Player Matchup

Terra
Terra
I-DarksouIs-I
Terra
Level 69
God Stats
4W - 8L
1,512 SR
Queue Stats
358W - 335L
1,561 Elo+
Solo
Mercury
Mercury
Rambopope
Mercury
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
RookOfClubs
Hera
Level 123
God Stats
1W - 2L
1,437 SR
Queue Stats
17W - 17L
1,527 Elo+
Party 1
Heimdallr
Heimdallr
UsedBook
Heimdallr
Level 101
God Stats
18W - 25L
1,668 SR
Queue Stats
716W - 704L
1,621 Elo+
Solo
King Arthur
King Arthur
anellsechs
King Arthur
Level 157
God Stats
15W - 13L
1,623 SR
Queue Stats
121W - 92L
1,657 Elo+
Solo
Team Averages
Level 122
1,548 SR
1,573 Elo+

VS

Team Averages
Level 128
1,436 SR
1,559 Elo+
Apollo
Apollo
 
Apollo
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Lost_Mp-5
Ao Kuang
Level 78
God Stats
10W - 8L
1,364 SR
Queue Stats
268W - 229L
1,568 Elo+
Solo
Gilgamesh
Gilgamesh
Pottop69
Gilgamesh
Level 126
God Stats
10W - 4L
1,728 SR
Queue Stats
91W - 82L
1,625 Elo+
Solo
Athena
Athena
Rachet-Joe
Athena
Level 144
God Stats
3W - 7L
1,313 SR
Queue Stats
110W - 105L
1,479 Elo+
Solo
Medusa
Medusa
zzXBlackOutXzz
Medusa
Level 152
God Stats
6W - 7L
1,273 SR
Queue Stats
401W - 379L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 0
5,424
542
2,928
8,791
2,589
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mercury
Rambopope
Mercury
9
0 / 3 / 0
5,196
520
3,093
7,179
2,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8
0 / 4 / 0
4,820
482
548
5,052
1,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heimdallr
UsedBook
Heimdallr
8
0 / 2 / 1
4,750
475
2,787
6,062
1,834
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

King Arthur
anellsechs
King Arthur
12
4 / 0 / 0
6,649
665
8,264
8,992
4,480
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
11
4 / 0 / 8
6,730
673
6,332
4,990
1,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ao Kuang
Lost_Mp-5
Ao Kuang
10
3 / 1 / 3
5,879
588
2,746
7,678
2,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gilgamesh
Pottop69
Gilgamesh
9
0 / 3 / 0
5,028
503
3,378
9,465
4,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
Rachet-Joe
Athena
9
1 / 1 / 8
5,544
554
4,793
5,876
2,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

10
5 / 0 / 1
5,662
566
5,693
5,428
1,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
5
Kills
13
13
Deaths
5
1
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
4
0
8
8
L
1
4
0
0.25
W
Ao Kuang
Lost_Mp-5
Ao Kuang
3
1
3
4.5
W
Gilgamesh
Pottop69
Gilgamesh
0
3
0
0
W
Athena
Rachet-Joe
Athena
1
1
8
5
L
Mercury
Rambopope
Mercury
0
3
0
0
L
0
4
0
0
L
Heimdallr
UsedBook
Heimdallr
0
2
1
0.25
L
King Arthur
anellsechs
King Arthur
4
0
0
4
W
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,620
Damage
22,942
36,076
Taken
33,437
12,403
Mitigated
12,859
11,514
Healing
13,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
6,332
3,754
0
1,815
4,990
1,754
952
375
4,567
0
36,392
L
2,928
855
865
2,620
8,791
2,589
0
1,565
7,226
21,051
0
W
Ao Kuang
Lost_Mp-5
Ao Kuang
2,746
384
0
3,701
7,678
2,443
0
374
7,264
28,568
0
W
Gilgamesh
Pottop69
Gilgamesh
3,378
797
0
2,869
9,465
4,868
0
0
9,465
0
24,799
W
Athena
Rachet-Joe
Athena
4,793
1,282
234
2,313
5,876
2,233
62
401
5,475
17,819
0
L
Mercury
Rambopope
Mercury
3,093
1,273
0
2,600
7,179
2,205
0
1,754
5,425
0
26,741
L
548
36
0
405
5,052
1,295
0
715
4,337
23,110
0
L
Heimdallr
UsedBook
Heimdallr
2,787
1,685
0
1,272
6,062
1,834
0
2,766
3,296
0
20,304
L
King Arthur
anellsechs
King Arthur
8,264
1,157
0
3,752
8,992
4,480
0
739
7,961
0
41,420
W
5,693
3,398
0
2,410
5,428
1,561
160
2,238
3,190
0
31,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,839
Gold Earned
28,843
284
Minions Killed
284
0
Camps Cleared
0
953,441
Distance Traveled
993,326
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
6,730
673
74
7
0
203,276
4
L
Terra
5,424
542
43
4
0
189,795
1
W
Ao Kuang
5,879
588
68
7
0
207,554
0
W
Gilgamesh
5,028
503
52
5
0
180,874
0
W
Athena
5,544
554
40
4
0
224,379
5
L
Mercury
5,196
520
65
7
0
208,483
0
L
Hera
4,820
482
54
5
0
191,360
2
L
Heimdallr
4,750
475
39
4
0
163,761
1
L
King Arthur
6,649
665
83
8
0
200,042
3
W
Medusa
5,662
566
50
5
0
177,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role