Player Matchup

Zeus
Zeus
Mr Pseudonym X
Zeus
Level 68
God Stats
0W - 2L
1,460 SR
Queue Stats
41W - 40L
1,517 Elo+
Party 2
Thor
Thor
Navet
Thor
Level 30
God Stats
0W - 3L
1,410 SR
Queue Stats
39W - 43L
1,449 Elo+
Party 2
Khepri
Khepri
Vectros
Khepri
Level 23
God Stats
0W - 2L
1,594 SR
Queue Stats
12W - 16L
1,430 Elo+
Party 2
Team Averages
Level 40
1,488 SR
1,466 Elo+

VS

Team Averages
Level 139
1,468 SR
1,550 Elo+
Eset
Eset
Firstarmored
Eset
Level 129
God Stats
1W - 0L
1,613 SR
Queue Stats
8W - 3L
1,535 Elo+
Party 1
Heimdallr
Heimdallr
GpaShake
Heimdallr
Level 148
God Stats
1W - 0L
1,417 SR
Queue Stats
14W - 11L
1,536 Elo+
Party 1
Gilgamesh
Gilgamesh
Hawgman
Gilgamesh
Level 141
God Stats
1W - 0L
1,375 SR
Queue Stats
15W - 9L
1,578 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 9 / 1
6,411
641
4,591
8,694
2,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thor
Navet
Thor
10
1 / 4 / 3
7,041
704
2,087
8,179
4,409
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
Vectros
Khepri
10
2 / 4 / 1
7,855
786
2,369
13,253
8,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 1 / 10
8,360
836
8,118
4,408
1,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
GpaShake
Heimdallr
12
2 / 0 / 13
8,056
806
6,241
4,873
1,824
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
Hawgman
Gilgamesh
11
9 / 3 / 7
8,816
882
12,142
9,589
5,003
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
47
4
Kills
17
17
Deaths
4
5
Assists
30
Player
Kills
Deaths
Assists
KDA
W
6
1
10
11
W
Heimdallr
GpaShake
Heimdallr
2
0
13
8.5
W
Gilgamesh
Hawgman
Gilgamesh
9
3
7
4.17
L
1
9
1
0.17
L
Thor
Navet
Thor
1
4
3
0.63
L
Khepri
Vectros
Khepri
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,047
Damage
26,501
30,126
Taken
18,870
15,871
Mitigated
8,377
4,909
Healing
4,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,118
365
780
1,109
4,408
1,550
326
1,903
2,505
27,251
0
W
Heimdallr
GpaShake
Heimdallr
6,241
3,429
0
1,477
4,873
1,824
1,105
1,999
2,874
0
34,022
W
Gilgamesh
Hawgman
Gilgamesh
12,142
3,855
0
958
9,589
5,003
668
3,421
6,168
0
37,870
L
4,591
271
0
712
8,694
2,590
0
2,171
6,523
27,003
0
L
Thor
Navet
Thor
2,087
384
0
700
8,179
4,409
0
1,287
6,892
0
8,395
L
Khepri
Vectros
Khepri
2,369
619
0
3,497
13,253
8,872
0
4,684
8,569
6,926
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,307
Gold Earned
25,232
72
Minions Killed
116
0
Camps Cleared
0
499,341
Distance Traveled
539,982
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
8,360
836
32
3
0
154,233
1
W
Heimdallr
8,056
806
53
5
0
186,982
3
W
Gilgamesh
8,816
882
31
3
0
198,767
1
L
Zeus
6,411
641
50
5
0
135,289
0
L
Thor
7,041
704
13
1
0
170,392
1
L
Khepri
7,855
786
9
1
0
193,660
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role