Player Matchup

Izanami
Izanami
AWHeist
Izanami
Level 18
God Stats
13W - 9L
1,627 SR
Queue Stats
16W - 10L
1,607 Elo+
Party 1
Vulcan
Vulcan
BUZZLIGHTYEAR342
Vulcan
Level 8
God Stats
15W - 6L
1,679 SR
Queue Stats
27W - 11L
1,644 Elo+
Party 1
Gilgamesh
Gilgamesh
FrostyTots
Gilgamesh
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 37
1,602 SR
1,583 Elo+

VS

Team Averages
Level 103
1,529 SR
1,501 Elo+
Heimdallr
Heimdallr
Black Star7162
Heimdallr
Level 158
God Stats
24W - 19L
1,588 SR
Queue Stats
556W - 482L
1,579 Elo+
Party 2
Ra
Ra
GHOOSTH3R
Ra
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 23L
1,423 Elo+
Party 2
Cthulhu
Cthulhu
RangerVerde
Cthulhu
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AWHeist
Izanami
13
5 / 2 / 9
10,422
695
10,318
9,313
3,321
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
4 / 1 / 9
10,433
696
14,919
7,736
3,179
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
FrostyTots
Gilgamesh
14
6 / 3 / 5
10,467
698
12,147
13,881
6,110
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Black Star7162
Heimdallr
13
2 / 7 / 4
9,517
634
7,401
15,384
5,020
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
1 / 5 / 5
8,825
588
4,117
10,533
3,452
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cthulhu
RangerVerde
Cthulhu
13
3 / 3 / 3
9,558
637
7,469
16,839
17,357
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
18
15
Kills
6
6
Deaths
15
23
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Izanami
AWHeist
Izanami
5
2
9
4.75
W
4
1
9
8.5
L
Heimdallr
Black Star7162
Heimdallr
2
7
4
0.57
W
Gilgamesh
FrostyTots
Gilgamesh
6
3
5
2.83
L
1
5
5
0.7
L
Cthulhu
RangerVerde
Cthulhu
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,384
Damage
18,987
30,930
Taken
42,756
12,610
Mitigated
25,829
7,600
Healing
3,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AWHeist
Izanami
10,318
6,720
0
2,432
9,313
3,321
1,744
4,787
4,526
0
38,422
W
14,919
2,498
1,224
1,572
7,736
3,179
421
2,880
4,856
52,670
0
L
Heimdallr
Black Star7162
Heimdallr
7,401
2,322
0
1,342
15,384
5,020
0
4,588
10,504
0
43,375
W
Gilgamesh
FrostyTots
Gilgamesh
12,147
2,106
0
2,372
13,881
6,110
261
4,035
9,846
0
45,763
L
4,117
128
764
1,429
10,533
3,452
0
4,212
6,095
34,457
0
L
Cthulhu
RangerVerde
Cthulhu
7,469
440
0
354
16,839
17,357
174
5,334
11,187
21,352
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,322
Gold Earned
27,900
183
Minions Killed
153
0
Camps Cleared
0
851,999
Distance Traveled
751,550
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,422
695
49
3
0
222,334
0
W
Vulcan
10,433
696
78
5
0
303,130
4
L
Heimdallr
9,517
634
69
5
0
238,028
4
W
Gilgamesh
10,467
698
56
4
0
326,535
0
L
Ra
8,825
588
60
4
0
243,536
0
L
Cthulhu
9,558
637
24
2
0
269,986
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role