Player Matchup

Tsukuyomi
Tsukuyomi
BoochieBoochie
Tsukuyomi
Level 27
God Stats
8W - 12L
1,459 SR
Queue Stats
44W - 46L
1,318 Elo+
Solo
Ymir
Ymir
JumexSaborUWU
Ymir
Level 4
God Stats
1W - 0L
1,734 SR
Queue Stats
1W - 3L
1,216 Elo+
Solo
Kukulkan
Kukulkan
NeuroticPunk
Kukulkan
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,228 Elo+
Party 1
Hachiman
Hachiman
OneRonin616
Hachiman
Level 17
God Stats
3W - 5L
1,445 SR
Queue Stats
28W - 34L
1,188 Elo+
Party 1
Fenrir
Fenrir
wolflet4life
Fenrir
Level 25
God Stats
2W - 0L
1,715 SR
Queue Stats
8W - 3L
1,586 Elo+
Solo
Team Averages
Level 17
1,571 SR
1,307 Elo+

VS

Team Averages
Level 10
1,497 SR
1,295 Elo+
Sun Wukong
Sun Wukong
DERIUS0fDRAGONS
Sun Wukong
Level 18
God Stats
9W - 2L
1,765 SR
Queue Stats
32W - 42L
1,319 Elo+
Party 2
Artemis
Artemis
RyuOQ
Artemis
Level 17
God Stats
0W - 1L
1,319 SR
Queue Stats
10W - 7L
1,451 Elo+
Solo
Chang'e
Chang'e
cxxxs
Chang'e
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
17W - 24L
1,150 Elo+
Solo
Mercury
Mercury
eeurrctwz34
Mercury
Level 7
God Stats
8W - 14L
1,403 SR
Queue Stats
12W - 23L
1,310 Elo+
Party 2
Ares
Ares
matias34
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,244 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BoochieBoochie
Tsukuyomi
19
13 / 3 / 3
13,033
621
12,447
11,585
4,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
4 / 2 / 11
9,943
473
6,619
17,379
14,399
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kukulkan
NeuroticPunk
Kukulkan
17
11 / 2 / 6
12,038
573
18,025
6,857
3,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
OneRonin616
Hachiman
16
3 / 6 / 11
10,675
508
10,058
12,179
4,701
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Fenrir
17
5 / 3 / 9
11,431
544
14,292
17,092
13,050
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DERIUS0fDRAGONS
Sun Wukong
16
4 / 6 / 3
10,175
485
8,491
23,252
23,487
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Artemis
RyuOQ
Artemis
16
6 / 5 / 2
10,278
489
13,289
14,037
6,767
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
cxxxs
Chang'e
12
3 / 9 / 3
8,271
394
10,427
18,343
11,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Mercury
eeurrctwz34
Mercury
14
2 / 12 / 0
9,108
434
4,093
18,916
6,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ares
3
0 / 6 / 0
5,780
275
236
5,641
1,893
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
23
36
Kills
15
16
Deaths
38
40
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
BoochieBoochie
Tsukuyomi
13
3
3
4.83
L
Sun Wukong
DERIUS0fDRAGONS
Sun Wukong
4
6
3
0.92
W
4
2
11
4.75
W
Kukulkan
NeuroticPunk
Kukulkan
11
2
6
7
W
Hachiman
OneRonin616
Hachiman
3
6
11
1.42
L
Artemis
RyuOQ
Artemis
6
5
2
1.4
L
Chang'e
cxxxs
Chang'e
3
9
3
0.5
L
Mercury
eeurrctwz34
Mercury
2
12
0
0.17
L
Ares
0
6
0
0
W
Fenrir
5
3
9
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,441
Damage
36,536
65,092
Taken
80,189
40,497
Mitigated
49,615
8,417
Healing
9,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
BoochieBoochie
Tsukuyomi
12,447
3,428
0
4,058
11,585
4,915
2,509
1,442
9,980
0
84,400
L
Sun Wukong
DERIUS0fDRAGONS
Sun Wukong
8,491
1,220
0
2,173
23,252
23,487
0
6,110
16,892
0
45,677
W
6,619
1,632
0
2,386
17,379
14,399
990
3,586
13,302
35,156
0
W
Kukulkan
NeuroticPunk
Kukulkan
18,025
3,713
0
0
6,857
3,432
5,342
887
5,883
61,059
0
W
Hachiman
OneRonin616
Hachiman
10,058
8,707
0
485
12,179
4,701
3,860
2,040
9,953
0
53,116
L
Artemis
RyuOQ
Artemis
13,289
6,081
0
442
14,037
6,767
459
2,550
11,445
0
60,276
L
Chang'e
cxxxs
Chang'e
10,427
1,566
1,169
2,369
18,343
11,012
506
6,085
12,184
26,558
0
L
Mercury
eeurrctwz34
Mercury
4,093
1,436
0
2,868
18,916
6,456
0
7,571
11,141
0
38,725
L
Ares
236
128
6
36
5,641
1,893
72
1,626
3,883
594
0
W
Fenrir
14,292
2,712
0
1,488
17,092
13,050
2,992
1,633
15,186
0
66,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,120
Gold Earned
43,612
489
Minions Killed
282
0
Camps Cleared
0
1,835,587
Distance Traveled
1,484,953
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
13,033
621
144
7
0
389,012
4
L
Sun Wukong
10,175
485
78
4
0
405,058
1
W
Ymir
9,943
473
49
2
0
383,097
1
W
Kukulkan
12,038
573
105
5
0
352,237
0
W
Hachiman
10,675
508
85
4
0
340,593
0
L
Artemis
10,278
489
90
4
0
332,685
2
L
Chang'e
8,271
394
30
1
0
346,833
2
L
Mercury
9,108
434
84
4
0
285,508
0
L
Ares
5,780
275
0
0
0
114,869
0
W
Fenrir
11,431
544
106
5
0
370,648
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role