Player Matchup

Janus
Janus
Fusibile
Janus
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anhur
Anhur
IlDdOriginal
Anhur
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thanatos
Thanatos
L3vvv
Thanatos
Level 123
God Stats
16W - 17L
1,623 SR
Queue Stats
437W - 460L
1,557 Elo+
Solo
Amaterasu
Amaterasu
Xertions
Amaterasu
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
152W - 130L
1,575 Elo+
Party 1
Gilgamesh
Gilgamesh
waterfiets
Gilgamesh
Level 88
God Stats
2W - 6L
1,153 SR
Queue Stats
77W - 72L
1,565 Elo+
Party 1
Team Averages
Level 127
1,455 SR
1,540 Elo+

VS

Team Averages
Level 135
1,469 SR
1,584 Elo+
Ah Muzen Cab
Ah Muzen Cab
Adri10XP
Ah Muzen Cab
Level 134
God Stats
1W - 8L
1,369 SR
Queue Stats
279W - 295L
1,627 Elo+
Solo
Bakasura
Bakasura
AlexXx3
Bakasura
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Andr3P
Gilgamesh
Level 146
God Stats
10W - 8L
1,452 SR
Queue Stats
85W - 71L
1,579 Elo+
Party 2
Sylvanus
Sylvanus
EspioD
Sylvanus
Level 85
God Stats
6W - 8L
1,524 SR
Queue Stats
84W - 65L
1,591 Elo+
Party 2
Sol
Sol
Invmee
Sol
Level 154
God Stats
2W - 2L
1,500 SR
Queue Stats
98W - 111L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Fusibile
Janus
20
5 / 4 / 4
13,631
524
15,490
15,611
5,989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
3 / 5 / 1
14,968
576
15,169
22,286
9,470
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thanatos
L3vvv
Thanatos
20
7 / 7 / 7
14,170
545
12,127
24,332
14,354
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Amaterasu
Xertions
Amaterasu
19
0 / 5 / 10
11,540
444
7,342
32,879
33,135
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Gilgamesh
waterfiets
Gilgamesh
18
3 / 10 / 3
12,626
486
15,085
23,300
23,834
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Adri10XP
Ah Muzen Cab
20
7 / 2 / 5
14,774
568
20,729
19,973
8,239
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bakasura
AlexXx3
Bakasura
20
5 / 4 / 9
15,824
609
11,856
20,664
11,697
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilgamesh
Andr3P
Gilgamesh
20
10 / 5 / 13
14,972
576
28,650
31,313
29,377
Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Sylvanus
EspioD
Sylvanus
18
4 / 4 / 13
13,338
513
9,300
24,939
31,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sol
Invmee
Sol
20
5 / 4 / 12
14,793
569
22,809
17,440
6,206
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
83
18
Kills
31
31
Deaths
19
25
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Adri10XP
Ah Muzen Cab
7
2
5
4.75
W
Bakasura
AlexXx3
Bakasura
5
4
9
2.38
W
Gilgamesh
Andr3P
Gilgamesh
10
5
13
3.3
W
Sylvanus
EspioD
Sylvanus
4
4
13
2.63
L
Janus
Fusibile
Janus
5
4
4
1.75
L
3
5
1
0.7
W
Sol
Invmee
Sol
5
4
12
2.75
L
Thanatos
L3vvv
Thanatos
7
7
7
1.5
L
Amaterasu
Xertions
Amaterasu
0
5
10
1
L
Gilgamesh
waterfiets
Gilgamesh
3
10
3
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,213
Damage
93,344
118,408
Taken
114,329
86,782
Mitigated
87,471
36,313
Healing
41,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Adri10XP
Ah Muzen Cab
20,729
11,524
0
10,389
19,973
8,239
3,514
541
19,384
0
115,071
W
Bakasura
AlexXx3
Bakasura
11,856
7,992
0
6,281
20,664
11,697
3,590
4,490
16,026
0
128,079
W
Gilgamesh
Andr3P
Gilgamesh
28,650
8,297
0
7,537
31,313
29,377
2,464
3,918
25,193
0
97,896
W
Sylvanus
EspioD
Sylvanus
9,300
3,285
3,644
7,815
24,939
31,952
703
5,236
19,335
33,534
0
L
Janus
Fusibile
Janus
15,490
606
0
2,466
15,611
5,989
336
6,689
8,658
117,118
0
L
15,169
8,144
0
8,250
22,286
9,470
0
3,188
18,846
0
117,783
W
Sol
Invmee
Sol
22,809
6,043
0
5,890
17,440
6,206
3,517
2,485
14,853
134,728
0
L
Thanatos
L3vvv
Thanatos
12,127
2,373
0
11,705
24,332
14,354
728
5,234
18,229
0
88,320
L
Amaterasu
Xertions
Amaterasu
7,342
3,528
635
10,236
32,879
33,135
292
14,000
17,760
0
36,374
L
Gilgamesh
waterfiets
Gilgamesh
15,085
3,120
0
3,021
23,300
23,834
0
2,129
20,085
0
79,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,935
Gold Earned
73,701
806
Minions Killed
795
0
Camps Cleared
0
2,503,419
Distance Traveled
2,506,481
25
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
14,774
568
171
7
0
500,720
9
W
Bakasura
15,824
609
216
8
0
543,106
6
W
Gilgamesh
14,972
576
116
4
0
517,736
1
W
Sylvanus
13,338
513
49
2
0
469,227
7
L
Janus
13,631
524
219
8
0
545,956
6
L
Anhur
14,968
576
259
10
0
411,910
5
W
Sol
14,793
569
243
9
0
475,692
7
L
Thanatos
14,170
545
128
5
0
523,631
8
L
Amaterasu
11,540
444
57
2
0
566,016
2
L
Gilgamesh
12,626
486
143
6
0
455,906
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role