Player Matchup

King Arthur
King Arthur
Abdul_Reaction99
King Arthur
Level 39
God Stats
17W - 17L
1,485 SR
Queue Stats
136W - 122L
1,439 Elo+
Party 1
Ares
Ares
SnowFlakeScrub
Ares
Level 12
God Stats
1W - 4L
1,624 SR
Queue Stats
8W - 13L
1,390 Elo+
Party 1
Neith
Neith
SpaceParaket
Neith
Level 27
God Stats
2W - 0L
1,467 SR
Queue Stats
4W - 1L
1,735 Elo+
Solo
Arachne
Arachne
Thuer_v
Arachne
Level 34
God Stats
3W - 3L
1,294 SR
Queue Stats
274W - 271L
1,465 Elo+
Party 1
Zeus
Zeus
xxSweetJPxx
Zeus
Level 36
God Stats
17W - 24L
1,513 SR
Queue Stats
240W - 211L
1,454 Elo+
Party 1
Team Averages
Level 30
1,477 SR
1,496 Elo+

VS

Team Averages
Level 28
1,509 SR
1,426 Elo+
Bellona
Bellona
BARROU_YTB
Bellona
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 31L
1,536 Elo+
Party 3
Sylvanus
Sylvanus
Izukoo_OFF
Sylvanus
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 60L
1,360 Elo+
Party 3
Neith
Neith
K0n_n1CH1WA-X0XO
Neith
Level 5
God Stats
2W - 2L
1,622 SR
Queue Stats
3W - 6L
1,641 Elo+
Party 2
Anhur
Anhur
Ultrolionman
Anhur
Level 17
God Stats
4W - 7L
1,523 SR
Queue Stats
35W - 61L
1,308 Elo+
Party 2
Hera
Hera
chickee_nuggies
Hera
Level 64
God Stats
11W - 19L
1,401 SR
Queue Stats
92W - 116L
1,283 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Abdul_Reaction99
King Arthur
13
6 / 1 / 2
8,309
594
6,744
9,652
4,768
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
0 / 0 / 2
6,794
485
1,217
9,804
7,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
1 / 2 / 2
7,170
512
4,842
6,746
2,959
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Arachne
Thuer_v
Arachne
14
9 / 0 / 5
8,572
612
11,184
7,919
2,757
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
6 / 1 / 5
8,452
604
7,096
4,543
1,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BARROU_YTB
Bellona
9
0 / 7 / 0
5,668
405
2,890
9,617
5,319
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sylvanus
Izukoo_OFF
Sylvanus
10
2 / 2 / 0
6,987
499
5,001
10,233
3,809
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 3 / 2
6,778
484
4,160
7,213
1,879
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 4 / 1
6,400
457
1,529
9,022
2,445
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 6 / 1
7,167
512
6,556
8,425
2,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
8
22
Kills
4
4
Deaths
22
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Abdul_Reaction99
King Arthur
6
1
2
7
L
Bellona
BARROU_YTB
Bellona
0
7
0
0
L
Sylvanus
Izukoo_OFF
Sylvanus
2
2
0
1
L
1
3
2
0.67
W
0
0
2
1
W
1
2
2
1
W
Arachne
Thuer_v
Arachne
9
0
5
11.5
L
0
4
1
0.13
L
1
6
1
0.25
W
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,083
Damage
20,136
38,664
Taken
44,510
19,010
Mitigated
16,107
12,246
Healing
7,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Abdul_Reaction99
King Arthur
6,744
923
0
2,568
9,652
4,768
440
2,182
7,395
0
36,878
L
Bellona
BARROU_YTB
Bellona
2,890
560
0
1,004
9,617
5,319
357
0
9,617
0
15,703
L
Sylvanus
Izukoo_OFF
Sylvanus
5,001
1,212
545
2,932
10,233
3,809
0
2,237
7,912
25,733
0
L
4,160
1,145
0
426
7,213
1,879
316
1,198
5,985
0
29,422
W
1,217
133
0
1,931
9,804
7,023
156
2,838
6,944
7,069
0
W
4,842
1,620
0
2,729
6,746
2,959
552
1,853
4,893
0
60,597
W
Arachne
Thuer_v
Arachne
11,184
7,433
0
2,680
7,919
2,757
1,254
2,101
5,794
0
47,448
L
1,529
703
0
690
9,022
2,445
0
1,967
6,981
0
38,955
L
6,556
2,021
0
1,579
8,425
2,655
490
2,389
5,702
44,727
0
W
7,096
95
0
2,338
4,543
1,503
260
2,342
2,081
46,520
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,297
Gold Earned
33,000
360
Minions Killed
313
0
Camps Cleared
0
1,356,188
Distance Traveled
1,208,272
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,309
594
62
4
0
275,900
1
L
Bellona
5,668
405
36
3
0
235,951
0
L
Sylvanus
6,987
499
44
3
0
236,207
2
L
Neith
6,778
484
63
5
0
259,101
0
W
Ares
6,794
485
11
1
0
286,332
1
W
Neith
7,170
512
110
8
0
228,502
4
W
Arachne
8,572
612
77
6
0
327,120
0
L
Anhur
6,400
457
73
5
0
241,343
0
L
Hera
7,167
512
97
7
0
235,670
4
W
Zeus
8,452
604
100
7
0
238,334
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role