Player Matchup

Cupid
Cupid
Dreezy7487
Cupid
Level 126
God Stats
2W - 6L
1,078 SR
Queue Stats
116W - 109L
1,613 Elo+
Party 1
Baba Yaga
Baba Yaga
Graaviiti
Baba Yaga
Level 129
God Stats
1W - 1L
1,261 SR
Queue Stats
170W - 141L
1,619 Elo+
Party 1
Ares
Ares
SpartanSleeps
Ares
Level 115
God Stats
1W - 0L
1,731 SR
Queue Stats
83W - 79L
1,624 Elo+
Solo
Nemesis
Nemesis
insufferable
Nemesis
Level 157
God Stats
2W - 0L
1,605 SR
Queue Stats
262W - 236L
1,608 Elo+
Party 1
Cabrakan
Cabrakan
vicesundaddy
Cabrakan
Level 151
God Stats
1W - 4L
1,271 SR
Queue Stats
213W - 197L
1,587 Elo+
Party 1
Team Averages
Level 136
1,389 SR
1,610 Elo+

VS

Team Averages
Level 120
1,568 SR
1,705 Elo+
Anhur
Anhur
MexicanJeebus
Anhur
Level 142
God Stats
5W - 8L
1,704 SR
Queue Stats
304W - 281L
1,633 Elo+
Party 2
Fenrir
Fenrir
ZOLDRICH5
Fenrir
Level 128
God Stats
5W - 2L
1,930 SR
Queue Stats
141W - 133L
1,678 Elo+
Party 3
Janus
Janus
ehinger18
Janus
Level 149
God Stats
0W - 3L
1,500 SR
Queue Stats
53W - 58L
1,866 Elo+
Party 2
Gilgamesh
Gilgamesh
lawbringermain1
Gilgamesh
Level 114
God Stats
7W - 8L
1,518 SR
Queue Stats
202W - 176L
1,668 Elo+
Party 3
Kuzenbo
Kuzenbo
michaelkik
Kuzenbo
Level 68
God Stats
0W - 2L
1,186 SR
Queue Stats
5W - 8L
1,679 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
20
3 / 3 / 6
14,437
535
6,649
15,753
7,086
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baba Yaga
Graaviiti
Baba Yaga
20
1 / 1 / 8
13,599
504
10,880
8,794
3,868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
4 / 3 / 7
15,045
557
10,863
21,436
23,662
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Nemesis
insufferable
Nemesis
20
4 / 2 / 8
15,089
559
9,017
18,095
10,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cabrakan
vicesundaddy
Cabrakan
20
10 / 1 / 7
16,615
615
25,842
22,972
31,563
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 4 / 1
12,730
471
8,838
16,924
6,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
ZOLDRICH5
Fenrir
20
8 / 4 / 1
12,903
478
14,018
22,305
15,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Janus
ehinger18
Janus
20
0 / 3 / 2
12,533
464
4,108
13,433
5,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
lawbringermain1
Gilgamesh
17
1 / 9 / 1
11,434
423
9,538
26,388
22,529
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kuzenbo
michaelkik
Kuzenbo
17
0 / 2 / 5
11,208
415
7,838
14,395
16,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
20
22
Kills
10
10
Deaths
22
36
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cupid
3
3
6
2
W
Baba Yaga
Graaviiti
Baba Yaga
1
1
8
5
L
1
4
1
0.38
W
4
3
7
2.5
L
Fenrir
ZOLDRICH5
Fenrir
8
4
1
2.13
L
Janus
ehinger18
Janus
0
3
2
0.33
W
Nemesis
insufferable
Nemesis
4
2
8
4
L
Gilgamesh
lawbringermain1
Gilgamesh
1
9
1
0.17
L
Kuzenbo
michaelkik
Kuzenbo
0
2
5
1.25
W
Cabrakan
vicesundaddy
Cabrakan
10
1
7
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,251
Damage
44,340
87,050
Taken
93,445
76,948
Mitigated
66,212
29,672
Healing
19,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
6,649
2,468
756
5,768
15,753
7,086
4,740
350
15,403
0
103,874
W
Baba Yaga
Graaviiti
Baba Yaga
10,880
666
401
3,004
8,794
3,868
2,388
2,528
6,266
105,241
0
L
8,838
3,741
0
6,297
16,924
6,327
186
6,484
10,402
0
107,683
W
10,863
1,232
0
1,700
21,436
23,662
552
4,921
16,515
44,010
0
L
Fenrir
ZOLDRICH5
Fenrir
14,018
4,988
0
7,824
22,305
15,436
0
8,607
13,520
0
106,896
L
Janus
ehinger18
Janus
4,108
97
0
1,620
13,433
5,421
0
6,420
6,897
112,390
0
W
Nemesis
insufferable
Nemesis
9,017
4,486
0
7,425
18,095
10,769
2,805
2,291
15,804
0
121,317
L
Gilgamesh
lawbringermain1
Gilgamesh
9,538
1,478
0
2,207
26,388
22,529
364
17,057
9,181
0
84,495
L
Kuzenbo
michaelkik
Kuzenbo
7,838
2,555
0
2,035
14,395
16,499
114
8,276
5,860
34,173
0
W
Cabrakan
vicesundaddy
Cabrakan
25,842
3,213
363
10,255
22,972
31,563
1,508
1,856
21,116
116,755
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,785
Gold Earned
60,808
829
Minions Killed
754
0
Camps Cleared
0
2,557,664
Distance Traveled
2,504,370
42
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
14,437
535
188
7
0
463,970
8
W
Baba Yaga
13,599
504
187
7
0
471,296
6
L
Anhur
12,730
471
205
8
0
474,262
10
W
Ares
15,045
557
47
2
0
478,079
13
L
Fenrir
12,903
478
150
6
0
541,531
4
L
Janus
12,533
464
219
8
0
527,311
6
W
Nemesis
15,089
559
206
8
0
638,385
8
L
Gilgamesh
11,434
423
141
5
0
436,448
1
L
Kuzenbo
11,208
415
39
1
0
524,818
1
W
Cabrakan
16,615
615
201
7
0
505,934
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role