Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Despiteous
Ah Muzen Cab
Level 12
God Stats
12W - 5L
1,397 SR
Queue Stats
209W - 136L
1,547 Elo+
Solo
Yemoja
Yemoja
ThePhantomSith
Yemoja
Level 2
God Stats
3W - 0L
1,666 SR
Queue Stats
3W - 0L
1,616 Elo+
Party 1
Chang'e
Chang'e
faelesia
Chang'e
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,616 Elo+
Party 1
Loki
Loki
shrekislife6969
Loki
Level 13
God Stats
6W - 4L
1,768 SR
Queue Stats
10W - 12L
1,372 Elo+
Party 1
King Arthur
King Arthur
纷落的树叶
King Arthur
Level 27
God Stats
75W - 53L
1,582 SR
Queue Stats
173W - 159L
1,594 Elo+
Solo
Team Averages
Level 12
1,583 SR
1,549 Elo+

VS

Team Averages
Level 10
1,595 SR
1,600 Elo+
Ah Muzen Cab
Ah Muzen Cab
CaptainJackC
Ah Muzen Cab
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,653 Elo+
Party 2
Yemoja
Yemoja
RareJelly
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,653 Elo+
Party 2
Baron Samedi
Baron Samedi
YoungCoots
Baron Samedi
Level 3
God Stats
8W - 6L
1,734 SR
Queue Stats
16W - 15L
1,653 Elo+
Party 2
Guan Yu
Guan Yu
bujumbors
Guan Yu
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
64W - 67L
1,453 Elo+
Solo
Anhur
Anhur
fuhlzy
Anhur
Level 23
God Stats
3W - 4L
1,740 SR
Queue Stats
72W - 52L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Despiteous
Ah Muzen Cab
20
10 / 2 / 4
16,600
692
26,991
27,983
13,163
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 2 / 9
11,972
499
11,962
18,455
15,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
faelesia
Chang'e
16
2 / 5 / 6
11,514
480
7,647
16,143
6,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
9 / 5 / 5
12,606
525
13,580
21,703
7,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

King Arthur
纷落的树叶
King Arthur
19
1 / 5 / 5
12,325
514
15,012
31,893
29,429
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CaptainJackC
Ah Muzen Cab
16
1 / 5 / 4
10,127
422
9,375
12,899
6,304
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
RareJelly
Yemoja
12
0 / 9 / 4
8,874
370
4,856
17,702
14,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Baron Samedi
YoungCoots
Baron Samedi
18
6 / 4 / 8
11,947
498
19,350
19,551
10,802
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
bujumbors
Guan Yu
18
2 / 3 / 9
10,832
451
9,061
20,030
25,565
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anhur
fuhlzy
Anhur
20
10 / 2 / 5
13,168
549
23,648
23,878
12,756
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
49
23
Kills
19
19
Deaths
23
29
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
CaptainJackC
Ah Muzen Cab
1
5
4
0.6
W
Ah Muzen Cab
Despiteous
Ah Muzen Cab
10
2
4
6
L
Yemoja
RareJelly
Yemoja
0
9
4
0.22
W
1
2
9
2.75
L
Baron Samedi
YoungCoots
Baron Samedi
6
4
8
2.5
L
Guan Yu
bujumbors
Guan Yu
2
3
9
2.17
W
Chang'e
faelesia
Chang'e
2
5
6
1
L
Anhur
fuhlzy
Anhur
10
2
5
6.25
W
9
5
5
2.3
W
King Arthur
纷落的树叶
King Arthur
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,192
Damage
66,290
116,177
Taken
94,060
72,359
Mitigated
70,116
45,852
Healing
30,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
CaptainJackC
Ah Muzen Cab
9,375
3,181
0
2,357
12,899
6,304
280
296
12,601
0
57,314
W
Ah Muzen Cab
Despiteous
Ah Muzen Cab
26,991
11,277
0
14,793
27,983
13,163
5,102
1,919
26,014
0
167,969
L
Yemoja
RareJelly
Yemoja
4,856
1,375
519
596
17,702
14,689
344
3,907
13,769
17,067
0
W
11,962
2,546
5,553
3,675
18,455
15,950
1,455
8,018
10,212
45,966
0
L
Baron Samedi
YoungCoots
Baron Samedi
19,350
2,125
3,800
5,674
19,551
10,802
783
7,332
11,958
77,450
0
L
Guan Yu
bujumbors
Guan Yu
9,061
1,021
3,486
7,797
20,030
25,565
203
5,202
14,718
0
47,387
W
Chang'e
faelesia
Chang'e
7,647
1,608
5,303
5,634
16,143
6,534
1,183
7,789
8,329
41,218
0
L
Anhur
fuhlzy
Anhur
23,648
14,487
0
6,232
23,878
12,756
3,229
3,963
19,853
0
129,142
W
13,580
4,044
0
4,461
21,703
7,283
1,836
5,512
16,167
0
68,868
W
King Arthur
纷落的树叶
King Arthur
15,012
1,068
0
6,433
31,893
29,429
122
4,274
27,205
3,999
94,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,017
Gold Earned
54,948
631
Minions Killed
560
0
Camps Cleared
0
2,313,282
Distance Traveled
2,082,100
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
10,127
422
118
5
0
421,964
1
W
Ah Muzen Cab
16,600
692
225
9
0
465,308
3
L
Yemoja
8,874
370
27
1
0
390,052
2
W
Yemoja
11,972
499
53
2
0
453,448
2
L
Baron Samedi
11,947
498
140
6
0
377,961
3
L
Guan Yu
10,832
451
79
3
0
454,026
2
W
Chang'e
11,514
480
87
4
0
454,482
7
L
Anhur
13,168
549
196
8
0
438,097
0
W
Loki
12,606
525
107
4
0
526,127
0
W
King Arthur
12,325
514
159
7
0
413,917
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role