Player Matchup

King Arthur
King Arthur
Gold III
DTFxBLUMPZ
King Arthur
Gold III
Level 147
God Stats
10W - 5L
1,707 SR
Queue Stats
250W - 249L
1,280 MMR
Solo
Vulcan
Vulcan
Gold V
ScoobyDoobiess
Vulcan
Gold V
Level 88
God Stats
99W - 95L
1,601 SR
Queue Stats
490W - 513L
1,297 MMR
Solo
Sylvanus
Sylvanus
Silver IV
SxllIz
Sylvanus
Silver IV
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
263W - 269L
1,262 MMR
Solo
Xbalanque
Xbalanque
Gold III
Zgjuegos
Xbalanque
Gold III
Level 115
God Stats
34W - 23L
1,743 SR
Queue Stats
309W - 327L
1,267 MMR
Solo
Mulan
Mulan
Gold V
johndconger99
Mulan
Gold V
Level 109
God Stats
32W - 23L
1,546 SR
Queue Stats
204W - 187L
1,298 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 99
1,619 SR
1,281 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 101
1,574 SR
1,281 MMR
Apollo
Apollo
Silver II
CoryDaly
Apollo
Silver II
Level 109
God Stats
3W - 5L
1,487 SR
Queue Stats
46W - 58L
1,292 MMR
Solo
Hera
Hera
Silver I
Deadlymonkster69
Hera
Silver I
Level 102
God Stats
4W - 2L
1,379 SR
Queue Stats
57W - 55L
1,296 MMR
Solo
Cthulhu
Cthulhu
Silver I
GarBear-TTV
Cthulhu
Silver I
Level 85
God Stats
0W - 1L
1,818 SR
Queue Stats
85W - 86L
1,295 MMR
Solo
Tyr
Tyr
Silver II
GoofyPlatypus22
Tyr
Silver II
Level 108
God Stats
13W - 12L
1,638 SR
Queue Stats
173W - 162L
1,161 MMR
Party 1
Tsukuyomi
Tsukuyomi
Gold IV
ShooingKlutz
Tsukuyomi
Gold IV
Level 103
God Stats
25W - 18L
1,548 SR
Queue Stats
130W - 118L
1,362 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DTFxBLUMPZ
King Arthur
19
4 / 1 / 6
13,537
564
19,426
26,508
33,997
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
8 / 3 / 9
13,567
565
17,738
14,806
7,978
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
SxllIz
Sylvanus
15
2 / 2 / 9
11,420
476
5,822
14,016
14,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Xbalanque
Zgjuegos
Xbalanque
19
2 / 4 / 10
12,588
525
19,912
21,500
9,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
8 / 7 / 6
13,740
573
20,442
24,224
19,471
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
CabrakanAthenaChaacJanusDanzaburou

VS

Bans
FenrirBacchusCu ChulainnYmirSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
CoryDaly
Apollo
16
3 / 8 / 2
10,245
427
6,982
19,933
8,057
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
4 / 2 / 5
11,925
497
17,347
8,883
3,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
GarBear-TTV
Cthulhu
16
3 / 4 / 8
10,951
456
11,411
26,377
27,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
1 / 5 / 3
12,274
511
17,779
29,930
31,790
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
ShooingKlutz
Tsukuyomi
20
6 / 5 / 6
12,526
522
14,935
23,020
13,961
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
41
24
Kills
17
17
Deaths
24
40
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Apollo
CoryDaly
Apollo
3
8
2
0.5
W
King Arthur
DTFxBLUMPZ
King Arthur
4
1
6
7
L
4
2
5
3.25
L
Cthulhu
GarBear-TTV
Cthulhu
3
4
8
1.75
L
1
5
3
0.5
W
8
3
9
4.17
L
Tsukuyomi
ShooingKlutz
Tsukuyomi
6
5
6
1.8
W
Sylvanus
SxllIz
Sylvanus
2
2
9
3.25
W
Xbalanque
Zgjuegos
Xbalanque
2
4
10
1.75
W
8
7
6
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,340
Damage
68,454
101,054
Taken
108,143
85,676
Mitigated
84,895
30,511
Healing
37,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
CoryDaly
Apollo
6,982
3,966
0
6,448
19,933
8,057
792
4,825
14,976
0
62,289
W
King Arthur
DTFxBLUMPZ
King Arthur
19,426
2,088
632
5,750
26,508
33,997
703
4,786
21,569
381
87,714
L
17,347
3,502
156
2,568
8,883
3,599
830
2,658
6,099
90,686
0
L
Cthulhu
GarBear-TTV
Cthulhu
11,411
898
533
5,452
26,377
27,488
36
8,655
17,483
39,766
0
L
17,779
2,777
0
11,091
29,930
31,790
876
4,030
25,864
0
97,896
W
17,738
6,222
0
2,554
14,806
7,978
1,172
5,756
8,886
88,737
0
L
Tsukuyomi
ShooingKlutz
Tsukuyomi
14,935
2,762
0
11,125
23,020
13,961
0
2,983
19,845
0
80,708
W
Sylvanus
SxllIz
Sylvanus
5,822
1,544
5,130
5,349
14,016
14,898
985
5,390
8,528
25,865
0
W
Xbalanque
Zgjuegos
Xbalanque
19,912
10,260
0
6,817
21,500
9,332
8,208
7,243
14,129
0
117,709
W
20,442
3,421
99
4,180
24,224
19,471
3,696
4,918
19,184
0
92,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,852
Gold Earned
57,921
625
Minions Killed
653
0
Camps Cleared
0
2,143,686
Distance Traveled
2,278,456
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
10,245
427
97
4
0
392,062
2
W
King Arthur
13,537
564
152
6
0
476,625
4
L
Hera
11,925
497
182
8
0
458,803
6
L
Cthulhu
10,951
456
50
2
0
457,586
8
L
Tyr
12,274
511
198
8
0
484,568
3
W
Vulcan
13,567
565
135
6
0
460,830
4
L
Tsukuyomi
12,526
522
126
5
0
485,437
0
W
Sylvanus
11,420
476
27
1
0
402,078
1
W
Xbalanque
12,588
525
159
7
0
417,063
4
W
Mulan
13,740
573
152
6
0
387,090
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role