Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
SSJ4Shook
Hercules
Level 114
God Stats
2W - 2L
1,500 SR
Queue Stats
19W - 21L
1,351 Elo+
Party 2
Vulcan
Vulcan
ripleysavage
Vulcan
Level 122
God Stats
7W - 6L
1,521 SR
Queue Stats
20W - 19L
1,394 Elo+
Party 2
Danzaburou
Danzaburou
the-invariant
Danzaburou
Level 89
God Stats
6W - 2L
1,770 SR
Queue Stats
17W - 18L
1,413 Elo+
Party 2
Team Averages
Level 108
1,573 SR
1,415 Elo+

VS

Team Averages
Level 73
1,470 SR
1,356 Elo+
Merlin
Merlin
I2OI3 DIGGA421
Merlin
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Fenrir
Fenrir
SKlTZ0x
Fenrir
Level 45
God Stats
0W - 2L
1,363 SR
Queue Stats
0W - 3L
1,208 Elo+
Party 1
Danzaburou
Danzaburou
SmokeyDMS
Danzaburou
Level 76
God Stats
0W - 4L
1,359 SR
Queue Stats
0W - 12L
1,208 Elo+
Party 1
Nu Wa
Nu Wa
bglassjdmthe1
Nu Wa
Level 108
God Stats
9W - 9L
1,660 SR
Queue Stats
12W - 20L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
14
2 / 0 / 8
8,282
828
2,569
5,936
3,872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hercules
SSJ4Shook
Hercules
14
5 / 0 / 2
8,542
854
5,713
9,413
6,032
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vulcan
14
5 / 0 / 3
8,808
881
6,502
3,721
1,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
the-invariant
Danzaburou
14
1 / 1 / 6
8,393
839
6,041
5,783
2,830
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 0
7,135
714
2,821
5,997
2,087
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
SKlTZ0x
Fenrir
11
1 / 3 / 0
6,487
649
2,975
6,357
1,988
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
SmokeyDMS
Danzaburou
12
0 / 1 / 1
6,829
683
1,883
5,966
2,275
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
0 / 5 / 0
6,480
648
7,019
6,683
1,985
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
2
13
Kills
1
1
Deaths
13
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
2
0
8
6
L
0
4
0
0
L
Fenrir
SKlTZ0x
Fenrir
1
3
0
0.33
W
Hercules
SSJ4Shook
Hercules
5
0
2
6
L
Danzaburou
SmokeyDMS
Danzaburou
0
1
1
0.5
L
0
5
0
0
W
Vulcan
5
0
3
6.5
W
Danzaburou
the-invariant
Danzaburou
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,825
Damage
14,698
24,853
Taken
25,003
14,303
Mitigated
8,335
8,075
Healing
2,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
2,569
164
2,575
2,856
5,936
3,872
413
3,757
2,179
15,849
1,909
L
2,821
198
219
516
5,997
2,087
0
4,366
1,279
28,285
0
L
Fenrir
SKlTZ0x
Fenrir
2,975
950
111
513
6,357
1,988
0
2,250
3,952
0
7,715
W
Hercules
SSJ4Shook
Hercules
5,713
1,796
0
1,549
9,413
6,032
967
2,936
6,477
0
23,336
L
Danzaburou
SmokeyDMS
Danzaburou
1,883
463
237
558
5,966
2,275
0
1,072
4,804
0
15,612
L
7,019
3,990
0
342
6,683
1,985
0
1,481
5,112
22,772
0
W
Vulcan
6,502
1,265
0
475
3,721
1,569
903
1,756
1,965
29,238
0
W
Danzaburou
the-invariant
Danzaburou
6,041
1,535
0
620
5,783
2,830
1,814
1,683
4,100
0
42,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,025
Gold Earned
26,931
195
Minions Killed
149
7
Camps Cleared
3
780,834
Distance Traveled
673,881
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,282
828
39
4
2
193,402
2
L
Merlin
7,135
714
68
7
1
144,303
1
L
Fenrir
6,487
649
7
1
0
187,365
1
W
Hercules
8,542
854
40
4
1
205,616
2
L
Danzaburou
6,829
683
40
4
1
195,885
2
L
Nu Wa
6,480
648
34
3
1
146,328
2
W
Vulcan
8,808
881
53
5
2
218,696
1
W
Danzaburou
8,393
839
63
6
2
163,120
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role