Player Matchup

Tsukuyomi
Tsukuyomi
Archangel-_-1996
Tsukuyomi
Level 129
God Stats
0W - 1L
1,080 SR
Queue Stats
30W - 45L
1,335 Elo+
Party 1
Gilgamesh
Gilgamesh
MATH-GOD1
Gilgamesh
Level 121
God Stats
0W - 3L
1,679 SR
Queue Stats
60W - 89L
1,290 Elo+
Solo
Tiamat
Tiamat
Ragnarock_Kratos
Tiamat
Level 65
God Stats
0W - 2L
1,399 SR
Queue Stats
1W - 8L
1,124 Elo+
Party 1
Hachiman
Hachiman
Weeee-_-GIRL
Hachiman
Level 84
God Stats
0W - 1L
1,547 SR
Queue Stats
4W - 11L
1,392 Elo+
Party 1
Team Averages
Level 100
1,426 SR
1,285 Elo+

VS

Team Averages
Level 109
1,559 SR
1,510 Elo+
Chaac
Chaac
 
Chaac
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
BrawnyPuppet581
Izanami
Level 69
God Stats
1W - 0L
1,451 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 3
Ares
Ares
CaII Me KinKy
Ares
Level 160
God Stats
39W - 26L
1,786 SR
Queue Stats
121W - 129L
1,542 Elo+
Party 3
Sol
Sol
じゅりあMiwu
Sol
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
14
1 / 2 / 0
8,291
691
1,370
6,418
2,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Gilgamesh
MATH-GOD1
Gilgamesh
13
1 / 5 / 0
8,047
671
5,060
10,161
5,562
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
0 / 2 / 0
7,971
664
6,996
7,605
4,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
Weeee-_-GIRL
Hachiman
14
0 / 1 / 1
7,941
662
2,635
2,956
1,082
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
4 / 1 / 3
9,993
833
5,163
8,415
7,235
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
2 / 0 / 0
9,648
804
3,254
2,352
952
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 1 / 3
9,826
819
3,973
6,906
5,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
2 / 0 / 6
9,589
799
7,963
7,920
2,415
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
22
2
Kills
10
10
Deaths
2
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
4
1
3
5.5
L
Tsukuyomi
1
2
0
0.5
W
2
0
0
2
W
2
1
3
3.5
L
Gilgamesh
MATH-GOD1
Gilgamesh
1
5
0
0.2
L
0
2
0
0
L
Hachiman
Weeee-_-GIRL
Hachiman
0
1
1
0.5
W
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,061
Damage
20,353
27,140
Taken
25,593
13,487
Mitigated
15,833
4,749
Healing
11,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
5,163
281
0
3,108
8,415
7,235
1,348
2,989
5,166
0
25,527
L
Tsukuyomi
1,370
325
0
816
6,418
2,505
275
2,368
4,050
0
27,122
W
3,254
1,926
652
228
2,352
952
1,277
0
2,352
0
41,162
W
3,973
0
0
3,114
6,906
5,231
409
1,116
5,768
18,429
0
L
Gilgamesh
MATH-GOD1
Gilgamesh
5,060
360
0
1,208
10,161
5,562
0
5,283
4,703
0
21,273
L
6,996
430
378
1,708
7,605
4,338
365
4,129
3,336
28,071
0
L
Hachiman
Weeee-_-GIRL
Hachiman
2,635
807
0
639
2,956
1,082
320
696
2,235
0
24,604
W
7,963
1,423
0
4,062
7,920
2,415
4,124
2,897
4,797
33,170
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,250
Gold Earned
39,056
191
Minions Killed
223
9
Camps Cleared
7
814,169
Distance Traveled
958,540
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,993
833
55
5
0
246,139
3
L
Tsukuyomi
8,291
691
55
5
7
213,014
3
W
Izanami
9,648
804
87
7
6
223,196
2
W
Ares
9,826
819
18
2
0
248,575
4
L
Gilgamesh
8,047
671
43
4
2
191,867
0
L
Tiamat
7,971
664
55
5
0
210,750
2
L
Hachiman
7,941
662
38
3
0
198,538
2
W
Sol
9,589
799
63
5
1
240,630
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role