Player Matchup

Ravana
Ravana
Birkis
Ravana
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,385 Elo+
Party 1
Amaterasu
Amaterasu
Jokkeland
Amaterasu
Level 27
God Stats
1W - 1L
1,415 SR
Queue Stats
18W - 6L
1,534 Elo+
Party 1
He Bo
He Bo
Siddster
He Bo
Level 118
God Stats
10W - 8L
1,751 SR
Queue Stats
46W - 34L
1,472 Elo+
Party 1
Team Averages
Level 63
1,555 SR
1,464 Elo+

VS

Team Averages
Level 63
1,709 SR
1,446 Elo+
The Morrigan
The Morrigan
EGORthe3rd
The Morrigan
Level 17
God Stats
1W - 1L
1,635 SR
Queue Stats
68W - 92L
1,396 Elo+
Party 2
Eset
Eset
delemx52
Eset
Level 105
God Stats
1W - 1L
1,663 SR
Queue Stats
68W - 81L
1,438 Elo+
Party 2
Anubis
Anubis
nickyteddy
Anubis
Level 68
God Stats
1W - 2L
1,828 SR
Queue Stats
13W - 13L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Birkis
Ravana
15
2 / 5 / 12
11,565
643
5,605
12,634
10,929
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
Jokkeland
Amaterasu
16
4 / 6 / 11
11,936
663
6,562
17,783
15,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

He Bo
Siddster
He Bo
17
9 / 5 / 6
13,626
757
16,430
12,873
8,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
EGORthe3rd
The Morrigan
15
6 / 3 / 9
12,009
667
9,240
5,636
1,999
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Eset
15
3 / 7 / 11
11,738
652
9,025
14,008
4,733
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anubis
nickyteddy
Anubis
16
7 / 6 / 8
13,085
727
12,743
19,503
9,494
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
44
15
Kills
16
16
Deaths
16
29
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Ravana
Birkis
Ravana
2
5
12
1.6
L
The Morrigan
EGORthe3rd
The Morrigan
6
3
9
3.5
W
Amaterasu
Jokkeland
Amaterasu
4
6
11
1.58
W
He Bo
Siddster
He Bo
9
5
6
2.4
L
Eset
3
7
11
1.21
L
Anubis
nickyteddy
Anubis
7
6
8
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,597
Damage
31,008
43,290
Taken
39,147
35,313
Mitigated
16,226
11,058
Healing
14,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
Birkis
Ravana
5,605
1,786
0
1,288
12,634
10,929
1,160
9,947
2,687
0
36,629
L
The Morrigan
EGORthe3rd
The Morrigan
9,240
1,594
191
782
5,636
1,999
1,101
2,605
2,894
27,751
0
W
Amaterasu
Jokkeland
Amaterasu
6,562
2,690
0
5,568
17,783
15,770
693
11,484
6,299
0
25,684
W
He Bo
Siddster
He Bo
16,430
851
418
3,784
12,873
8,614
1,271
9,586
3,287
85,663
0
L
Eset
9,025
447
1,271
2,824
14,008
4,733
0
4,077
9,733
37,652
0
L
Anubis
nickyteddy
Anubis
12,743
612
0
9,344
19,503
9,494
1,135
9,561
9,634
82,490
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,127
Gold Earned
36,832
186
Minions Killed
193
0
Camps Cleared
0
1,021,637
Distance Traveled
759,375
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
11,565
643
52
3
0
348,252
0
L
The Morrigan
12,009
667
32
2
0
253,077
0
W
Amaterasu
11,936
663
25
1
0
370,170
2
W
He Bo
13,626
757
109
6
0
303,215
1
L
Eset
11,738
652
52
3
0
270,712
0
L
Anubis
13,085
727
109
6
0
235,586
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role