Player Matchup

Tsukuyomi
Tsukuyomi
Platinum I
 
Tsukuyomi
Platinum I
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Izanami
Izanami
Diamond IV
BlueFalcon71
Izanami
Diamond IV
Level 154
God Stats
27W - 18L
1,701 SR
Queue Stats
205W - 191L
2,208 MMR
Party 2
Kukulkan
Kukulkan
Diamond IV
Frankmanzanilla
Kukulkan
Diamond IV
Level 154
God Stats
22W - 10L
1,874 SR
Queue Stats
37W - 27L
2,218 MMR
Party 1
Athena
Athena
Platinum I
Mangxkyou
Athena
Platinum I
Level 153
God Stats
6W - 6L
1,548 SR
Queue Stats
445W - 435L
2,036 MMR
Solo
Nemesis
Nemesis
Diamond IV
Mr smuggles
Nemesis
Diamond IV
Level 153
God Stats
0W - 1L
1,867 SR
Queue Stats
206W - 191L
2,254 MMR
Party 2
Team Averages
Diamond V
Diamond V
Average Tier
Level 148
1,698 SR
2,043 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 125
1,715 SR
2,136 MMR
Tiamat
Tiamat
Diamond III
ChutCho
Tiamat
Diamond III
Level 65
God Stats
8W - 6L
1,669 SR
Queue Stats
50W - 34L
2,278 MMR
Party 3
Pele
Pele
Masters
LilBrooklyn99
Pele
Masters
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
126W - 98L
2,082 MMR
Party 4
Xing Tian
Xing Tian
Diamond V
LoeDock
Xing Tian
Diamond V
Level 160
God Stats
1W - 0L
1,739 SR
Queue Stats
81W - 73L
2,102 MMR
Party 3
The Morrigan
The Morrigan
Diamond V
MaterOfSighs
The Morrigan
Diamond V
Level 143
God Stats
44W - 26L
1,952 SR
Queue Stats
280W - 257L
1,986 MMR
Party 4
Heimdallr
Heimdallr
Diamond II
PapiJballz
Heimdallr
Diamond II
Level 129
God Stats
11W - 4L
1,712 SR
Queue Stats
69W - 46L
2,231 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
13
2 / 5 / 1
7,918
417
4,466
12,051
4,558
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Izanami
BlueFalcon71
Izanami
15
0 / 5 / 1
9,104
479
3,531
11,215
3,579
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
17
6 / 3 / 1
10,824
570
9,854
7,648
3,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Athena
Mangxkyou
Athena
11
0 / 5 / 3
7,915
417
4,923
18,758
17,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nemesis
Mr smuggles
Nemesis
14
2 / 9 / 0
8,686
457
8,702
18,991
9,813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
TyrGuan YuDanzaburouSetJanus

VS

Bans
ScyllaCu ChulainnSobekApolloFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
ChutCho
Tiamat
19
9 / 1 / 4
12,379
652
20,512
15,353
21,533
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
9 / 4 / 3
11,505
606
9,240
16,731
6,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
LoeDock
Xing Tian
13
2 / 3 / 5
8,218
433
6,430
13,027
7,131
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

The Morrigan
MaterOfSighs
The Morrigan
17
3 / 1 / 6
10,730
565
8,758
8,017
3,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
PapiJballz
Heimdallr
19
4 / 1 / 4
12,251
645
8,810
12,262
5,574
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
49
10
Kills
27
27
Deaths
10
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
2
5
1
0.5
L
Izanami
BlueFalcon71
Izanami
0
5
1
0.1
W
Tiamat
ChutCho
Tiamat
9
1
4
11
L
Kukulkan
6
3
1
2.17
W
9
4
3
2.63
W
Xing Tian
LoeDock
Xing Tian
2
3
5
1.5
L
Athena
Mangxkyou
Athena
0
5
3
0.3
W
The Morrigan
MaterOfSighs
The Morrigan
3
1
6
6
L
Nemesis
Mr smuggles
Nemesis
2
9
0
0.22
W
Heimdallr
PapiJballz
Heimdallr
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,476
Damage
53,750
68,663
Taken
65,390
39,091
Mitigated
44,266
15,561
Healing
27,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
4,466
975
0
3,768
12,051
4,558
0
5,540
6,399
0
46,030
L
Izanami
BlueFalcon71
Izanami
3,531
2,253
0
1,651
11,215
3,579
101
417
10,768
0
78,340
W
Tiamat
ChutCho
Tiamat
20,512
2,156
0
10,942
15,353
21,533
2,061
2,280
13,073
79,240
0
L
Kukulkan
9,854
638
0
1,259
7,648
3,375
0
4,416
3,032
79,600
0
W
9,240
2,851
0
8,104
16,731
6,771
1,206
3,403
13,328
0
80,381
W
Xing Tian
LoeDock
Xing Tian
6,430
341
468
1,408
13,027
7,131
0
5,085
7,942
25,807
0
L
Athena
Mangxkyou
Athena
4,923
1,738
0
3,873
18,758
17,766
0
11,192
7,336
14,220
0
W
The Morrigan
MaterOfSighs
The Morrigan
8,758
1,488
6
1,007
8,017
3,257
493
3,796
4,221
70,259
1,004
L
Nemesis
Mr smuggles
Nemesis
8,702
4,599
0
5,010
18,991
9,813
0
13,331
5,660
0
52,744
W
Heimdallr
PapiJballz
Heimdallr
8,810
3,560
0
5,647
12,262
5,574
3,554
213
12,049
0
103,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,447
Gold Earned
55,083
550
Minions Killed
636
0
Camps Cleared
0
1,735,948
Distance Traveled
1,800,937
13
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,918
417
84
4
0
380,292
1
L
Izanami
9,104
479
163
9
0
354,926
2
W
Tiamat
12,379
652
145
8
0
344,166
0
L
Kukulkan
10,824
570
170
9
0
334,452
3
W
Pele
11,505
606
136
7
0
391,480
4
W
Xing Tian
8,218
433
34
2
0
399,383
8
L
Athena
7,915
417
22
1
0
346,767
5
W
The Morrigan
10,730
565
144
8
0
356,114
8
L
Nemesis
8,686
457
111
6
0
319,511
2
W
Heimdallr
12,251
645
177
9
0
309,794
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role