Player Matchup

Sobek
Sobek
BaltasTriufelis
Sobek
Level 23
God Stats
3W - 1L
1,949 SR
Queue Stats
4W - 2L
1,806 Elo+
Solo
Artemis
Artemis
Belerossa
Artemis
Level 4
God Stats
1W - 1L
1,717 SR
Queue Stats
1W - 5L
1,440 Elo+
Solo
Scylla
Scylla
Dracuux
Scylla
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
73W - 86L
1,381 Elo+
Solo
He Bo
He Bo
Shurken3390
He Bo
Level 28
God Stats
0W - 2L
1,320 SR
Queue Stats
48W - 53L
1,384 Elo+
Solo
Bellona
Bellona
dtyn
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,213 Elo+
Solo
Team Averages
Level 18
1,597 SR
1,445 Elo+

VS

Team Averages
Level 13
1,500 SR
1,468 Elo+
Sun Wukong
Sun Wukong
DoubleDawg
Sun Wukong
Level 17
God Stats
7W - 4L
1,496 SR
Queue Stats
41W - 28L
1,608 Elo+
Party 1
Ratatoskr
Ratatoskr
MaximusPeckus
Ratatoskr
Level 13
God Stats
4W - 2L
1,500 SR
Queue Stats
38W - 21L
1,641 Elo+
Party 1
Neith
Neith
Reyovich
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
oKenovich-
Ymir
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,238 Elo+
Party 2
Tiamat
Tiamat
s3oodi07
Tiamat
Level 29
God Stats
2W - 2L
1,505 SR
Queue Stats
10W - 13L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 3 / 0
4,875
488
2,983
5,969
3,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Artemis
Belerossa
Artemis
7
0 / 3 / 2
4,349
435
1,372
4,838
1,220
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
Dracuux
Scylla
8
3 / 2 / 0
5,049
505
2,366
3,852
899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
0 / 3 / 3
4,712
471
3,100
5,115
1,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
dtyn
Bellona
6
0 / 7 / 0
4,151
415
1,622
5,759
3,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DoubleDawg
Sun Wukong
12
3 / 0 / 2
6,758
676
2,337
5,597
2,350
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ratatoskr
MaximusPeckus
Ratatoskr
11
8 / 0 / 1
6,685
669
4,568
4,856
1,863
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Neith
Reyovich
Neith
6
0 / 2 / 3
4,492
449
1,333
2,218
688
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
3 / 1 / 1
5,616
562
2,965
5,143
2,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
s3oodi07
Tiamat
9
3 / 3 / 3
5,695
570
4,859
5,432
2,816
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
6
Kills
17
18
Deaths
6
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
3
3
0
1
L
Artemis
Belerossa
Artemis
0
3
2
0.33
W
Sun Wukong
DoubleDawg
Sun Wukong
3
0
2
4
L
Scylla
Dracuux
Scylla
3
2
0
1.5
W
Ratatoskr
MaximusPeckus
Ratatoskr
8
0
1
8.5
W
Neith
Reyovich
Neith
0
2
3
0.75
L
0
3
3
0.5
L
Bellona
dtyn
Bellona
0
7
0
0
W
3
1
1
3.5
W
Tiamat
s3oodi07
Tiamat
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,443
Damage
16,062
25,533
Taken
23,246
10,166
Mitigated
10,297
3,755
Healing
7,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,983
647
0
1,302
5,969
3,838
0
1,676
4,293
9,456
0
L
Artemis
Belerossa
Artemis
1,372
669
0
297
4,838
1,220
0
1,018
3,820
0
10,988
W
Sun Wukong
DoubleDawg
Sun Wukong
2,337
556
0
2,375
5,597
2,350
0
1,229
4,368
0
36,768
L
Scylla
Dracuux
Scylla
2,366
362
0
1,009
3,852
899
557
1,397
2,455
14,165
0
W
Ratatoskr
MaximusPeckus
Ratatoskr
4,568
1,152
0
2,387
4,856
1,863
0
1,067
3,741
0
30,622
W
Neith
Reyovich
Neith
1,333
1,157
0
140
2,218
688
126
1,233
985
0
9,575
L
3,100
601
0
949
5,115
1,179
204
1,446
3,669
19,981
0
L
Bellona
dtyn
Bellona
1,622
546
0
198
5,759
3,030
103
2,287
3,472
0
12,729
W
2,965
755
0
1,167
5,143
2,580
170
1,571
3,572
19,761
0
W
Tiamat
s3oodi07
Tiamat
4,859
1,072
0
1,300
5,432
2,816
622
3,089
2,131
19,408
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,136
Gold Earned
29,246
120
Minions Killed
254
0
Camps Cleared
0
880,581
Distance Traveled
890,617
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
4,875
488
12
1
0
179,500
4
L
Artemis
4,349
435
18
2
0
162,428
0
W
Sun Wukong
6,758
676
83
8
0
202,983
1
L
Scylla
5,049
505
27
3
0
185,343
3
W
Ratatoskr
6,685
669
70
7
0
225,914
0
W
Neith
4,492
449
25
3
0
135,547
0
L
He Bo
4,712
471
41
4
0
180,833
0
L
Bellona
4,151
415
22
2
0
172,477
0
W
Ymir
5,616
562
37
4
0
163,683
1
W
Tiamat
5,695
570
39
4
0
162,490
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role