Player Matchup

Vulcan
Vulcan
Gold IV
Mumiia_Noobisme
Vulcan
Gold IV
Level 142
God Stats
1W - 1L
1,362 SR
Queue Stats
139W - 149L
1,460 MMR
Solo
Skadi
Skadi
Gold IV
R_Palan
Skadi
Gold IV
Level 121
God Stats
8W - 3L
1,753 SR
Queue Stats
344W - 347L
1,473 MMR
Solo
Nemesis
Nemesis
Gold I
TortugaPinchito
Nemesis
Gold I
Level 64
God Stats
10W - 3L
1,719 SR
Queue Stats
91W - 88L
1,656 MMR
Party 1
Cerberus
Cerberus
Silver II
Xx_-Javi89-_xX
Cerberus
Silver II
Level 105
God Stats
3W - 0L
1,745 SR
Queue Stats
74W - 67L
1,469 MMR
Solo
Vamana
Vamana
Silver I
betikoloko89
Vamana
Silver I
Level 89
God Stats
53W - 43L
1,529 SR
Queue Stats
191W - 194L
1,228 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 104
1,622 SR
1,457 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 109
1,526 SR
1,458 MMR
Cthulhu
Cthulhu
Silver III
Ameen-27-
Cthulhu
Silver III
Level 142
God Stats
0W - 1L
1,279 SR
Queue Stats
1W - 1L
1,454 MMR
Solo
Chaac
Chaac
Gold IV
RuSh_ToNy23
Chaac
Gold IV
Level 88
God Stats
56W - 57L
1,567 SR
Queue Stats
261W - 266L
1,341 MMR
Party 2
Janus
Janus
Gold IV
lIlILEXIlIl
Janus
Gold IV
Level 143
God Stats
1W - 1L
1,721 SR
Queue Stats
288W - 282L
1,412 MMR
Solo
Tyr
Tyr
Gold II
molina73
Tyr
Gold II
Level 117
God Stats
51W - 48L
1,642 SR
Queue Stats
373W - 363L
1,625 MMR
Party 2
Izanami
Izanami
Gold V
unailoko
Izanami
Gold V
Level 54
God Stats
5W - 8L
1,422 SR
Queue Stats
34W - 45L
1,459 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 10
9,576
532
12,063
8,718
3,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Skadi
R_Palan
Skadi
17
4 / 0 / 2
11,078
615
8,627
8,965
3,123
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
8 / 1 / 6
10,792
600
8,881
11,376
5,171
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
14
8 / 2 / 6
9,281
516
8,486
11,160
10,960
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vamana
17
6 / 2 / 4
10,739
597
15,530
19,222
15,436
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
SetAphroditeTsukuyomiTiamatDanzaburou

VS

Bans
AthenaPersephoneScyllaThe MorriganAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ameen-27-
Cthulhu
11
1 / 2 / 3
7,261
403
4,875
12,878
6,509
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
1 / 4 / 1
9,675
538
12,416
17,832
12,958
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
2 / 9 / 0
8,491
472
4,030
11,062
2,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 7 / 0
8,075
449
7,713
14,612
5,208
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
unailoko
Izanami
14
1 / 7 / 0
8,543
475
4,371
12,853
3,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
10
29
Kills
6
7
Deaths
29
28
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Ameen-27-
Cthulhu
1
2
3
1.25
W
3
2
10
4
W
Skadi
R_Palan
Skadi
4
0
2
5
L
1
4
1
0.38
W
8
1
6
11
W
Cerberus
8
2
6
5.5
W
Vamana
6
2
4
4
L
2
9
0
0.22
L
1
7
0
0.14
L
Izanami
unailoko
Izanami
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,587
Damage
33,405
59,441
Taken
69,237
38,199
Mitigated
31,017
17,147
Healing
14,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Ameen-27-
Cthulhu
4,875
431
101
1,741
12,878
6,509
0
6,745
5,824
24,625
0
W
12,063
2,305
0
1,662
8,718
3,509
313
2,042
6,544
62,046
0
W
Skadi
R_Palan
Skadi
8,627
3,905
0
3,176
8,965
3,123
5,477
941
7,982
0
78,230
L
12,416
3,041
0
6,929
17,832
12,958
0
2,000
15,788
0
71,364
W
8,881
5,184
0
1,743
11,376
5,171
384
1,976
9,296
0
80,255
W
Cerberus
8,486
428
0
2,363
11,160
10,960
0
1,632
9,528
32,897
0
W
Vamana
15,530
7,511
0
8,203
19,222
15,436
533
1,908
17,186
0
75,869
L
4,030
437
0
985
11,062
2,508
0
5,263
5,615
44,395
0
L
7,713
572
0
1,502
14,612
5,208
0
3,688
10,808
0
53,219
L
Izanami
unailoko
Izanami
4,371
2,728
0
3,424
12,853
3,834
124
2,168
10,653
0
60,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,466
Gold Earned
42,045
565
Minions Killed
508
0
Camps Cleared
0
1,802,886
Distance Traveled
1,579,579
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,261
403
32
2
0
325,655
9
W
Vulcan
9,576
532
107
6
0
360,024
5
W
Skadi
11,078
615
145
8
0
330,541
3
L
Chaac
9,675
538
152
8
0
311,643
5
W
Nemesis
10,792
600
118
7
0
406,192
2
W
Cerberus
9,281
516
62
3
0
367,126
0
W
Vamana
10,739
597
133
7
0
339,003
0
L
Janus
8,491
472
97
5
0
321,620
2
L
Tyr
8,075
449
98
5
0
345,700
1
L
Izanami
8,543
475
129
7
0
274,961
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role