Player Matchup

Tsukuyomi
Tsukuyomi
AladiirHallow
Tsukuyomi
Level 113
God Stats
16W - 19L
1,460 SR
Queue Stats
434W - 473L
1,441 Elo+
Party 1
Cthulhu
Cthulhu
Livitikas95
Cthulhu
Level 23
God Stats
0W - 1L
1,346 SR
Queue Stats
11W - 21L
1,355 Elo+
Party 1
Olorun
Olorun
Oc-Lee
Olorun
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,327 Elo+
Party 1
Chang'e
Chang'e
Rxgxn-Zaimitsu
Chang'e
Level 88
God Stats
6W - 8L
1,261 SR
Queue Stats
59W - 82L
1,319 Elo+
Party 1
Skadi
Skadi
guacamocha
Skadi
Level 7
God Stats
19W - 16L
1,297 SR
Queue Stats
41W - 56L
1,461 Elo+
Party 1
Team Averages
Level 65
1,373 SR
1,381 Elo+

VS

Team Averages
Level 88
1,542 SR
1,429 Elo+
Cernunnos
Cernunnos
Galvuhtron
Cernunnos
Level 156
God Stats
6W - 5L
1,615 SR
Queue Stats
196W - 170L
1,553 Elo+
Party 2
Gilgamesh
Gilgamesh
Kaixuu_PrvnDrgn5
Gilgamesh
Level 83
God Stats
6W - 7L
1,445 SR
Queue Stats
86W - 104L
1,291 Elo+
Party 3
Ares
Ares
Mini_Trump_
Ares
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 61L
1,313 Elo+
Party 3
Bellona
Bellona
Son of Fire6225
Bellona
Level 46
God Stats
42W - 46L
1,581 SR
Queue Stats
70W - 91L
1,491 Elo+
Party 2
Scylla
Scylla
manyaran9304
Scylla
Level 129
God Stats
41W - 41L
1,567 SR
Queue Stats
98W - 103L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AladiirHallow
Tsukuyomi
14
2 / 2 / 0
7,815
521
3,937
9,661
3,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
Livitikas95
Cthulhu
8
0 / 8 / 1
5,681
379
3,099
9,389
6,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Olorun
Oc-Lee
Olorun
9
0 / 2 / 0
5,630
375
2,273
3,834
977
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

10
0 / 1 / 0
5,948
397
2,406
7,406
2,078
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Skadi
13
0 / 1 / 0
8,251
550
6,917
5,432
1,845
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Galvuhtron
Cernunnos
14
6 / 1 / 6
8,666
578
8,763
11,193
3,983
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gilgamesh
11
2 / 0 / 4
7,248
483
5,333
9,388
3,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
3 / 1 / 5
7,173
478
2,894
5,900
3,784
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 0 / 0
8,749
583
2,500
8,426
7,118
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
14
2 / 1 / 3
8,325
555
3,314
3,577
1,202
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
32
2
Kills
14
14
Deaths
3
1
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
AladiirHallow
Tsukuyomi
2
2
0
1
W
Cernunnos
Galvuhtron
Cernunnos
6
1
6
9
W
Gilgamesh
2
0
4
4
L
Cthulhu
Livitikas95
Cthulhu
0
8
1
0.06
W
3
1
5
5.5
L
Olorun
Oc-Lee
Olorun
0
2
0
0
L
0
1
0
0
W
1
0
0
1
L
Skadi
0
1
0
0
W
Scylla
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,632
Damage
22,804
35,722
Taken
38,484
14,520
Mitigated
19,658
11,276
Healing
15,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
AladiirHallow
Tsukuyomi
3,937
970
0
4,995
9,661
3,617
0
1,017
8,644
0
51,779
W
Cernunnos
Galvuhtron
Cernunnos
8,763
5,096
0
7,318
11,193
3,983
2,663
3,092
8,101
0
62,327
W
Gilgamesh
5,333
1,471
0
3,193
9,388
3,571
0
1,355
8,033
0
33,510
L
Cthulhu
Livitikas95
Cthulhu
3,099
220
113
204
9,389
6,003
0
2,325
7,064
11,305
0
W
2,894
74
55
588
5,900
3,784
678
2,621
3,279
15,386
0
L
Olorun
Oc-Lee
Olorun
2,273
614
483
490
3,834
977
0
873
2,961
23,425
0
L
2,406
164
561
2,535
7,406
2,078
0
1,825
5,581
26,252
0
W
2,500
638
0
3,130
8,426
7,118
872
67
8,359
0
47,745
L
Skadi
6,917
2,789
0
1,895
5,432
1,845
0
168
5,264
0
41,211
W
Scylla
3,314
223
0
1,058
3,577
1,202
160
643
2,934
47,138
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,325
Gold Earned
40,161
300
Minions Killed
409
0
Camps Cleared
0
1,337,282
Distance Traveled
1,376,739
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,815
521
106
7
0
299,532
2
W
Cernunnos
8,666
578
107
7
0
247,933
3
W
Gilgamesh
7,248
483
56
4
0
313,897
3
L
Cthulhu
5,681
379
19
1
0
258,354
0
W
Ares
7,173
478
26
2
0
272,190
3
L
Olorun
5,630
375
35
2
0
261,077
0
L
Chang'e
5,948
397
53
4
0
273,036
1
W
Bellona
8,749
583
124
8
0
265,556
1
L
Skadi
8,251
550
87
6
0
245,283
7
W
Scylla
8,325
555
96
6
0
277,163
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role