Player Matchup

Chernobog
Chernobog
Azorknightdaemon
Chernobog
Level 22
God Stats
2W - 6L
1,300 SR
Queue Stats
46W - 41L
1,487 Elo+
Solo
Awilix
Awilix
Majonezz_
Awilix
Level 26
God Stats
8W - 8L
1,492 SR
Queue Stats
117W - 129L
1,468 Elo+
Solo
Loki
Loki
StreemXfun
Loki
Level 12
God Stats
2W - 6L
1,583 SR
Queue Stats
8W - 10L
1,411 Elo+
Solo
Sylvanus
Sylvanus
UnTameBeaver
Sylvanus
Level 23
God Stats
4W - 8L
1,517 SR
Queue Stats
51W - 57L
1,466 Elo+
Solo
Danzaburou
Danzaburou
dimason4ik_0
Danzaburou
Level 27
God Stats
42W - 22L
1,634 SR
Queue Stats
110W - 98L
1,416 Elo+
Solo
Team Averages
Level 22
1,505 SR
1,450 Elo+

VS

Team Averages
Level 21
1,405 SR
1,397 Elo+
Thanatos
Thanatos
Hyseers_SpK
Thanatos
Level 25
God Stats
2W - 6L
1,159 SR
Queue Stats
24W - 16L
1,260 Elo+
Party 1
Ymir
Ymir
Lexzap_SpK
Ymir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 10L
1,260 Elo+
Party 1
Aphrodite
Aphrodite
ThyMhall-
Aphrodite
Level 26
God Stats
3W - 0L
1,704 SR
Queue Stats
40W - 22L
1,728 Elo+
Solo
Nu Wa
Nu Wa
gay-pebble
Nu Wa
Level 29
God Stats
9W - 4L
1,211 SR
Queue Stats
105W - 106L
1,366 Elo+
Solo
Fenrir
Fenrir
little_fox_moroz
Fenrir
Level 19
God Stats
3W - 2L
1,451 SR
Queue Stats
24W - 30L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
20
3 / 10 / 3
15,882
454
14,930
42,594
16,064
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Awilix
Majonezz_
Awilix
20
7 / 11 / 4
15,799
451
21,284
39,655
13,351
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
1 / 13 / 5
13,497
386
9,408
32,958
11,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
UnTameBeaver
Sylvanus
20
0 / 5 / 7
13,604
389
15,303
36,832
25,309
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
dimason4ik_0
Danzaburou
20
11 / 8 / 3
18,595
531
36,695
42,034
16,053
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Hyseers_SpK
Thanatos
20
10 / 6 / 12
17,166
490
23,302
38,699
20,823
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
5 / 4 / 14
14,568
416
23,322
32,302
41,089
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Aphrodite
ThyMhall-
Aphrodite
20
21 / 5 / 8
20,360
582
63,683
49,238
28,314
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nu Wa
20
9 / 7 / 14
18,649
533
41,352
24,203
10,584
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

6
0 / 1 / 0
9,400
269
197
3,323
681
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
93
22
Kills
45
47
Deaths
23
22
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Chernobog
3
10
3
0.45
W
Thanatos
Hyseers_SpK
Thanatos
10
6
12
2.67
W
5
4
14
3
L
Awilix
Majonezz_
Awilix
7
11
4
0.82
L
1
13
5
0.27
W
Aphrodite
ThyMhall-
Aphrodite
21
5
8
5
L
Sylvanus
UnTameBeaver
Sylvanus
0
5
7
0.7
L
Danzaburou
dimason4ik_0
Danzaburou
11
8
3
1.56
W
Nu Wa
9
7
14
2.29
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,620
Damage
151,856
194,073
Taken
147,765
81,809
Mitigated
101,491
57,145
Healing
87,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
14,930
7,171
0
8,441
42,594
16,064
874
27,247
14,816
0
130,762
W
Thanatos
Hyseers_SpK
Thanatos
23,302
8,212
844
27,601
38,699
20,823
1,701
2,723
35,976
0
125,764
W
23,322
2,464
0
3,253
32,302
41,089
269
2,228
30,074
71,049
652
L
Awilix
Majonezz_
Awilix
21,284
10,218
1,495
11,314
39,655
13,351
4,180
20,622
18,842
0
114,684
L
9,408
1,507
776
7,564
32,958
11,032
0
19,840
12,973
0
90,748
W
Aphrodite
ThyMhall-
Aphrodite
63,683
2,970
10,171
35,426
49,238
28,314
870
7,625
41,613
171,574
0
L
Sylvanus
UnTameBeaver
Sylvanus
15,303
4,704
3,302
8,755
36,832
25,309
299
27,834
8,556
56,430
0
L
Danzaburou
dimason4ik_0
Danzaburou
36,695
15,169
0
15,498
42,034
16,053
2,720
31,111
10,675
0
149,322
W
Nu Wa
41,352
11,259
647
9,054
24,203
10,584
4,327
2,990
21,213
156,601
0
W
197
126
0
455
3,323
681
0
299
3,024
0
6,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,377
Gold Earned
80,143
684
Minions Killed
720
0
Camps Cleared
0
2,811,048
Distance Traveled
2,548,501
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
15,882
454
166
5
0
576,311
0
W
Thanatos
17,166
490
176
5
0
688,828
0
W
Ymir
14,568
416
109
3
0
600,062
3
L
Awilix
15,799
451
136
4
0
539,112
0
L
Loki
13,497
386
113
3
0
584,659
0
W
Aphrodite
20,360
582
209
6
0
628,470
1
L
Sylvanus
13,604
389
71
2
0
590,529
6
L
Danzaburou
18,595
531
198
6
0
520,437
1
W
Nu Wa
18,649
533
206
6
0
563,373
4
W
Fenrir
9,400
269
20
1
0
67,768
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role