Player Matchup

Sol
Sol
D3ST1NY32
Sol
Level 42
God Stats
1W - 0L
1,678 SR
Queue Stats
12W - 14L
1,412 Elo+
Party 1
Ares
Ares
LeoMalware
Ares
Level 64
God Stats
3W - 6L
1,649 SR
Queue Stats
35W - 41L
1,799 Elo+
Party 1
Gilgamesh
Gilgamesh
STWMONKEY1218
Gilgamesh
Level 83
God Stats
11W - 9L
1,707 SR
Queue Stats
37W - 34L
1,534 Elo+
Party 3
Tiamat
Tiamat
Sir Will Nye
Tiamat
Level 102
God Stats
10W - 8L
1,617 SR
Queue Stats
61W - 46L
1,613 Elo+
Party 3
Mercury
Mercury
Slayer3600
Mercury
Level 99
God Stats
4W - 4L
1,744 SR
Queue Stats
73W - 76L
1,487 Elo+
Party 1
Team Averages
Level 78
1,679 SR
1,569 Elo+

VS

Team Averages
Level 73
1,556 SR
1,363 Elo+
King Arthur
King Arthur
Beeg Monke
King Arthur
Level 48
God Stats
29W - 27L
1,524 SR
Queue Stats
93W - 110L
1,417 Elo+
Party 2
Anhur
Anhur
BeegMantaRay
Anhur
Level 109
God Stats
5W - 9L
1,500 SR
Queue Stats
32W - 51L
1,485 Elo+
Party 2
Ra
Ra
SANDman6226
Ra
Level 57
God Stats
1W - 3L
1,526 SR
Queue Stats
2W - 6L
1,072 Elo+
Party 2
Terra
Terra
Somnebula
Terra
Level 85
God Stats
12W - 8L
1,697 SR
Queue Stats
89W - 96L
1,384 Elo+
Party 2
Zeus
Zeus
jjm599
Zeus
Level 68
God Stats
38W - 42L
1,533 SR
Queue Stats
168W - 181L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 4 / 9
16,108
948
21,833
19,287
10,625
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

20
2 / 3 / 18
14,308
842
10,781
25,418
30,507
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gilgamesh
STWMONKEY1218
Gilgamesh
19
9 / 9 / 13
13,984
823
21,396
22,757
10,593
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
20
8 / 5 / 13
14,481
852
23,056
14,733
11,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
Slayer3600
Mercury
19
7 / 5 / 7
13,967
822
13,633
14,978
6,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Beeg Monke
King Arthur
20
11 / 8 / 10
15,471
910
17,594
26,310
35,954
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
7 / 8 / 8
13,808
812
15,457
21,752
9,420
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
2 / 7 / 14
12,125
713
10,396
17,186
7,705
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
Somnebula
Terra
18
2 / 5 / 13
12,277
722
9,027
22,759
20,533
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Zeus
jjm599
Zeus
20
4 / 8 / 12
13,898
818
23,660
13,091
9,520
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
83
36
Kills
26
26
Deaths
36
60
Assists
57
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Beeg Monke
King Arthur
11
8
10
2
L
7
8
8
1.38
W
10
4
9
3.63
W
2
3
18
3.67
L
2
7
14
1.29
W
Gilgamesh
STWMONKEY1218
Gilgamesh
9
9
13
1.72
W
Tiamat
8
5
13
2.9
W
Mercury
Slayer3600
Mercury
7
5
7
2.1
L
Terra
Somnebula
Terra
2
5
13
1.7
L
Zeus
jjm599
Zeus
4
8
12
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,699
Damage
76,134
97,173
Taken
101,098
69,894
Mitigated
83,132
18,577
Healing
16,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Beeg Monke
King Arthur
17,594
1,017
534
954
26,310
35,954
228
16,649
9,661
0
39,751
L
15,457
4,725
815
2,612
21,752
9,420
2,468
8,726
13,026
0
41,253
W
21,833
7,464
0
8,320
19,287
10,625
4,682
10,865
8,422
67,777
0
W
10,781
266
1,870
2,518
25,418
30,507
83
10,899
14,519
29,263
0
L
10,396
284
1,803
3,880
17,186
7,705
1
11,456
5,730
28,634
0
W
Gilgamesh
STWMONKEY1218
Gilgamesh
21,396
4,930
0
592
22,757
10,593
0
9,945
12,812
0
38,191
W
Tiamat
23,056
1,075
0
4,136
14,733
11,581
677
5,128
9,605
73,471
0
W
Mercury
Slayer3600
Mercury
13,633
6,468
0
1,141
14,978
6,588
1,162
7,068
7,910
0
36,404
L
Terra
Somnebula
Terra
9,027
519
3,342
2,363
22,759
20,533
281
12,903
9,856
28,970
0
L
Zeus
jjm599
Zeus
23,660
1,329
0
0
13,091
9,520
354
6,496
6,595
55,583
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,848
Gold Earned
67,579
351
Minions Killed
317
13
Camps Cleared
3
1,513,411
Distance Traveled
1,455,993
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
15,471
910
56
3
0
298,547
4
L
Anhur
13,808
812
68
4
3
285,913
2
W
Sol
16,108
948
90
5
4
276,439
0
W
Ares
14,308
842
37
2
0
317,113
4
L
Ra
12,125
713
47
3
0
276,243
2
W
Gilgamesh
13,984
823
48
3
1
280,182
0
W
Tiamat
14,481
852
124
7
4
312,188
1
W
Mercury
13,967
822
52
3
4
327,489
4
L
Terra
12,277
722
43
3
0
322,016
6
L
Zeus
13,898
818
103
6
0
273,274
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role