Player Matchup

Geb
Geb
 
Geb
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Johny Carreone
Achilles
Level 89
God Stats
3W - 4L
1,508 SR
Queue Stats
272W - 242L
1,562 Elo+
Solo
Ymir
Ymir
Monky D Luffy7
Ymir
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 37L
1,360 Elo+
Solo
Nox
Nox
Rhaenys14
Nox
Level 88
God Stats
22W - 6L
1,650 SR
Queue Stats
444W - 409L
1,548 Elo+
Solo
Kuzenbo
Kuzenbo
thatjerk
Kuzenbo
Level 107
God Stats
0W - 3L
1,252 SR
Queue Stats
78W - 71L
1,496 Elo+
Solo
Team Averages
Level 90
1,482 SR
1,493 Elo+

VS

Team Averages
Level 109
1,477 SR
1,459 Elo+
Hera
Hera
Lv1Cubone
Hera
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 27L
1,550 Elo+
Party 1
Chaac
Chaac
mattspurplepen
Chaac
Level 160
God Stats
5W - 1L
1,500 SR
Queue Stats
315W - 328L
1,476 Elo+
Solo
Eset
Eset
psych0tropical
Eset
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
shadowbud-420
Bacchus
Level 121
God Stats
8W - 6L
1,385 SR
Queue Stats
298W - 317L
1,447 Elo+
Solo
Nu Wa
Nu Wa
uimikkui
Nu Wa
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,323 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
13
0 / 3 / 6
6,906
691
5,863
10,521
6,050
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
13
2 / 5 / 6
7,182
718
8,786
12,346
9,594
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

8
1 / 1 / 4
6,167
617
1,895
3,426
2,933
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

15
8 / 4 / 2
8,612
861
7,844
9,682
3,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kuzenbo
thatjerk
Kuzenbo
15
2 / 3 / 9
8,288
829
7,086
11,254
12,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
14
1 / 3 / 10
8,466
847
9,183
5,783
2,345
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 2 / 5
7,374
737
3,792
5,777
2,975
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
5 / 2 / 7
9,525
953
8,668
11,648
5,155
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
15
6 / 4 / 6
9,275
928
7,073
10,439
6,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nu Wa
uimikkui
Nu Wa
16
3 / 2 / 8
9,086
909
13,757
7,984
3,214
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
52
13
Kills
16
16
Deaths
13
27
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
3
6
1
L
Achilles
2
5
6
1
W
Hera
1
3
10
2
L
1
1
4
3
L
8
4
2
2.25
W
1
2
5
1.75
W
5
2
7
4.25
W
Bacchus
6
4
6
2.25
L
Kuzenbo
thatjerk
Kuzenbo
2
3
9
2.17
W
Nu Wa
uimikkui
Nu Wa
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,474
Damage
42,473
47,229
Taken
41,631
34,834
Mitigated
20,372
14,659
Healing
18,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
5,863
272
1,940
3,470
10,521
6,050
0
8,078
2,124
17,110
0
L
Achilles
8,786
1,535
1,356
1,149
12,346
9,594
0
9,184
2,726
0
22,678
W
Hera
9,183
2,643
1,948
564
5,783
2,345
1,092
3,153
2,630
19,281
0
L
1,895
0
0
500
3,426
2,933
0
2,875
476
4,399
0
L
7,844
388
282
1,678
9,682
3,924
0
7,955
1,431
22,422
0
W
3,792
823
1,211
2,233
5,777
2,975
406
2,090
3,687
0
8,429
W
8,668
579
1,928
4,542
11,648
5,155
455
6,209
5,439
24,598
0
W
Bacchus
7,073
176
1,712
2,032
10,439
6,683
1,015
6,318
4,121
14,683
0
L
Kuzenbo
thatjerk
Kuzenbo
7,086
2,054
2,382
1,902
11,254
12,333
0
9,207
1,791
12,737
0
W
Nu Wa
uimikkui
Nu Wa
13,757
5,215
1,277
756
7,984
3,214
2,474
4,918
3,066
25,627
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,155
Gold Earned
43,726
91
Minions Killed
110
0
Camps Cleared
0
860,175
Distance Traveled
786,681
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,906
691
14
1
0
202,423
0
L
Achilles
7,182
718
17
2
0
183,036
1
W
Hera
8,466
847
18
2
0
159,789
0
L
Ymir
6,167
617
5
1
0
67,883
0
L
Nox
8,612
861
39
4
0
184,599
3
W
Chaac
7,374
737
3
0
0
84,766
0
W
Eset
9,525
953
51
5
0
174,078
0
W
Bacchus
9,275
928
16
2
0
180,401
2
L
Kuzenbo
8,288
829
16
2
0
222,234
2
W
Nu Wa
9,086
909
22
2
0
187,647
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role