Player Matchup

Mercury
Mercury
Bronze III
B4K0-M88
Mercury
Bronze III
Level 98
God Stats
1W - 0L
1,367 SR
Queue Stats
1W - 5L
1,459 MMR
Solo
Hera
Hera
Gold IV
DANIOJITOCONMIGO
Hera
Gold IV
Level 103
God Stats
16W - 8L
1,626 SR
Queue Stats
273W - 280L
1,465 MMR
Solo
Neith
Neith
Gold IV
KING OF BASHERS
Neith
Gold IV
Level 108
God Stats
7W - 9L
1,528 SR
Queue Stats
599W - 600L
1,457 MMR
Solo
Anubis
Anubis
Gold V
Krunchies95
Anubis
Gold V
Level 85
God Stats
4W - 0L
1,504 SR
Queue Stats
124W - 123L
1,444 MMR
Solo
Sylvanus
Sylvanus
Gold IV
Squalo097
Sylvanus
Gold IV
Level 149
God Stats
24W - 19L
1,761 SR
Queue Stats
327W - 338L
1,453 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 109
1,557 SR
1,455 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 119
1,533 SR
1,456 MMR
Tiamat
Tiamat
Bronze III
Junimuni
Tiamat
Bronze III
Level 67
God Stats
0W - 1L
1,413 SR
Queue Stats
0W - 2L
1,500 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold I
Schmaggers
Cu Chulainn
Gold I
Level 86
God Stats
3W - 5L
1,217 SR
Queue Stats
144W - 140L
1,461 MMR
Solo
Erlang Shen
Erlang Shen
Gold III
Woobme
Erlang Shen
Gold III
Level 158
God Stats
13W - 5L
1,956 SR
Queue Stats
555W - 559L
1,467 MMR
Solo
Anhur
Anhur
Gold IV
Zukyo_
Anhur
Gold IV
Level 127
God Stats
2W - 2L
1,500 SR
Queue Stats
88W - 79L
1,466 MMR
Solo
Ymir
Ymir
Silver I
eschii
Ymir
Silver I
Level 155
God Stats
26W - 20L
1,577 SR
Queue Stats
194W - 204L
1,384 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
B4K0-M88
Mercury
16
3 / 3 / 8
9,831
546
6,033
11,114
4,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
8 / 2 / 3
10,403
578
9,175
8,236
3,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
3 / 1 / 10
9,551
531
8,616
8,954
2,872
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Anubis
17
1 / 3 / 0
9,993
555
7,415
10,101
6,048
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sylvanus
Squalo097
Sylvanus
15
2 / 3 / 12
10,243
569
7,729
14,454
9,299
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
DanzaburouSetApolloAthenaNu Wa

VS

Bans
ScyllaCthulhuKhepriIzanamiGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Junimuni
Tiamat
12
1 / 4 / 2
7,670
426
2,360
7,989
3,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
Schmaggers
Cu Chulainn
16
1 / 2 / 3
9,638
535
6,551
13,957
8,217
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Erlang Shen
Woobme
Erlang Shen
17
6 / 1 / 1
10,334
574
7,010
15,991
7,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
Zukyo_
Anhur
12
2 / 5 / 4
8,582
477
6,271
11,172
2,926
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
eschii
Ymir
11
2 / 5 / 4
7,948
442
6,474
13,902
9,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
26
17
Kills
12
12
Deaths
17
33
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Mercury
B4K0-M88
Mercury
3
3
8
2.33
W
8
2
3
4.75
L
Tiamat
Junimuni
Tiamat
1
4
2
0.5
W
3
1
10
8
W
Anubis
1
3
0
0.33
L
Cu Chulainn
Schmaggers
Cu Chulainn
1
2
3
1.25
W
Sylvanus
Squalo097
Sylvanus
2
3
12
2.67
L
Erlang Shen
Woobme
Erlang Shen
6
1
1
6.5
L
Anhur
Zukyo_
Anhur
2
5
4
0.8
L
Ymir
eschii
Ymir
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,968
Damage
28,666
52,859
Taken
63,011
25,514
Mitigated
31,512
20,996
Healing
22,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
B4K0-M88
Mercury
6,033
3,314
0
4,890
11,114
4,123
856
1,427
9,687
0
65,353
W
9,175
3,091
104
1,923
8,236
3,172
687
1,827
6,409
85,196
0
L
Tiamat
Junimuni
Tiamat
2,360
155
0
2,254
7,989
3,396
0
3,046
4,943
35,353
0
W
8,616
2,873
0
3,468
8,954
2,872
210
2,097
6,857
0
60,017
W
Anubis
7,415
375
0
4,876
10,101
6,048
0
48
10,053
78,794
0
L
Cu Chulainn
Schmaggers
Cu Chulainn
6,551
756
0
3,145
13,957
8,217
0
5,971
7,986
797
64,177
W
Sylvanus
Squalo097
Sylvanus
7,729
1,792
1,611
4,124
14,454
9,299
624
3,435
11,019
28,367
0
L
Erlang Shen
Woobme
Erlang Shen
7,010
3,763
0
10,126
15,991
7,226
0
5,722
10,269
0
73,654
L
Anhur
Zukyo_
Anhur
6,271
1,910
0
3,348
11,172
2,926
0
3,801
7,371
0
40,827
L
Ymir
eschii
Ymir
6,474
907
0
3,568
13,902
9,747
0
5,779
8,123
29,700
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,021
Gold Earned
44,172
557
Minions Killed
485
0
Camps Cleared
0
1,660,025
Distance Traveled
1,544,482
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,831
546
122
7
0
407,958
2
W
Hera
10,403
578
147
8
0
325,915
2
L
Tiamat
7,670
426
67
4
0
323,519
3
W
Neith
9,551
531
104
6
0
301,405
0
W
Anubis
9,993
555
149
8
0
299,920
5
L
Cu Chulainn
9,638
535
142
8
0
347,823
3
W
Sylvanus
10,243
569
35
2
0
324,827
5
L
Erlang Shen
10,334
574
142
8
0
319,142
4
L
Anhur
8,582
477
86
5
0
219,342
0
L
Ymir
7,948
442
48
3
0
334,656
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role