Player Matchup

Discordia
Discordia
ArmpitInhaler
Discordia
Level 107
God Stats
4W - 4L
1,742 SR
Queue Stats
118W - 84L
1,587 Elo+
Party 2
Tyr
Tyr
BlackJuicyNuts
Tyr
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
JiggaJacks
Mercury
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
70W - 39L
1,602 Elo+
Party 2
Medusa
Medusa
MarksmanMD
Medusa
Level 28
God Stats
1W - 2L
1,285 SR
Queue Stats
22W - 12L
1,651 Elo+
Party 2
Sylvanus
Sylvanus
baconznator
Sylvanus
Level 141
God Stats
3W - 2L
1,469 SR
Queue Stats
42W - 39L
1,609 Elo+
Party 2
Team Averages
Level 98
1,499 SR
1,590 Elo+

VS

Team Averages
Level 123
1,582 SR
1,465 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Zeus
Zeus
BlazeMachine75
Zeus
Level 159
God Stats
6W - 6L
1,704 SR
Queue Stats
84W - 81L
1,541 Elo+
Party 3
Serqet
Serqet
CallMeBear3740
Serqet
Level 102
God Stats
2W - 4L
1,489 SR
Queue Stats
61W - 64L
1,541 Elo+
Party 3
Tiamat
Tiamat
Night9505
Tiamat
Level 116
God Stats
1W - 1L
1,747 SR
Queue Stats
46W - 28L
1,325 Elo+
Party 1
Ganesha
Ganesha
ScaryJoey964389
Ganesha
Level 84
God Stats
4W - 6L
1,468 SR
Queue Stats
140W - 114L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ArmpitInhaler
Discordia
13
4 / 3 / 10
8,351
835
9,045
7,215
2,936
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

15
6 / 1 / 13
9,158
916
13,401
12,330
10,503
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
JiggaJacks
Mercury
14
1 / 3 / 14
8,082
808
4,108
7,525
2,752
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Medusa
MarksmanMD
Medusa
15
7 / 3 / 9
10,188
1,019
8,405
9,205
3,156
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
baconznator
Sylvanus
15
4 / 2 / 12
9,497
950
7,462
11,680
5,277
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
14
2 / 2 / 9
8,713
871
7,790
13,235
7,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
1 / 7 / 3
6,963
696
12,393
7,993
2,622
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 4 / 3
8,200
820
4,597
7,331
5,345
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
Night9505
Tiamat
16
5 / 5 / 2
8,695
870
10,081
8,602
5,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
0 / 4 / 6
7,526
753
2,428
11,449
9,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
35
22
Kills
12
12
Deaths
22
58
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
2
2
9
3.25
W
Discordia
ArmpitInhaler
Discordia
4
3
10
3
W
6
1
13
12.5
L
1
7
3
0.36
L
4
4
3
1.38
W
Mercury
JiggaJacks
Mercury
1
3
14
2.67
W
Medusa
MarksmanMD
Medusa
7
3
9
3.83
L
Tiamat
Night9505
Tiamat
5
5
2
1.2
L
0
4
6
0.75
W
Sylvanus
baconznator
Sylvanus
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,421
Damage
37,289
47,955
Taken
48,610
24,624
Mitigated
30,589
19,500
Healing
7,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
7,790
1,207
0
3,376
13,235
7,994
2
3,744
9,491
0
19,508
W
Discordia
ArmpitInhaler
Discordia
9,045
720
0
250
7,215
2,936
374
2,183
4,883
19,783
0
W
13,401
1,845
0
5,967
12,330
10,503
391
5,352
6,648
0
24,463
L
12,393
390
0
0
7,993
2,622
0
2,657
5,336
27,060
0
L
4,597
1,203
0
30
7,331
5,345
0
3,017
4,314
0
13,261
W
Mercury
JiggaJacks
Mercury
4,108
1,536
0
500
7,525
2,752
435
4,049
3,277
0
23,996
W
Medusa
MarksmanMD
Medusa
8,405
6,124
0
1,725
9,205
3,156
766
5,019
3,449
0
27,039
L
Tiamat
Night9505
Tiamat
10,081
860
0
2,058
8,602
5,574
0
2,030
6,572
32,321
0
L
2,428
79
293
1,572
11,449
9,054
0
5,487
5,962
10,677
0
W
Sylvanus
baconznator
Sylvanus
7,462
2,595
5,697
5,361
11,680
5,277
255
7,571
3,746
17,633
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,276
Gold Earned
40,097
198
Minions Killed
195
5
Camps Cleared
7
1,026,616
Distance Traveled
916,443
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,713
871
33
3
2
192,839
3
W
Discordia
8,351
835
23
2
2
170,192
1
W
Tyr
9,158
916
38
4
1
239,776
3
L
Zeus
6,963
696
54
5
0
158,618
2
L
Serqet
8,200
820
27
3
2
200,467
1
W
Mercury
8,082
808
47
5
2
232,074
2
W
Medusa
10,188
1,019
49
5
0
192,165
0
L
Tiamat
8,695
870
76
8
3
182,131
0
L
Ganesha
7,526
753
5
1
0
182,388
0
W
Sylvanus
9,497
950
41
4
0
192,409
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role