Player Matchup

Yemoja
Yemoja
MexicanJeebus
Yemoja
Level 142
God Stats
2W - 0L
1,786 SR
Queue Stats
304W - 281L
1,623 Elo+
Party 2
Gilgamesh
Gilgamesh
Wind Hydra
Gilgamesh
Level 145
God Stats
4W - 2L
1,812 SR
Queue Stats
69W - 47L
1,633 Elo+
Party 3
Hou Yi
Hou Yi
Wind Pheonix
Hou Yi
Level 136
God Stats
1W - 0L
1,856 SR
Queue Stats
62W - 54L
1,551 Elo+
Party 3
Bakasura
Bakasura
ehinger18
Bakasura
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
53W - 58L
1,844 Elo+
Party 2
Discordia
Discordia
michaelkik
Discordia
Level 68
God Stats
1W - 0L
1,140 SR
Queue Stats
5W - 8L
1,553 Elo+
Party 2
Team Averages
Level 128
1,619 SR
1,641 Elo+

VS

Team Averages
Level 120
1,631 SR
1,610 Elo+
Sylvanus
Sylvanus
DR_Jacob2021
Sylvanus
Level 58
God Stats
0W - 2L
1,567 SR
Queue Stats
205W - 147L
1,597 Elo+
Solo
Bellona
Bellona
FireBrickPhoenix
Bellona
Level 140
God Stats
10W - 3L
1,808 SR
Queue Stats
249W - 231L
1,639 Elo+
Solo
Xbalanque
Xbalanque
Kyorigamer28
Xbalanque
Level 119
God Stats
1W - 4L
1,203 SR
Queue Stats
314W - 268L
1,618 Elo+
Solo
Chronos
Chronos
TL Hozman
Chronos
Level 155
God Stats
3W - 4L
1,788 SR
Queue Stats
391W - 371L
1,622 Elo+
Party 1
Mercury
Mercury
thorhapa06
Mercury
Level 129
God Stats
2W - 3L
1,788 SR
Queue Stats
71W - 69L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 13
10,339
517
7,705
12,639
9,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
Wind Hydra
Gilgamesh
19
10 / 1 / 6
11,841
592
21,913
14,491
13,069
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hou Yi
19
7 / 1 / 8
12,288
614
12,927
15,559
7,020
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Bakasura
ehinger18
Bakasura
18
4 / 0 / 5
11,018
551
7,381
15,238
6,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Discordia
michaelkik
Discordia
14
1 / 3 / 10
9,069
453
8,333
6,325
2,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DR_Jacob2021
Sylvanus
14
2 / 6 / 1
8,925
446
8,917
21,733
16,851
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
0 / 5 / 1
10,011
501
6,654
16,596
11,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Xbalanque
Kyorigamer28
Xbalanque
16
0 / 3 / 2
9,558
478
7,710
13,056
4,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
TL Hozman
Chronos
13
1 / 5 / 3
8,364
418
6,798
17,736
6,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mercury
thorhapa06
Mercury
15
4 / 5 / 0
9,562
478
7,330
12,871
4,860
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
14
24
Kills
7
7
Deaths
24
42
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
DR_Jacob2021
Sylvanus
2
6
1
0.42
L
0
5
1
0.1
L
Xbalanque
Kyorigamer28
Xbalanque
0
3
2
0.33
W
2
2
13
4.25
L
Chronos
TL Hozman
Chronos
1
5
3
0.5
W
Gilgamesh
Wind Hydra
Gilgamesh
10
1
6
13
W
Hou Yi
7
1
8
11
W
Bakasura
ehinger18
Bakasura
4
0
5
6.5
W
Discordia
michaelkik
Discordia
1
3
10
2
L
Mercury
thorhapa06
Mercury
4
5
0
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,259
Damage
37,409
64,252
Taken
81,992
38,670
Mitigated
44,362
28,826
Healing
22,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
DR_Jacob2021
Sylvanus
8,917
1,331
904
5,182
21,733
16,851
0
6,512
14,038
42,046
0
L
6,654
2,056
0
4,473
16,596
11,978
0
1,234
15,336
0
64,935
L
Xbalanque
Kyorigamer28
Xbalanque
7,710
2,251
0
5,649
13,056
4,577
45
960
12,078
0
77,351
W
7,705
1,582
2,294
4,151
12,639
9,666
0
5,293
7,346
45,006
0
L
Chronos
TL Hozman
Chronos
6,798
1,821
0
5,876
17,736
6,096
836
4,510
11,942
57,086
0
W
Gilgamesh
Wind Hydra
Gilgamesh
21,913
6,163
0
4,179
14,491
13,069
0
2,073
12,418
0
79,090
W
Hou Yi
12,927
9,091
0
8,842
15,559
7,020
1,586
1,510
14,049
0
90,718
W
Bakasura
ehinger18
Bakasura
7,381
5,305
0
7,972
15,238
6,414
0
4,086
11,152
0
64,763
W
Discordia
michaelkik
Discordia
8,333
185
0
1,388
6,325
2,501
280
2,753
3,572
45,967
0
L
Mercury
thorhapa06
Mercury
7,330
2,844
0
218
12,871
4,860
0
1,650
10,703
0
69,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,555
Gold Earned
46,420
597
Minions Killed
570
0
Camps Cleared
0
1,985,590
Distance Traveled
1,830,868
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,925
446
66
3
0
303,328
0
L
Bellona
10,011
501
158
8
0
370,155
4
L
Xbalanque
9,558
478
132
7
0
359,077
4
W
Yemoja
10,339
517
55
3
0
361,915
8
L
Chronos
8,364
418
101
5
0
342,739
6
W
Gilgamesh
11,841
592
131
7
0
403,636
2
W
Hou Yi
12,288
614
168
8
0
362,849
5
W
Bakasura
11,018
551
156
8
0
483,799
4
W
Discordia
9,069
453
87
4
0
373,391
1
L
Mercury
9,562
478
113
6
0
455,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role