Player Matchup

Athena
Athena
LilSwapMeet
Athena
Level 61
God Stats
141W - 65L
1,663 SR
Queue Stats
340W - 192L
1,621 Elo+
Party 1
Apollo
Apollo
TheWh1teBread
Apollo
Level 47
God Stats
18W - 16L
1,510 SR
Queue Stats
209W - 117L
1,585 Elo+
Party 1
Susano
Susano
yobiglongpapi
Susano
Level 45
God Stats
4W - 4L
1,699 SR
Queue Stats
185W - 122L
1,602 Elo+
Party 1
Team Averages
Level 51
1,624 SR
1,603 Elo+

VS

Team Averages
Level 51
1,572 SR
1,536 Elo+
Gilgamesh
Gilgamesh
Gu5her
Gilgamesh
Level 37
God Stats
1W - 1L
1,474 SR
Queue Stats
24W - 22L
1,614 Elo+
Party 2
Anubis
Anubis
Qicr
Anubis
Level 26
God Stats
9W - 6L
1,740 SR
Queue Stats
23W - 20L
1,614 Elo+
Party 2
Anhur
Anhur
Xanecx
Anhur
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,379 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
15
7 / 5 / 11
12,602
840
14,963
22,030
18,899
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

15
7 / 6 / 9
11,511
767
16,617
13,103
3,410
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
5 / 12 / 8
11,346
756
10,812
15,407
4,498
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Gu5her
Gilgamesh
16
12 / 4 / 10
12,758
851
16,446
19,566
8,655
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
Qicr
Anubis
17
10 / 6 / 11
12,298
820
18,932
18,060
8,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anhur
Xanecx
Anhur
12
1 / 9 / 17
9,897
660
7,442
16,105
5,016
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
61
19
Kills
23
23
Deaths
19
28
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Gu5her
Gilgamesh
12
4
10
4.25
L
Athena
7
5
11
2.5
W
Anubis
Qicr
Anubis
10
6
11
2.58
L
7
6
9
1.92
W
Anhur
Xanecx
Anhur
1
9
17
1.06
L
5
12
8
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,392
Damage
42,820
50,540
Taken
53,731
26,807
Mitigated
22,046
5,294
Healing
22,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Gu5her
Gilgamesh
16,446
6,207
664
7,043
19,566
8,655
1,265
3,846
15,720
0
44,290
L
Athena
14,963
2,762
0
2,213
22,030
18,899
281
5,318
16,712
26,660
0
W
Anubis
Qicr
Anubis
18,932
1,264
586
8,436
18,060
8,375
764
5,703
12,357
57,907
0
L
16,617
8,918
573
1,888
13,103
3,410
2,204
6,769
6,334
0
44,145
W
Anhur
Xanecx
Anhur
7,442
4,707
1,001
4,283
16,105
5,016
747
5,482
10,623
0
29,468
L
10,812
1,617
0
620
15,407
4,498
0
6,865
8,542
0
31,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,459
Gold Earned
34,953
128
Minions Killed
155
0
Camps Cleared
0
740,624
Distance Traveled
712,591
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,758
851
52
3
0
277,704
0
L
Athena
12,602
840
22
1
0
277,523
1
W
Anubis
12,298
820
79
5
0
219,181
0
L
Apollo
11,511
767
64
4
0
231,314
0
W
Anhur
9,897
660
24
2
0
215,706
0
L
Susano
11,346
756
42
3
0
231,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role