Player Matchup

Ymir
Ymir
Chimpa2198
Ymir
Level 29
God Stats
2W - 1L
1,842 SR
Queue Stats
47W - 20L
1,766 Elo+
Party 2
Chang'e
Chang'e
JULIUSNEITOR
Chang'e
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 7L
1,595 Elo+
Party 2
Hou Yi
Hou Yi
StandbyPanther
Hou Yi
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 41
1,614 SR
1,620 Elo+

VS

Team Averages
Level 28
1,586 SR
1,634 Elo+
Skadi
Skadi
LukaMag1c77
Skadi
Level 22
God Stats
9W - 3L
1,680 SR
Queue Stats
165W - 165L
1,656 Elo+
Party 1
Sun Wukong
Sun Wukong
akswqqlz
Sun Wukong
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Janus
Janus
dornk
Janus
Level 58
God Stats
4W - 4L
1,578 SR
Queue Stats
138W - 74L
1,745 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 8
7,959
796
4,121
7,609
5,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chang'e
JULIUSNEITOR
Chang'e
12
2 / 0 / 9
7,957
796
5,056
4,489
1,547
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

11
7 / 1 / 4
7,914
791
6,767
7,088
2,424
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 3
6,235
624
1,543
6,901
2,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
akswqqlz
Sun Wukong
7
0 / 8 / 1
5,689
569
1,718
8,509
4,842
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Janus
dornk
Janus
11
3 / 1 / 0
6,880
688
9,425
3,124
1,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
12
Kills
3
3
Deaths
12
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
2
8
3.5
W
Chang'e
JULIUSNEITOR
Chang'e
2
0
9
6.5
L
0
3
3
0.5
W
7
1
4
9
L
Sun Wukong
akswqqlz
Sun Wukong
0
8
1
0.06
L
Janus
dornk
Janus
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,944
Damage
12,686
19,186
Taken
18,534
9,166
Mitigated
8,189
8,001
Healing
1,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,121
408
0
1,360
7,609
5,195
0
4,014
3,324
16,668
0
W
Chang'e
JULIUSNEITOR
Chang'e
5,056
916
2,021
3,344
4,489
1,547
304
1,282
3,094
37,636
0
L
1,543
530
0
903
6,901
2,326
608
3,499
3,402
0
19,351
W
6,767
3,455
0
1,276
7,088
2,424
439
3,780
3,066
0
26,041
L
Sun Wukong
akswqqlz
Sun Wukong
1,718
546
0
167
8,509
4,842
110
4,564
3,945
0
4,695
L
Janus
dornk
Janus
9,425
232
0
660
3,124
1,021
0
1,146
1,978
34,570
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,830
Gold Earned
18,804
127
Minions Killed
110
0
Camps Cleared
0
508,495
Distance Traveled
474,066
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,959
796
19
2
0
164,207
3
W
Chang'e
7,957
796
76
8
0
173,290
2
L
Skadi
6,235
624
36
4
0
169,350
3
W
Hou Yi
7,914
791
32
3
0
170,998
1
L
Sun Wukong
5,689
569
10
1
0
114,089
0
L
Janus
6,880
688
64
6
0
190,627
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role