Player Matchup

Danzaburou
Danzaburou
LightAkabane
Danzaburou
Level 15
God Stats
0W - 2L
1,333 SR
Queue Stats
2W - 6L
1,389 Elo+
Solo
Vulcan
Vulcan
TBo9BopoHa
Vulcan
Level 14
God Stats
0W - 2L
1,464 SR
Queue Stats
10W - 5L
1,606 Elo+
Solo
Kukulkan
Kukulkan
Volp-And
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,341 Elo+
Solo
Erlang Shen
Erlang Shen
damianburic1986
Erlang Shen
Level 29
God Stats
4W - 3L
1,723 SR
Queue Stats
246W - 220L
1,548 Elo+
Solo
Anhur
Anhur
floky_002
Anhur
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
51W - 40L
1,472 Elo+
Solo
Team Averages
Level 16
1,504 SR
1,471 Elo+

VS

Team Averages
Level 32
1,572 SR
1,510 Elo+
Serqet
Serqet
IcedFruit84
Serqet
Level 16
God Stats
5W - 5L
1,395 SR
Queue Stats
136W - 127L
1,517 Elo+
Solo
Scylla
Scylla
RazorAtlanta
Scylla
Level 24
God Stats
6W - 4L
1,642 SR
Queue Stats
66W - 56L
1,585 Elo+
Solo
Anhur
Anhur
Rhys2445677
Anhur
Level 105
God Stats
1W - 0L
1,823 SR
Queue Stats
52W - 44L
1,565 Elo+
Party 1
Baron Samedi
Baron Samedi
Willis_Squad
Baron Samedi
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 53L
1,494 Elo+
Party 1
Ares
Ares
slavamukha
Ares
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
LightAkabane
Danzaburou
15
0 / 8 / 3
8,782
462
1,955
12,340
6,686
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
TBo9BopoHa
Vulcan
12
3 / 11 / 4
7,690
405
10,245
13,899
4,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
Volp-And
Kukulkan
15
3 / 6 / 5
9,191
484
7,731
9,868
3,091
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Erlang Shen
damianburic1986
Erlang Shen
15
5 / 5 / 5
9,697
510
8,766
18,837
7,698
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anhur
floky_002
Anhur
15
5 / 7 / 5
9,523
501
6,945
13,865
3,481
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
17
3 / 0 / 9
10,441
550
6,530
9,705
5,070
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
20
13 / 1 / 2
12,794
673
13,903
7,999
3,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
11 / 3 / 3
11,953
629
15,825
13,306
4,262
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Baron Samedi
Willis_Squad
Baron Samedi
16
10 / 6 / 6
11,072
583
15,466
17,237
7,575
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 6 / 4
8,030
423
2,054
16,805
11,010
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
61
16
Kills
37
37
Deaths
16
22
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Serqet
3
0
9
7.5
L
Danzaburou
LightAkabane
Danzaburou
0
8
3
0.19
W
Scylla
13
1
2
14
W
11
3
3
4.17
L
Vulcan
TBo9BopoHa
Vulcan
3
11
4
0.45
L
Kukulkan
Volp-And
Kukulkan
3
6
5
0.92
W
Baron Samedi
Willis_Squad
Baron Samedi
10
6
6
2.17
L
Erlang Shen
damianburic1986
Erlang Shen
5
5
5
1.5
L
Anhur
floky_002
Anhur
5
7
5
1.07
W
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,642
Damage
53,778
68,809
Taken
65,052
25,264
Mitigated
31,202
8,293
Healing
18,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
6,530
816
0
1,037
9,705
5,070
2,394
1,458
8,203
0
77,564
L
Danzaburou
LightAkabane
Danzaburou
1,955
1,147
0
136
12,340
6,686
936
5,334
6,890
0
38,063
W
Scylla
13,903
1,761
0
3,007
7,999
3,285
2,088
292
7,576
81,949
0
W
15,825
8,059
0
5,934
13,306
4,262
3,992
3,385
9,476
0
78,705
L
Vulcan
TBo9BopoHa
Vulcan
10,245
4,663
381
1,989
13,899
4,308
0
7,419
6,030
38,522
0
L
Kukulkan
Volp-And
Kukulkan
7,731
1,219
159
2,236
9,868
3,091
332
5,766
4,102
36,240
0
W
Baron Samedi
Willis_Squad
Baron Samedi
15,466
1,334
646
7,695
17,237
7,575
2,428
5,841
11,136
59,442
0
L
Erlang Shen
damianburic1986
Erlang Shen
8,766
4,330
0
1,638
18,837
7,698
0
7,012
11,825
0
58,307
L
Anhur
floky_002
Anhur
6,945
2,438
0
1,754
13,865
3,481
0
5,892
7,482
0
28,469
W
2,054
483
215
318
16,805
11,010
40
6,344
10,325
25,017
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,883
Gold Earned
54,290
368
Minions Killed
513
0
Camps Cleared
0
1,596,857
Distance Traveled
1,611,094
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
10,441
550
103
5
0
393,812
0
L
Danzaburou
8,782
462
86
5
0
298,379
0
W
Scylla
12,794
673
163
9
0
337,490
7
W
Anhur
11,953
629
133
7
0
297,779
4
L
Vulcan
7,690
405
60
3
0
291,547
3
L
Kukulkan
9,191
484
68
4
0
303,857
0
W
Baron Samedi
11,072
583
80
4
0
280,044
1
L
Erlang Shen
9,697
510
107
6
0
389,056
0
L
Anhur
9,523
501
47
2
0
314,018
0
W
Ares
8,030
423
34
2
0
301,969
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role