Player Matchup

Yemoja
Yemoja
Connquistidor
Yemoja
Level 27
God Stats
3W - 5L
1,325 SR
Queue Stats
74W - 93L
1,340 Elo+
Solo
Tsukuyomi
Tsukuyomi
Eccquity
Tsukuyomi
Level 8
God Stats
5W - 6L
1,596 SR
Queue Stats
8W - 9L
1,489 Elo+
Party 1
Neith
Neith
MonTERMINATOR
Neith
Level 5
God Stats
4W - 2L
1,479 SR
Queue Stats
4W - 7L
1,440 Elo+
Party 1
Rama
Rama
dlyyyy
Rama
Level 9
God Stats
5W - 2L
1,500 SR
Queue Stats
11W - 7L
1,456 Elo+
Solo
Cu Chulainn
Cu Chulainn
elmejorpanque
Cu Chulainn
Level 27
God Stats
3W - 2L
1,525 SR
Queue Stats
55W - 54L
1,452 Elo+
Solo
Team Averages
Level 15
1,485 SR
1,435 Elo+

VS

Team Averages
Level 16
1,464 SR
1,346 Elo+
Arachne
Arachne
GaseousPlains60
Arachne
Level 29
God Stats
3W - 3L
1,498 SR
Queue Stats
111W - 137L
1,231 Elo+
Party 2
Kukulkan
Kukulkan
NZRTHxDNKLHT
Kukulkan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,394 Elo+
Solo
Gilgamesh
Gilgamesh
OwnlyWons
Gilgamesh
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 46L
1,374 Elo+
Solo
Bakasura
Bakasura
Skullslicer007
Bakasura
Level 17
God Stats
20W - 14L
1,614 SR
Queue Stats
88W - 73L
1,445 Elo+
Solo
Yemoja
Yemoja
Sparkyboy13
Yemoja
Level 5
God Stats
0W - 1L
1,208 SR
Queue Stats
5W - 11L
1,286 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 8
10,145
564
4,938
10,301
5,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
Eccquity
Tsukuyomi
15
6 / 4 / 6
10,286
571
7,505
14,060
5,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
10 / 4 / 6
10,013
556
10,506
10,141
3,922
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rama
dlyyyy
Rama
17
12 / 1 / 10
11,597
644
9,981
9,411
5,184
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cu Chulainn
elmejorpanque
Cu Chulainn
16
9 / 3 / 11
10,830
602
14,138
14,808
12,810
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 9 / 1
11,353
631
13,729
15,831
5,679
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
NZRTHxDNKLHT
Kukulkan
12
0 / 7 / 4
7,289
405
4,292
8,671
2,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
OwnlyWons
Gilgamesh
11
3 / 10 / 2
7,895
439
4,588
13,099
4,686
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bakasura
14
3 / 8 / 2
8,794
489
7,035
15,607
6,116
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Yemoja
11
0 / 9 / 5
7,054
392
5,229
13,056
5,061
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
31
41
Kills
17
17
Deaths
43
41
Assists
14
Player
Kills
Deaths
Assists
KDA
W
4
5
8
1.6
W
Tsukuyomi
Eccquity
Tsukuyomi
6
4
6
2.25
L
11
9
1
1.28
W
10
4
6
3.25
L
Kukulkan
NZRTHxDNKLHT
Kukulkan
0
7
4
0.29
L
Gilgamesh
OwnlyWons
Gilgamesh
3
10
2
0.4
L
Bakasura
3
8
2
0.5
L
Yemoja
0
9
5
0.28
W
Rama
dlyyyy
Rama
12
1
10
17
W
Cu Chulainn
elmejorpanque
Cu Chulainn
9
3
11
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,068
Damage
34,873
58,721
Taken
66,264
32,938
Mitigated
24,288
12,010
Healing
8,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,938
941
1,213
1,310
10,301
5,430
1,701
1,386
8,835
37,437
0
W
Tsukuyomi
Eccquity
Tsukuyomi
7,505
2,073
0
4,283
14,060
5,592
234
312
13,490
0
66,577
L
13,729
9,717
0
2,835
15,831
5,679
0
2,294
13,537
0
33,375
W
10,506
4,756
0
902
10,141
3,922
2,911
3,663
6,303
0
36,466
L
Kukulkan
NZRTHxDNKLHT
Kukulkan
4,292
882
0
500
8,671
2,746
0
1,022
7,649
24,475
0
L
Gilgamesh
OwnlyWons
Gilgamesh
4,588
1,814
282
1,776
13,099
4,686
0
2,109
10,990
0
26,532
L
Bakasura
7,035
5,827
0
2,585
15,607
6,116
0
1,168
14,439
0
43,456
L
Yemoja
5,229
621
459
44
13,056
5,061
168
1,459
11,597
23,581
0
W
Rama
dlyyyy
Rama
9,981
9,009
0
2,681
9,411
5,184
10,712
2,562
6,711
0
61,372
W
Cu Chulainn
elmejorpanque
Cu Chulainn
14,138
2,752
0
1,621
14,808
12,810
630
1,180
13,308
9,484
52,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,871
Gold Earned
42,385
485
Minions Killed
278
0
Camps Cleared
0
1,689,784
Distance Traveled
1,449,241
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
10,145
564
62
3
0
336,783
3
W
Tsukuyomi
10,286
571
106
6
0
372,922
3
L
Arachne
11,353
631
50
3
0
337,538
0
W
Neith
10,013
556
75
4
0
298,740
0
L
Kukulkan
7,289
405
60
3
0
311,689
2
L
Gilgamesh
7,895
439
52
3
0
230,217
0
L
Bakasura
8,794
489
92
5
0
296,611
0
L
Yemoja
7,054
392
24
1
0
273,186
0
W
Rama
11,597
644
126
7
0
336,455
0
W
Cu Chulainn
10,830
602
116
6
0
344,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role