Player Matchup

Cabrakan
Cabrakan
Silver I
ElGríngo
Cabrakan
Silver I
Level 90
God Stats
13W - 8L
1,281 SR
Queue Stats
277W - 261L
1,333 MMR
Solo
Fenrir
Fenrir
Gold V
Gobi-1Kenobi
Fenrir
Gold V
Level 135
God Stats
34W - 34L
1,580 SR
Queue Stats
141W - 158L
1,337 MMR
Solo
Scylla
Scylla
Silver I
mazxz3243
Scylla
Silver I
Level 145
God Stats
17W - 10L
1,636 SR
Queue Stats
61W - 66L
1,349 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 123
1,499 SR
1,339 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 126
1,620 SR
1,345 MMR
Vamana
Vamana
Gold V
S A V A G E5802
Vamana
Gold V
Level 144
God Stats
18W - 11L
1,808 SR
Queue Stats
122W - 134L
1,308 MMR
Solo
Danzaburou
Danzaburou
Gold V
alejandromatiasb
Danzaburou
Gold V
Level 128
God Stats
2W - 2L
1,541 SR
Queue Stats
69W - 73L
1,434 MMR
Party 1
Ra
Ra
Gold V
metalcriss1506
Ra
Gold V
Level 107
God Stats
45W - 80L
1,512 SR
Queue Stats
608W - 698L
1,293 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
ElGríngo
Cabrakan
15
8 / 2 / 11
12,054
753
12,546
15,344
22,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
13
3 / 0 / 10
11,085
693
7,033
12,997
10,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Scylla
mazxz3243
Scylla
16
11 / 0 / 10
12,138
759
16,514
8,840
3,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
CthulhuAphroditeZeusKukulkanXbalanque

VS

Bans
YmirAh Muzen CabAthenaMedusaKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 1
8,749
547
8,931
16,961
12,739
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
alejandromatiasb
Danzaburou
11
2 / 8 / 0
9,217
576
5,889
14,882
4,727
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 8 / 0
8,626
539
6,585
9,132
3,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
3
22
Kills
2
2
Deaths
22
31
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
ElGríngo
Cabrakan
8
2
11
6.75
W
Fenrir
3
0
10
8
L
0
6
1
0.08
L
Danzaburou
alejandromatiasb
Danzaburou
2
8
0
0.25
W
Scylla
mazxz3243
Scylla
11
0
10
16
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,093
Damage
21,405
37,181
Taken
40,975
35,999
Mitigated
20,728
8,891
Healing
5,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
ElGríngo
Cabrakan
12,546
1,932
0
3,574
15,344
22,762
81
1,787
13,304
44,887
0
W
Fenrir
7,033
831
0
1,607
12,997
10,011
42
2,839
9,729
0
26,692
L
8,931
4,298
0
3,191
16,961
12,739
0
9,891
6,646
0
31,191
L
Danzaburou
alejandromatiasb
Danzaburou
5,889
1,494
0
1,510
14,882
4,727
123
11,210
3,406
0
40,403
W
Scylla
mazxz3243
Scylla
16,514
1,238
0
3,710
8,840
3,226
1,585
1,209
7,459
64,909
0
L
6,585
159
800
437
9,132
3,262
31
7,135
1,795
26,793
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,277
Gold Earned
26,592
161
Minions Killed
158
0
Camps Cleared
0
873,710
Distance Traveled
791,044
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
12,054
753
43
3
0
252,869
0
W
Fenrir
11,085
693
34
2
0
337,952
2
L
Vamana
8,749
547
40
3
0
240,468
5
L
Danzaburou
9,217
576
67
4
0
260,272
5
W
Scylla
12,138
759
84
5
0
282,889
1
L
Ra
8,626
539
51
3
0
290,304
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role