Player Matchup

Fenrir
Fenrir
Gold IV
AGaryPickle
Fenrir
Gold IV
Level 54
God Stats
9W - 7L
1,516 SR
Queue Stats
87W - 85L
1,526 MMR
Solo
Pele
Pele
Silver I
DGeezy15
Pele
Silver I
Level 125
God Stats
9W - 10L
1,530 SR
Queue Stats
281W - 272L
1,547 MMR
Party 1
Heimdallr
Heimdallr
Gold II
Darwin173
Heimdallr
Gold II
Level 147
God Stats
4W - 5L
1,409 SR
Queue Stats
75W - 77L
1,530 MMR
Solo
Sun Wukong
Sun Wukong
Platinum V
Jxwn
Sun Wukong
Platinum V
Level 103
God Stats
12W - 10L
1,622 SR
Queue Stats
195W - 185L
1,541 MMR
Solo
Merlin
Merlin
Silver II
Troy Da GR8
Merlin
Silver II
Level 122
God Stats
26W - 15L
1,495 SR
Queue Stats
312W - 307L
1,512 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 110
1,515 SR
1,531 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 112
1,545 SR
1,532 MMR
Nu Wa
Nu Wa
Platinum V
Cypher Gore
Nu Wa
Platinum V
Level 160
God Stats
4W - 7L
1,533 SR
Queue Stats
535W - 539L
1,536 MMR
Solo
Guan Yu
Guan Yu
Gold IV
GAmbrosini
Guan Yu
Gold IV
Level 90
God Stats
11W - 12L
1,564 SR
Queue Stats
134W - 153L
1,539 MMR
Solo
Ratatoskr
Ratatoskr
Gold III
Kickstand1965
Ratatoskr
Gold III
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 26L
1,530 MMR
Solo
Xbalanque
Xbalanque
Gold III
KingTrigga1234
Xbalanque
Gold III
Level 145
God Stats
458W - 399L
1,628 SR
Queue Stats
832W - 828L
1,539 MMR
Solo
Sobek
Sobek
Gold V
surfingobject
Sobek
Gold V
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 24L
1,515 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
2 / 4 / 9
10,664
508
9,607
17,248
11,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pele
19
10 / 1 / 6
12,753
607
11,606
17,762
6,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heimdallr
Darwin173
Heimdallr
20
6 / 0 / 8
13,827
658
14,686
13,091
5,466
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
Jxwn
Sun Wukong
16
2 / 2 / 8
11,290
538
9,400
18,862
11,755
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
19
6 / 0 / 9
12,177
580
11,663
9,048
3,950
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AthenaArachneCu ChulainnDanzaburouCthulhu

VS

Bans
SetApolloScyllaIzanamiAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 3 / 0
10,588
504
15,401
13,189
4,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
GAmbrosini
Guan Yu
15
0 / 4 / 1
8,932
425
8,202
16,441
14,389
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ratatoskr
Kickstand1965
Ratatoskr
16
1 / 7 / 3
9,591
457
5,386
16,817
7,063
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Xbalanque
KingTrigga1234
Xbalanque
15
1 / 7 / 2
9,486
452
7,169
17,823
5,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
0 / 5 / 3
7,838
373
3,651
17,634
15,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
14
26
Kills
5
7
Deaths
26
40
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Fenrir
2
4
9
1.63
L
3
3
0
1
W
Pele
10
1
6
13
W
Heimdallr
Darwin173
Heimdallr
6
0
8
10
L
Guan Yu
GAmbrosini
Guan Yu
0
4
1
0.13
W
Sun Wukong
Jxwn
Sun Wukong
2
2
8
3
L
Ratatoskr
Kickstand1965
Ratatoskr
1
7
3
0.36
L
Xbalanque
KingTrigga1234
Xbalanque
1
7
2
0.29
W
Merlin
6
0
9
10.5
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,962
Damage
39,809
76,011
Taken
81,904
39,787
Mitigated
46,719
37,825
Healing
25,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
9,607
2,433
0
6,353
17,248
11,710
887
5,290
11,908
0
48,601
L
15,401
1,986
0
4,098
13,189
4,395
842
4,634
8,555
95,244
0
W
Pele
11,606
2,245
0
11,501
17,762
6,906
1,531
6,688
11,024
0
103,942
W
Heimdallr
Darwin173
Heimdallr
14,686
8,598
0
8,034
13,091
5,466
5,034
2,549
10,467
0
104,460
L
Guan Yu
GAmbrosini
Guan Yu
8,202
759
457
4,342
16,441
14,389
0
1,947
14,494
196
47,021
W
Sun Wukong
Jxwn
Sun Wukong
9,400
1,995
0
7,894
18,862
11,755
0
4,425
14,112
0
67,428
L
Ratatoskr
Kickstand1965
Ratatoskr
5,386
1,264
0
5,028
16,817
7,063
502
1,094
15,719
0
66,801
L
Xbalanque
KingTrigga1234
Xbalanque
7,169
3,551
0
6,620
17,823
5,802
1,174
570
17,253
0
71,739
W
Merlin
11,663
1,004
552
3,491
9,048
3,950
655
4,179
4,869
98,245
0
L
3,651
571
0
5,375
17,634
15,070
52
3,418
14,216
20,269
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,711
Gold Earned
46,435
686
Minions Killed
538
0
Camps Cleared
0
2,054,299
Distance Traveled
1,950,232
26
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,664
508
54
3
0
403,625
7
L
Nu Wa
10,588
504
159
8
0
396,422
2
W
Pele
12,753
607
159
8
0
493,922
5
W
Heimdallr
13,827
658
198
9
0
385,232
1
L
Guan Yu
8,932
425
91
4
0
394,712
2
W
Sun Wukong
11,290
538
114
5
0
369,368
8
L
Ratatoskr
9,591
457
133
6
0
446,138
4
L
Xbalanque
9,486
452
126
6
0
335,198
8
W
Merlin
12,177
580
161
8
0
402,152
5
L
Sobek
7,838
373
29
1
0
377,762
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role