Player Matchup

Cthulhu
Cthulhu
Neldin
Cthulhu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
NeriumOleander
Chang'e
Level 129
God Stats
2W - 3L
1,585 SR
Queue Stats
74W - 67L
1,457 Elo+
Solo
Cupid
Cupid
Swatgerr
Cupid
Level 53
God Stats
3W - 5L
1,323 SR
Queue Stats
23W - 35L
1,286 Elo+
Party 2
Camazotz
Camazotz
obesssion
Camazotz
Level 140
God Stats
12W - 12L
1,430 SR
Queue Stats
286W - 275L
1,472 Elo+
Solo
Nu Wa
Nu Wa
Геннос
Nu Wa
Level 81
God Stats
226W - 161L
1,546 SR
Queue Stats
387W - 365L
1,508 Elo+
Solo
Team Averages
Level 113
1,477 SR
1,445 Elo+

VS

Team Averages
Level 56
1,472 SR
1,444 Elo+
King Arthur
King Arthur
Duskwînd
King Arthur
Level 47
God Stats
1W - 3L
1,489 SR
Queue Stats
26W - 26L
1,445 Elo+
Party 1
Ra
Ra
KingIIIV
Ra
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
NormalBiscuit
Bacchus
Level 59
God Stats
2W - 3L
1,314 SR
Queue Stats
54W - 62L
1,474 Elo+
Party 1
Skadi
Skadi
Seirin101
Skadi
Level 46
God Stats
18W - 10L
1,652 SR
Queue Stats
96W - 112L
1,407 Elo+
Solo
Gilgamesh
Gilgamesh
truthoffire
Gilgamesh
Level 67
God Stats
27W - 19L
1,403 SR
Queue Stats
117W - 144L
1,392 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Neldin
Cthulhu
17
6 / 2 / 19
11,503
523
15,324
21,537
25,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 5 / 13
11,641
529
12,299
13,402
5,325
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cupid
Swatgerr
Cupid
17
12 / 4 / 9
11,742
534
16,258
15,842
7,567
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Camazotz
obesssion
Camazotz
19
8 / 2 / 9
12,450
566
10,917
22,142
9,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
8 / 1 / 9
13,696
623
19,248
8,944
3,471
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Duskwînd
King Arthur
19
5 / 4 / 2
11,515
523
14,534
21,962
17,420
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
2 / 8 / 1
9,494
432
10,055
16,831
5,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bacchus
11
0 / 10 / 8
8,171
371
7,714
21,600
17,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Skadi
Seirin101
Skadi
15
2 / 10 / 5
10,062
457
10,459
18,369
5,978
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gilgamesh
truthoffire
Gilgamesh
16
5 / 6 / 2
10,423
474
7,638
16,519
9,502
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
32
38
Kills
14
14
Deaths
38
59
Assists
18
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Duskwînd
King Arthur
5
4
2
1.5
L
2
8
1
0.31
W
Cthulhu
Neldin
Cthulhu
6
2
19
7.75
W
4
5
13
2.1
L
Bacchus
0
10
8
0.4
L
Skadi
Seirin101
Skadi
2
10
5
0.45
W
Cupid
Swatgerr
Cupid
12
4
9
4.13
W
Camazotz
obesssion
Camazotz
8
2
9
6.25
L
Gilgamesh
truthoffire
Gilgamesh
5
6
2
1
W
8
1
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,046
Damage
50,400
81,867
Taken
95,281
51,223
Mitigated
55,538
37,301
Healing
17,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Duskwînd
King Arthur
14,534
1,606
0
6,859
21,962
17,420
1,014
9,934
11,939
0
75,654
L
10,055
1,151
600
2,927
16,831
5,601
51
11,114
5,667
67,895
0
W
Cthulhu
Neldin
Cthulhu
15,324
870
1,275
4,248
21,537
25,065
340
5,999
15,289
44,652
0
W
12,299
1,113
4,194
5,693
13,402
5,325
384
780
12,584
57,272
0
L
Bacchus
7,714
606
0
1,612
21,600
17,037
0
9,866
11,478
17,941
0
L
Skadi
Seirin101
Skadi
10,459
4,120
0
2,833
18,369
5,978
0
7,846
10,273
0
62,292
W
Cupid
Swatgerr
Cupid
16,258
9,426
1,001
6,511
15,842
7,567
5,251
4,437
11,349
0
66,407
W
Camazotz
obesssion
Camazotz
10,917
5,094
0
12,448
22,142
9,795
770
1,443
20,609
0
80,805
L
Gilgamesh
truthoffire
Gilgamesh
7,638
1,393
0
3,063
16,519
9,502
1,315
7,322
9,053
0
60,801
W
19,248
4,231
381
1,550
8,944
3,471
6,855
4,281
4,267
102,657
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,032
Gold Earned
49,665
556
Minions Killed
503
0
Camps Cleared
0
2,025,813
Distance Traveled
1,854,244
19
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
11,515
523
141
6
0
376,307
3
L
Ra
9,494
432
141
6
0
363,476
2
W
Cthulhu
11,503
523
51
2
0
416,766
6
W
Chang'e
11,641
529
101
5
0
404,100
0
L
Bacchus
8,171
371
19
1
0
374,782
9
L
Skadi
10,062
457
99
5
0
318,379
9
W
Cupid
11,742
534
97
4
0
362,502
5
W
Camazotz
12,450
566
124
6
0
402,959
8
L
Gilgamesh
10,423
474
103
5
0
421,300
1
W
Nu Wa
13,696
623
183
8
0
439,486
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role