Player Matchup

Susano
Susano
Aramilk
Susano
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
Blazehammer
Yemoja
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
DoctorClapper
Hercules
Level 37
God Stats
4W - 6L
1,605 SR
Queue Stats
269W - 247L
1,533 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Icole12
Ah Muzen Cab
Level 25
God Stats
4W - 3L
1,554 SR
Queue Stats
24W - 29L
1,411 Elo+
Party 2
He Bo
He Bo
InfiniteCorn
He Bo
Level 38
God Stats
17W - 16L
1,527 SR
Queue Stats
276W - 252L
1,545 Elo+
Party 1
Team Averages
Level 57
1,537 SR
1,498 Elo+

VS

Team Averages
Level 98
1,590 SR
1,604 Elo+
Cabrakan
Cabrakan
BansoDaRuler
Cabrakan
Level 89
God Stats
11W - 3L
1,872 SR
Queue Stats
37W - 41L
1,506 Elo+
Party 3
Thor
Thor
BigBackThor
Thor
Level 5
God Stats
6W - 1L
1,815 SR
Queue Stats
12W - 2L
1,798 Elo+
Party 3
Tiamat
Tiamat
MajLraep
Tiamat
Level 149
God Stats
2W - 3L
1,261 SR
Queue Stats
86W - 84L
1,547 Elo+
Party 3
Nemesis
Nemesis
OrionIsAGod
Nemesis
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 34L
1,586 Elo+
Party 3
Medusa
Medusa
PveWarlock
Medusa
Level 119
God Stats
4W - 0L
1,500 SR
Queue Stats
94W - 76L
1,583 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Aramilk
Susano
10
1 / 7 / 4
6,568
438
5,229
12,031
3,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yemoja
10
3 / 4 / 4
7,065
471
4,420
11,052
5,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hercules
DoctorClapper
Hercules
11
1 / 2 / 4
7,067
471
4,293
8,206
3,904
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Muzen Cab
Icole12
Ah Muzen Cab
11
0 / 6 / 0
6,599
440
1,013
9,082
2,596
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
7 / 6 / 2
8,122
541
8,700
10,234
2,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BansoDaRuler
Cabrakan
14
1 / 1 / 6
8,189
546
6,672
7,486
8,159
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
7 / 6 / 7
8,711
581
9,463
12,146
4,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
MajLraep
Tiamat
13
5 / 3 / 8
8,626
575
4,096
7,725
3,910
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
OrionIsAGod
Nemesis
13
4 / 2 / 11
8,742
583
7,296
10,202
7,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Medusa
PveWarlock
Medusa
16
8 / 0 / 5
10,223
682
9,082
6,872
2,396
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
62
12
Kills
25
25
Deaths
12
14
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Susano
Aramilk
Susano
1
7
4
0.43
W
Cabrakan
BansoDaRuler
Cabrakan
1
1
6
4
W
7
6
7
1.75
L
Yemoja
3
4
4
1.25
L
Hercules
DoctorClapper
Hercules
1
2
4
1.5
L
Ah Muzen Cab
Icole12
Ah Muzen Cab
0
6
0
0
L
7
6
2
1.33
W
Tiamat
MajLraep
Tiamat
5
3
8
3
W
Nemesis
OrionIsAGod
Nemesis
4
2
11
4.75
W
Medusa
PveWarlock
Medusa
8
0
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,655
Damage
36,609
50,605
Taken
44,431
17,850
Mitigated
26,753
11,268
Healing
11,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
Aramilk
Susano
5,229
1,513
0
2,425
12,031
3,435
0
2,143
9,824
0
34,416
W
Cabrakan
BansoDaRuler
Cabrakan
6,672
905
0
1,736
7,486
8,159
0
2,086
5,347
36,011
0
W
9,463
2,747
0
2,597
12,146
4,402
429
3,997
7,969
0
43,525
L
Yemoja
4,420
790
847
1,819
11,052
5,535
0
2,829
8,065
12,777
0
L
Hercules
DoctorClapper
Hercules
4,293
1,289
0
1,543
8,206
3,904
0
4,098
4,108
0
32,204
L
Ah Muzen Cab
Icole12
Ah Muzen Cab
1,013
253
11
2,621
9,082
2,596
252
0
9,082
0
37,530
L
8,700
903
190
1,812
10,234
2,380
166
1,352
8,758
31,615
0
W
Tiamat
MajLraep
Tiamat
4,096
731
0
2,756
7,725
3,910
1,071
2,569
5,055
35,042
0
W
Nemesis
OrionIsAGod
Nemesis
7,296
3,054
0
1,788
10,202
7,886
452
3,524
6,537
0
31,211
W
Medusa
PveWarlock
Medusa
9,082
3,246
0
3,115
6,872
2,396
3,852
469
6,403
0
75,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,421
Gold Earned
44,491
299
Minions Killed
411
0
Camps Cleared
0
1,333,041
Distance Traveled
1,317,851
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
6,568
438
58
4
0
291,969
2
W
Cabrakan
8,189
546
57
4
0
236,372
0
W
Thor
8,711
581
80
5
0
249,936
0
L
Yemoja
7,065
471
28
2
0
270,547
3
L
Hercules
7,067
471
88
6
0
273,973
4
L
Ah Muzen Cab
6,599
440
63
4
0
269,383
1
L
He Bo
8,122
541
62
4
0
227,169
2
W
Tiamat
8,626
575
80
5
0
267,543
1
W
Nemesis
8,742
583
42
3
0
302,993
3
W
Medusa
10,223
682
152
10
0
261,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role