab
Dark_GamerSwitch
Ah Muzen Cab
6,243
2,196
0
1,944
6,410
3,804
764
55
6,351
0
49,270
L
4,164
641
0
3,236
11,186
5,945
0
301
10,885
0
31,029
W
Gilgamesh
Emiboiii
Gilgamesh
8,595
2,640
387
3,677
8,774
4,510
0
1,263
7,443
0
48,048
L
4,629
299
276
1,754
6,487
2,186
256
1,308
5,179
35,925
0
W
6,058
1,076
246
2,360
8,759
3,470
838
2,342
6,269
40,628
0
L
Xbalanque
Matticas1992
Xbalanque
6,977
2,161
0
2,597
10,941
3,154
637
2,176
8,765
0
50,296
L
Ravana
PBCSquid
Ravana
5,596
2,182
0
2,896
10,127
4,324
0
1,702
8,425
0
42,204
L
Fafnir
2,586
313
0
2,374
9,721
9,201
0
4,096
5,625
12,191
0
W
Danzaburou
TheJtlman
Danzaburou
9,704
3,726
0
4,484
10,113
5,373
562
2,024
8,075
0
61,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,631
Gold Earned
35,902
403
Minions Killed
346
0
Camps Cleared
0
1,343,098
Distance Traveled
1,169,587
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
7,374
492
28
2
0
232,220
4
W
Ah Muzen Cab
8,886
592
89
6
0
268,150
0
L
Mulan
6,676
445
78
5
0
184,168
1
W
Gilgamesh
8,870
591
85
6
0
315,382
3
L
Ra
7,281
485
74
5
0
184,761
3
W
Nox
8,400
560
85
6
0
278,083
2
L
Xbalanque
7,894
526
98
7
0
245,127
3
L
Ravana
7,182
479
86
6
0
297,402
2
L
Fafnir
6,869
458
10
1
0
258,129
5
W
Danzaburou
9,101
607
116
8
0
249,263
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role