Player Matchup

Set
Set
BansoDaRuler
Set
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 41L
1,458 Elo+
Party 3
Sun Wukong
Sun Wukong
BigBackThor
Sun Wukong
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 2L
1,500 Elo+
Party 3
Olorun
Olorun
MajLraep
Olorun
Level 149
God Stats
6W - 5L
1,873 SR
Queue Stats
86W - 84L
1,518 Elo+
Party 3
Athena
Athena
OrionIsAGod
Athena
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 34L
1,519 Elo+
Party 3
Kukulkan
Kukulkan
PveWarlock
Kukulkan
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
94W - 76L
1,489 Elo+
Party 3
Team Averages
Level 98
1,575 SR
1,497 Elo+

VS

Team Averages
Level 52
1,570 SR
1,419 Elo+
Merlin
Merlin
IrixFlare
Merlin
Level 49
God Stats
31W - 26L
1,490 SR
Queue Stats
105W - 117L
1,377 Elo+
Party 2
Horus
Horus
RandoKast
Horus
Level 29
God Stats
9W - 9L
1,594 SR
Queue Stats
21W - 22L
1,375 Elo+
Party 2
Zeus
Zeus
Sackyboy
Zeus
Level 29
God Stats
7W - 7L
1,549 SR
Queue Stats
110W - 114L
1,457 Elo+
Party 1
Hercules
Hercules
Tristonian
Hercules
Level 135
God Stats
4W - 1L
1,715 SR
Queue Stats
104W - 91L
1,452 Elo+
Party 1
Ravana
Ravana
jackdachew
Ravana
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 25L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 6
9,834
518
4,327
15,268
6,981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
BigBackThor
Sun Wukong
18
9 / 3 / 5
11,778
620
23,374
17,578
20,002
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
MajLraep
Olorun
17
1 / 2 / 1
9,968
525
5,004
12,535
5,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Athena
15
3 / 1 / 14
10,152
534
8,038
16,280
13,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kukulkan
PveWarlock
Kukulkan
20
8 / 2 / 5
12,307
648
16,008
9,782
4,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
IrixFlare
Merlin
15
2 / 3 / 1
9,128
480
9,879
9,058
3,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Horus
RandoKast
Horus
13
2 / 3 / 2
8,245
434
5,423
14,087
9,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Zeus
15
3 / 7 / 2
9,772
514
8,781
14,559
5,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
Tristonian
Hercules
16
3 / 5 / 3
9,934
523
8,864
21,527
19,775
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ravana
jackdachew
Ravana
14
1 / 7 / 3
8,627
454
7,491
14,555
7,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
22
24
Kills
11
11
Deaths
25
31
Assists
11
Player
Kills
Deaths
Assists
KDA
W
3
3
6
2
W
Sun Wukong
BigBackThor
Sun Wukong
9
3
5
3.83
L
Merlin
IrixFlare
Merlin
2
3
1
0.83
W
Olorun
MajLraep
Olorun
1
2
1
0.75
W
Athena
3
1
14
10
W
Kukulkan
PveWarlock
Kukulkan
8
2
5
5.25
L
Horus
RandoKast
Horus
2
3
2
1
L
Zeus
3
7
2
0.57
L
Hercules
Tristonian
Hercules
3
5
3
0.9
L
Ravana
jackdachew
Ravana
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,751
Damage
40,438
71,443
Taken
73,786
49,248
Mitigated
45,474
19,938
Healing
19,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,327
1,983
0
6,770
15,268
6,981
459
2,108
12,990
0
55,866
W
Sun Wukong
BigBackThor
Sun Wukong
23,374
7,410
0
2,293
17,578
20,002
0
2,488
15,002
0
83,889
L
Merlin
IrixFlare
Merlin
9,879
442
0
536
9,058
3,413
591
4,406
4,652
59,783
0
W
Olorun
MajLraep
Olorun
5,004
2,781
926
6,981
12,535
5,034
1,797
4,520
8,015
76,573
0
W
Athena
8,038
2,601
0
1,693
16,280
13,221
0
3,881
12,287
38,991
0
W
Kukulkan
PveWarlock
Kukulkan
16,008
1,741
0
1,275
9,782
4,010
636
4,889
4,489
111,009
0
L
Horus
RandoKast
Horus
5,423
2,838
1,808
3,329
14,087
9,484
441
8,000
6,087
0
20,406
L
Zeus
8,781
1,088
0
3,322
14,559
5,286
0
8,192
6,367
57,363
0
L
Hercules
Tristonian
Hercules
8,864
3,881
0
6,647
21,527
19,775
555
3,391
18,136
0
53,141
L
Ravana
jackdachew
Ravana
7,491
1,781
0
3,740
14,555
7,516
0
5,061
9,494
0
61,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,039
Gold Earned
45,706
620
Minions Killed
482
0
Camps Cleared
0
1,808,365
Distance Traveled
1,721,499
10
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
9,834
518
100
5
0
370,735
0
W
Sun Wukong
11,778
620
144
8
0
350,016
5
L
Merlin
9,128
480
92
5
0
359,229
2
W
Olorun
9,968
525
138
7
0
317,488
0
W
Athena
10,152
534
46
2
0
411,797
3
W
Kukulkan
12,307
648
192
10
0
358,329
2
L
Horus
8,245
434
33
2
0
386,256
8
L
Zeus
9,772
514
124
7
0
311,314
4
L
Hercules
9,934
523
124
7
0
336,433
4
L
Ravana
8,627
454
109
6
0
328,267
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role