Player Matchup

Janus
Janus
Diamond III
Berzerkerss
Janus
Diamond III
Level 88
God Stats
6W - 6L
1,619 SR
Queue Stats
645W - 632L
2,123 MMR
Solo
Hun Batz
Hun Batz
Platinum II
Frrn
Hun Batz
Platinum II
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
249W - 230L
1,882 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum II
Joshuabur
Tsukuyomi
Platinum II
Level 154
God Stats
3W - 3L
1,465 SR
Queue Stats
113W - 117L
1,915 MMR
Solo
Sobek
Sobek
Gold II
Spuwun
Sobek
Gold II
Level 144
God Stats
14W - 11L
1,592 SR
Queue Stats
55W - 45L
1,791 MMR
Party 1
Chernobog
Chernobog
Platinum IV
moxn
Chernobog
Platinum IV
Level 143
God Stats
3W - 0L
1,792 SR
Queue Stats
47W - 20L
2,001 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 137
1,594 SR
1,942 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 131
1,596 SR
1,951 MMR
Thor
Thor
Platinum I
CNDruid
Thor
Platinum I
Level 128
God Stats
7W - 16L
1,575 SR
Queue Stats
473W - 461L
2,098 MMR
Solo
Mulan
Mulan
Gold III
Maxg14
Mulan
Gold III
Level 129
God Stats
0W - 1L
1,506 SR
Queue Stats
19W - 16L
1,693 MMR
Solo
Chang'e
Chang'e
Gold I
MexicanJeebus
Chang'e
Gold I
Level 142
God Stats
3W - 1L
1,737 SR
Queue Stats
50W - 45L
1,775 MMR
Solo
Cerberus
Cerberus
Platinum I
OzShiiYeah
Cerberus
Platinum I
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 114L
2,093 MMR
Solo
Heimdallr
Heimdallr
Diamond IV
Spartacrits
Heimdallr
Diamond IV
Level 103
God Stats
3W - 6L
1,662 SR
Queue Stats
370W - 352L
2,093 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 5 / 8
12,699
552
13,671
12,342
3,524
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
Frrn
Hun Batz
20
3 / 4 / 10
13,376
582
9,584
16,643
9,888
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tsukuyomi
Joshuabur
Tsukuyomi
20
8 / 4 / 12
14,044
611
16,170
16,658
7,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sobek
Spuwun
Sobek
16
1 / 1 / 20
11,777
512
6,353
19,689
23,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chernobog
moxn
Chernobog
20
13 / 2 / 12
14,634
636
28,686
20,911
10,079
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
SetTiamatAthenaApolloGuan Yu

VS

Bans
AnhurSun WukongPersephoneGaneshaScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
CNDruid
Thor
20
5 / 5 / 6
14,111
614
10,354
17,638
17,940
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mulan
Maxg14
Mulan
18
6 / 8 / 4
11,952
520
9,110
23,048
15,962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
17
2 / 5 / 4
10,815
470
8,819
18,427
6,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
OzShiiYeah
Cerberus
17
2 / 7 / 6
11,024
479
10,664
23,269
16,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
Spartacrits
Heimdallr
20
1 / 5 / 4
13,023
566
9,219
16,801
6,939
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
40
29
Kills
16
16
Deaths
30
62
Assists
24
Player
Kills
Deaths
Assists
KDA
W
4
5
8
1.6
L
Thor
CNDruid
Thor
5
5
6
1.6
W
Hun Batz
Frrn
Hun Batz
3
4
10
2
W
Tsukuyomi
Joshuabur
Tsukuyomi
8
4
12
3.5
L
Mulan
Maxg14
Mulan
6
8
4
1
L
Chang'e
2
5
4
0.8
L
Cerberus
OzShiiYeah
Cerberus
2
7
6
0.71
L
Heimdallr
Spartacrits
Heimdallr
1
5
4
0.6
W
Sobek
Spuwun
Sobek
1
1
20
11
W
Chernobog
moxn
Chernobog
13
2
12
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,464
Damage
48,166
86,243
Taken
99,183
53,672
Mitigated
63,889
30,169
Healing
28,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,671
1,007
0
2,062
12,342
3,524
1,706
5,037
7,248
98,067
0
L
Thor
CNDruid
Thor
10,354
3,267
0
2,904
17,638
17,940
0
1,588
16,050
0
102,931
W
Hun Batz
Frrn
Hun Batz
9,584
3,033
0
4,400
16,643
9,888
223
2,864
13,701
0
94,205
W
Tsukuyomi
Joshuabur
Tsukuyomi
16,170
3,761
0
5,005
16,658
7,033
271
3,436
13,081
0
88,429
L
Mulan
Maxg14
Mulan
9,110
571
0
5,482
23,048
15,962
0
5,038
18,010
0
72,811
L
Chang'e
8,819
106
2,374
5,078
18,427
6,450
0
4,274
14,153
70,962
0
L
Cerberus
OzShiiYeah
Cerberus
10,664
224
0
5,890
23,269
16,598
0
6,964
16,305
51,964
0
L
Heimdallr
Spartacrits
Heimdallr
9,219
5,532
0
6,448
16,801
6,939
2,984
2,160
14,641
0
109,965
W
Sobek
Spuwun
Sobek
6,353
777
0
6,853
19,689
23,148
155
5,593
13,894
23,577
0
W
Chernobog
moxn
Chernobog
28,686
21,794
0
11,849
20,911
10,079
5,131
4,966
15,823
0
120,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,530
Gold Earned
60,925
647
Minions Killed
756
0
Camps Cleared
0
2,353,896
Distance Traveled
2,006,220
37
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
12,699
552
179
8
0
416,695
3
L
Thor
14,111
614
219
10
0
360,402
2
W
Hun Batz
13,376
582
189
8
0
501,533
10
W
Tsukuyomi
14,044
611
102
4
0
491,669
6
L
Mulan
11,952
520
124
5
0
427,360
8
L
Chang'e
10,815
470
152
7
0
399,062
3
L
Cerberus
11,024
479
87
4
0
403,164
5
L
Heimdallr
13,023
566
174
8
0
416,232
2
W
Sobek
11,777
512
28
1
0
472,529
11
W
Chernobog
14,634
636
149
6
0
471,470
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role