Player Matchup

Heimdallr
Heimdallr
FuzzieSlippers
Heimdallr
Level 83
God Stats
9W - 5L
1,663 SR
Queue Stats
148W - 153L
1,437 Elo+
Party 3
Hercules
Hercules
NIRVANA_BENDY
Hercules
Level 32
God Stats
0W - 2L
1,270 SR
Queue Stats
13W - 14L
1,496 Elo+
Solo
Zhong Kui
Zhong Kui
NotAnotherRanga
Zhong Kui
Level 95
God Stats
22W - 12L
1,773 SR
Queue Stats
633W - 666L
1,447 Elo+
Solo
Danzaburou
Danzaburou
Zen840
Danzaburou
Level 107
God Stats
4W - 7L
1,394 SR
Queue Stats
269W - 274L
1,487 Elo+
Solo
Loki
Loki
stuffnthingz
Loki
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 55L
1,509 Elo+
Party 3
Team Averages
Level 85
1,520 SR
1,475 Elo+

VS

Team Averages
Level 122
1,631 SR
1,516 Elo+
Nemesis
Nemesis
AlexB1710
Nemesis
Level 129
God Stats
3W - 3L
1,589 SR
Queue Stats
201W - 172L
1,573 Elo+
Party 2
Vulcan
Vulcan
Angel24Ismael1
Vulcan
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,618 Elo+
Party 2
Zeus
Zeus
BashBro Pat
Zeus
Level 146
God Stats
10W - 2L
1,873 SR
Queue Stats
373W - 366L
1,459 Elo+
Party 1
Kuzenbo
Kuzenbo
D1rtyBanana
Kuzenbo
Level 94
God Stats
4W - 3L
1,341 SR
Queue Stats
218W - 225L
1,503 Elo+
Solo
Kukulkan
Kukulkan
gIFoI2ce
Kukulkan
Level 146
God Stats
10W - 8L
1,852 SR
Queue Stats
500W - 504L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
FuzzieSlippers
Heimdallr
15
2 / 7 / 11
9,701
746
9,471
13,912
5,023
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hercules
NIRVANA_BENDY
Hercules
17
2 / 4 / 13
9,902
762
6,415
28,795
20,632
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zhong Kui
NotAnotherRanga
Zhong Kui
16
3 / 6 / 8
10,504
808
13,791
17,799
11,200
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Zen840
Danzaburou
17
4 / 5 / 8
10,394
800
10,613
13,545
5,536
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
8 / 6 / 9
11,136
857
12,702
13,181
5,069
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AlexB1710
Nemesis
18
8 / 4 / 14
10,960
843
10,669
15,759
11,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

19
5 / 3 / 16
11,265
867
19,248
9,703
4,255
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
5 / 6 / 16
10,703
823
22,262
11,497
4,686
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
D1rtyBanana
Kuzenbo
18
4 / 3 / 17
10,494
807
8,527
13,896
21,031
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
gIFoI2ce
Kukulkan
18
5 / 3 / 16
10,828
833
13,106
9,971
4,722
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
106
19
Kills
27
28
Deaths
19
49
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Nemesis
AlexB1710
Nemesis
8
4
14
3.75
W
5
3
16
4.33
W
5
6
16
2.17
W
Kuzenbo
D1rtyBanana
Kuzenbo
4
3
17
4.17
L
Heimdallr
FuzzieSlippers
Heimdallr
2
7
11
1.07
L
Hercules
NIRVANA_BENDY
Hercules
2
4
13
2.13
L
Zhong Kui
NotAnotherRanga
Zhong Kui
3
6
8
1.17
L
Danzaburou
Zen840
Danzaburou
4
5
8
1.6
W
Kukulkan
gIFoI2ce
Kukulkan
5
3
16
4.33
L
8
6
9
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,992
Damage
73,812
87,232
Taken
60,826
47,460
Mitigated
46,295
32,067
Healing
20,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
AlexB1710
Nemesis
10,669
4,671
1,037
5,686
15,759
11,601
1,663
1,176
14,583
0
18,026
W
19,248
7,819
0
1,270
9,703
4,255
1,000
1,851
7,852
43,507
0
W
22,262
3,792
2,536
1,157
11,497
4,686
629
4,039
7,458
43,561
0
W
Kuzenbo
D1rtyBanana
Kuzenbo
8,527
3,724
2,859
1,660
13,896
21,031
873
4,144
9,752
15,504
0
L
Heimdallr
FuzzieSlippers
Heimdallr
9,471
2,199
609
1,062
13,912
5,023
691
10,936
2,951
0
25,957
L
Hercules
NIRVANA_BENDY
Hercules
6,415
1,815
974
13,185
28,795
20,632
803
19,324
9,321
0
20,766
L
Zhong Kui
NotAnotherRanga
Zhong Kui
13,791
579
2,425
6,339
17,799
11,200
882
13,113
4,611
24,031
0
L
Danzaburou
Zen840
Danzaburou
10,613
3,105
1,901
3,440
13,545
5,536
1,119
11,214
2,281
0
28,289
W
Kukulkan
gIFoI2ce
Kukulkan
13,106
1,198
2,384
1,530
9,971
4,722
1,202
2,581
7,390
25,758
0
L
12,702
2,397
970
1,162
13,181
5,069
312
8,556
4,481
0
24,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,637
Gold Earned
54,250
166
Minions Killed
158
0
Camps Cleared
0
1,055,872
Distance Traveled
1,322,431
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,960
843
15
1
0
285,407
0
W
Vulcan
11,265
867
45
3
0
274,305
0
W
Zeus
10,703
823
49
4
0
209,123
4
W
Kuzenbo
10,494
807
12
1
0
298,838
3
L
Heimdallr
9,701
746
36
3
0
197,818
0
L
Hercules
9,902
762
30
2
0
188,428
0
L
Zhong Kui
10,504
808
28
2
0
222,179
2
L
Danzaburou
10,394
800
43
3
0
224,800
0
W
Kukulkan
10,828
833
37
3
0
254,758
0
L
Loki
11,136
857
29
2
0
222,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role