Player Matchup

Fenrir
Fenrir
Gold I
BautistaI
Fenrir
Gold I
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Gold I
DamCruz
Ganesha
Gold I
Level 153
God Stats
80W - 77L
1,679 SR
Queue Stats
150W - 139L
1,650 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
NOberlin
Sun Wukong
Silver I
Level 128
God Stats
5W - 5L
1,772 SR
Queue Stats
106W - 93L
1,642 MMR
Party 1
Izanami
Izanami
Platinum V
coughfinn
Izanami
Platinum V
Level 62
God Stats
0W - 3L
1,298 SR
Queue Stats
128W - 106L
1,679 MMR
Solo
Kukulkan
Kukulkan
Silver I
sunofaboom
Kukulkan
Silver I
Level 155
God Stats
3W - 4L
1,500 SR
Queue Stats
116W - 99L
1,679 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 121
1,550 SR
1,630 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 143
1,584 SR
1,662 MMR
Danzaburou
Danzaburou
Platinum V
Arevets
Danzaburou
Platinum V
Level 155
God Stats
45W - 31L
1,586 SR
Queue Stats
187W - 175L
1,658 MMR
Solo
Hera
Hera
Gold II
Hierba
Hera
Gold II
Level 127
God Stats
1W - 0L
1,526 SR
Queue Stats
164W - 166L
1,729 MMR
Party 2
Thanatos
Thanatos
Gold II
MexicanJeebus
Thanatos
Gold II
Level 142
God Stats
1W - 1L
1,487 SR
Queue Stats
50W - 45L
1,637 MMR
Solo
Osiris
Osiris
Platinum III
RoyalMxA
Osiris
Platinum III
Level 148
God Stats
5W - 2L
1,653 SR
Queue Stats
178W - 170L
1,659 MMR
Solo
Hercules
Hercules
Gold II
chikizR
Hercules
Gold II
Level 145
God Stats
64W - 49L
1,670 SR
Queue Stats
360W - 338L
1,629 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BautistaI
Fenrir
20
7 / 4 / 10
13,190
507
15,225
26,098
23,665
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
DamCruz
Ganesha
18
0 / 7 / 20
12,343
475
8,539
27,362
30,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
NOberlin
Sun Wukong
18
5 / 5 / 9
12,579
484
20,225
26,750
27,495
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Izanami
coughfinn
Izanami
19
6 / 5 / 4
13,275
511
20,838
21,861
10,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
sunofaboom
Kukulkan
18
8 / 8 / 4
12,560
483
19,610
18,536
8,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
AnhurApolloTiamatTsukuyomiTyr

VS

Bans
AthenaSetSylvanusGuan YuNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Arevets
Danzaburou
20
12 / 4 / 5
17,594
677
30,526
25,514
12,096
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hera
Hierba
Hera
18
4 / 9 / 9
13,083
503
16,027
17,534
6,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Thanatos
MexicanJeebus
Thanatos
20
12 / 3 / 6
15,631
601
19,868
21,366
8,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Osiris
RoyalMxA
Osiris
19
1 / 4 / 10
13,096
504
10,922
26,325
22,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hercules
chikizR
Hercules
17
0 / 6 / 20
12,700
488
11,618
33,742
24,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
79
26
Kills
29
29
Deaths
26
47
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Arevets
Danzaburou
12
4
5
3.63
L
Fenrir
BautistaI
Fenrir
7
4
10
3
L
Ganesha
DamCruz
Ganesha
0
7
20
1.43
W
Hera
Hierba
Hera
4
9
9
0.94
W
Thanatos
MexicanJeebus
Thanatos
12
3
6
5
L
Sun Wukong
NOberlin
Sun Wukong
5
5
9
1.9
W
Osiris
RoyalMxA
Osiris
1
4
10
1.5
W
Hercules
chikizR
Hercules
0
6
20
1.67
L
Izanami
coughfinn
Izanami
6
5
4
1.6
L
Kukulkan
sunofaboom
Kukulkan
8
8
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,437
Damage
88,961
120,607
Taken
124,481
100,696
Mitigated
73,657
24,925
Healing
63,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Arevets
Danzaburou
30,526
21,831
0
13,358
25,514
12,096
2,921
3,957
21,557
0
142,477
L
Fenrir
BautistaI
Fenrir
15,225
3,704
0
7,188
26,098
23,665
0
3,704
22,394
0
97,324
L
Ganesha
DamCruz
Ganesha
8,539
760
0
1,721
27,362
30,009
40
4,678
22,684
42,726
0
W
Hera
Hierba
Hera
16,027
2,605
248
2,751
17,534
6,229
0
4,988
12,546
93,550
0
W
Thanatos
MexicanJeebus
Thanatos
19,868
3,921
0
22,814
21,366
8,607
3,159
6,858
14,508
0
102,181
L
Sun Wukong
NOberlin
Sun Wukong
20,225
2,661
0
7,684
26,750
27,495
396
3,068
23,682
945
76,535
W
Osiris
RoyalMxA
Osiris
10,922
4,437
0
10,442
26,325
22,064
2,253
7,498
18,827
759
87,888
W
Hercules
chikizR
Hercules
11,618
4,052
0
14,123
33,742
24,661
159
8,569
25,173
0
27,823
L
Izanami
coughfinn
Izanami
20,838
16,224
0
6,764
21,861
10,910
2,244
2,785
19,076
0
113,353
L
Kukulkan
sunofaboom
Kukulkan
19,610
546
0
1,568
18,536
8,617
438
4,636
13,900
89,683
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,947
Gold Earned
72,104
639
Minions Killed
657
0
Camps Cleared
0
2,480,828
Distance Traveled
2,542,111
48
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
17,594
677
190
7
0
442,708
5
L
Fenrir
13,190
507
139
5
0
561,357
9
L
Ganesha
12,343
475
26
1
0
490,049
17
W
Hera
13,083
503
140
5
0
453,024
5
W
Thanatos
15,631
601
141
5
0
562,121
10
L
Sun Wukong
12,579
484
143
6
0
500,098
9
W
Osiris
13,096
504
155
6
0
532,533
10
W
Hercules
12,700
488
31
1
0
551,725
0
L
Izanami
13,275
511
187
7
0
478,544
10
L
Kukulkan
12,560
483
144
6
0
450,780
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role