Player Matchup

Anhur
Anhur
Platinum II
Dolo
Anhur
Platinum II
Level 155
God Stats
4W - 5L
1,680 SR
Queue Stats
52W - 45L
1,877 MMR
Solo
Ymir
Ymir
Gold I
PakukYT
Ymir
Gold I
Level 147
God Stats
7W - 9L
1,399 SR
Queue Stats
291W - 288L
1,786 MMR
Solo
Thor
Thor
Platinum III
ggknowre
Thor
Platinum III
Level 158
God Stats
154W - 157L
1,581 SR
Queue Stats
773W - 762L
1,731 MMR
Solo
Ra
Ra
Gold II
thesuhpreme
Ra
Gold II
Level 141
God Stats
3W - 4L
1,634 SR
Queue Stats
49W - 42L
1,820 MMR
Party 1
Zhong Kui
Zhong Kui
Platinum V
Τachi
Zhong Kui
Platinum V
Level 148
God Stats
9W - 5L
1,665 SR
Queue Stats
130W - 122L
1,758 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 150
1,592 SR
1,794 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 142
1,572 SR
1,727 MMR
Xbalanque
Xbalanque
Gold II
David_JLD
Xbalanque
Gold II
Level 145
God Stats
17W - 9L
1,709 SR
Queue Stats
86W - 79L
1,667 MMR
Solo
Susano
Susano
Gold II
FauItTolerant
Susano
Gold II
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 52L
1,808 MMR
Party 2
Skadi
Skadi
Platinum II
FaultToIerant
Skadi
Platinum II
Level 159
God Stats
14W - 7L
1,869 SR
Queue Stats
113W - 92L
1,929 MMR
Party 2
Jormungandr
Jormungandr
Gold I
MexicanJeebus
Jormungandr
Gold I
Level 142
God Stats
1W - 0L
1,285 SR
Queue Stats
50W - 45L
1,729 MMR
Solo
The Morrigan
The Morrigan
Platinum I
PseudoState
The Morrigan
Platinum I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Dolo
Anhur
17
2 / 7 / 3
11,229
535
7,389
15,692
5,571
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
PakukYT
Ymir
16
3 / 5 / 4
11,249
536
4,843
19,717
20,241
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thor
17
3 / 6 / 3
10,760
512
6,839
16,675
6,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

16
1 / 9 / 6
9,922
472
6,201
12,647
5,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Zhong Kui
Τachi
Zhong Kui
18
3 / 4 / 1
11,693
557
13,731
18,578
16,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bans
SetGuan YuAthenaApollo

VS

Bans
TsukuyomiTiamatKing ArthurSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
David_JLD
Xbalanque
18
2 / 2 / 12
11,888
566
10,256
15,138
5,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
9 / 2 / 9
13,433
640
14,107
15,853
6,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
7 / 3 / 10
12,157
579
14,238
15,767
10,170
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Jormungandr
MexicanJeebus
Jormungandr
18
2 / 1 / 5
11,429
544
9,176
14,943
12,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

The Morrigan
PseudoState
The Morrigan
19
11 / 4 / 6
12,907
615
14,223
8,134
3,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
73
12
Kills
31
31
Deaths
12
17
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
David_JLD
Xbalanque
2
2
12
4
L
Anhur
Dolo
Anhur
2
7
3
0.5
W
9
2
9
6.75
W
7
3
10
4
W
Jormungandr
MexicanJeebus
Jormungandr
2
1
5
4.5
L
Ymir
PakukYT
Ymir
3
5
4
1
W
The Morrigan
PseudoState
The Morrigan
11
4
6
3.5
L
Thor
3
6
3
0.75
L
1
9
6
0.44
L
Zhong Kui
Τachi
Zhong Kui
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,003
Damage
62,000
83,309
Taken
69,835
54,198
Mitigated
37,872
20,162
Healing
21,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
David_JLD
Xbalanque
10,256
5,097
0
5,273
15,138
5,152
3,368
2,924
12,174
0
90,197
L
Anhur
Dolo
Anhur
7,389
2,112
0
3,546
15,692
5,571
2,116
2,140
13,478
0
76,847
W
14,107
5,079
0
6,401
15,853
6,544
435
4,111
11,670
0
104,623
W
14,238
5,684
0
2,178
15,767
10,170
1,989
7,089
8,546
0
82,520
W
Jormungandr
MexicanJeebus
Jormungandr
9,176
922
0
6,020
14,943
12,781
0
6,937
7,964
68,828
0
L
Ymir
PakukYT
Ymir
4,843
512
0
1,259
19,717
20,241
41
5,994
13,412
39,718
0
W
The Morrigan
PseudoState
The Morrigan
14,223
2,240
0
1,625
8,134
3,225
742
4,577
3,489
72,931
11,142
L
Thor
6,839
1,613
0
3,224
16,675
6,367
397
1,246
15,346
0
68,712
L
6,201
311
1,018
2,298
12,647
5,130
357
2,102
10,457
52,472
0
L
Zhong Kui
Τachi
Zhong Kui
13,731
2,870
0
8,817
18,578
16,889
37
5,040
13,050
75,079
6,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,853
Gold Earned
61,814
561
Minions Killed
710
0
Camps Cleared
0
1,810,870
Distance Traveled
2,084,417
21
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
11,888
566
131
6
0
386,218
8
L
Anhur
11,229
535
125
6
0
319,288
6
W
Susano
13,433
640
168
8
0
474,131
4
W
Skadi
12,157
579
121
6
0
430,656
3
W
Jormungandr
11,429
544
132
6
0
405,037
6
L
Ymir
11,249
536
58
3
0
328,265
4
W
The Morrigan
12,907
615
158
8
0
388,375
6
L
Thor
10,760
512
118
6
0
405,048
4
L
Ra
9,922
472
109
5
0
377,895
4
L
Zhong Kui
11,693
557
151
7
0
380,374
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role