Player Matchup

Hercules
Hercules
DovahSpies
Hercules
Level 90
God Stats
0W - 1L
1,226 SR
Queue Stats
9W - 4L
1,742 Elo+
Party 2
Gilgamesh
Gilgamesh
IKawauso
Gilgamesh
Level 106
God Stats
1W - 1L
1,795 SR
Queue Stats
5W - 6L
1,519 Elo+
Party 2
Scylla
Scylla
MarioBro0613
Scylla
Level 107
God Stats
7W - 4L
1,716 SR
Queue Stats
203W - 170L
1,534 Elo+
Party 2
Mercury
Mercury
skater18650
Mercury
Level 93
God Stats
16W - 17L
1,380 SR
Queue Stats
586W - 568L
1,489 Elo+
Solo
Fafnir
Fafnir
x Emrakul
Fafnir
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,504 Elo+
Party 2
Team Averages
Level 101
1,523 SR
1,557 Elo+

VS

Team Averages
Level 128
1,489 SR
1,516 Elo+
Apollo
Apollo
BoneSkrubnHrmny
Apollo
Level 141
God Stats
8W - 7L
1,328 SR
Queue Stats
325W - 320L
1,544 Elo+
Party 1
Athena
Athena
Captainducky376
Athena
Level 155
God Stats
24W - 20L
1,643 SR
Queue Stats
760W - 774L
1,575 Elo+
Party 1
Vulcan
Vulcan
LightNingZhADoW
Vulcan
Level 148
God Stats
6W - 4L
1,581 SR
Queue Stats
237W - 260L
1,428 Elo+
Solo
Bellona
Bellona
TheNameIsDaemon
Bellona
Level 55
God Stats
53W - 40L
1,581 SR
Queue Stats
370W - 350L
1,535 Elo+
Solo
Fenrir
Fenrir
xXsc0us3sc0pzXx
Fenrir
Level 142
God Stats
6W - 5L
1,313 SR
Queue Stats
195W - 183L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DovahSpies
Hercules
9
0 / 3 / 0
4,722
472
3,020
7,805
3,973
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
IKawauso
Gilgamesh
7
0 / 7 / 2
4,510
451
3,368
8,686
2,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Scylla
10
1 / 3 / 1
5,359
536
3,675
5,960
1,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
skater18650
Mercury
9
2 / 1 / 0
5,395
540
3,134
7,260
2,088
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fafnir
x Emrakul
Fafnir
7
0 / 2 / 1
4,482
448
1,116
5,400
2,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 4
6,446
645
4,914
4,873
1,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
5 / 1 / 5
5,849
585
4,670
5,120
3,137
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

11
1 / 1 / 2
6,140
614
4,431
5,024
1,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
2 / 0 / 1
6,107
611
6,526
5,805
5,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
3 / 1 / 4
5,892
589
4,030
6,963
2,379
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
32
3
Kills
16
16
Deaths
3
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
5
0
4
7
W
5
1
5
7.5
L
Hercules
DovahSpies
Hercules
0
3
0
0
L
Gilgamesh
IKawauso
Gilgamesh
0
7
2
0.14
W
1
1
2
2
L
Scylla
1
3
1
0.5
W
2
0
1
2.5
L
Mercury
skater18650
Mercury
2
1
0
2
L
Fafnir
x Emrakul
Fafnir
0
2
1
0.25
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,313
Damage
24,571
35,111
Taken
27,785
12,542
Mitigated
13,861
7,670
Healing
9,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,914
3,147
0
2,791
4,873
1,520
897
702
4,171
0
31,387
W
4,670
1,418
173
1,072
5,120
3,137
258
573
4,527
14,250
0
L
Hercules
DovahSpies
Hercules
3,020
1,155
0
2,213
7,805
3,973
0
104
7,272
0
15,716
L
Gilgamesh
IKawauso
Gilgamesh
3,368
1,498
0
1,544
8,686
2,134
0
1,764
6,922
0
19,792
W
4,431
777
0
1,243
5,024
1,530
98
2,263
2,546
38,287
0
L
Scylla
3,675
400
0
2,585
5,960
1,605
0
2,956
2,728
26,609
0
W
6,526
1,583
0
2,259
5,805
5,295
172
0
5,805
0
29,637
L
Mercury
skater18650
Mercury
3,134
1,952
0
387
7,260
2,088
0
1,292
5,864
0
28,518
L
Fafnir
x Emrakul
Fafnir
1,116
218
0
941
5,400
2,742
0
2,617
2,745
8,497
0
W
4,030
1,189
0
2,197
6,963
2,379
0
900
5,945
0
27,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,468
Gold Earned
30,434
191
Minions Killed
281
0
Camps Cleared
0
954,676
Distance Traveled
984,822
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
6,446
645
58
6
0
186,251
1
W
Athena
5,849
585
26
3
0
220,712
6
L
Hercules
4,722
472
32
3
0
176,907
2
L
Gilgamesh
4,510
451
26
3
0
189,611
1
W
Vulcan
6,140
614
76
8
0
211,209
1
L
Scylla
5,359
536
65
7
0
173,969
2
W
Bellona
6,107
611
68
7
0
158,143
3
L
Mercury
5,395
540
56
6
0
217,939
3
L
Fafnir
4,482
448
12
1
0
196,250
1
W
Fenrir
5,892
589
53
5
0
208,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role