Player Matchup

Thanatos
Thanatos
Komin2104
Thanatos
Level 26
God Stats
1W - 2L
1,570 SR
Queue Stats
3W - 7L
1,235 Elo+
Party 4
Cthulhu
Cthulhu
Michael_Koks
Cthulhu
Level 16
God Stats
1W - 3L
1,307 SR
Queue Stats
3W - 4L
1,351 Elo+
Party 4
Ao Kuang
Ao Kuang
Wydupcator
Ao Kuang
Level 21
God Stats
0W - 3L
1,191 SR
Queue Stats
3W - 7L
1,212 Elo+
Party 4
Neith
Neith
kdcc432I
Neith
Level 27
God Stats
2W - 3L
1,480 SR
Queue Stats
38W - 52L
1,328 Elo+
Party 1
Yemoja
Yemoja
pilotbauer
Yemoja
Level 26
God Stats
2W - 2L
1,385 SR
Queue Stats
31W - 43L
1,291 Elo+
Party 1
Team Averages
Level 23
1,387 SR
1,283 Elo+

VS

Team Averages
Level 32
1,598 SR
1,431 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
COCO--AS--JV
Bellona
Level 29
God Stats
17W - 20L
1,472 SR
Queue Stats
45W - 52L
1,381 Elo+
Solo
Eset
Eset
CheToGlory
Eset
Level 4
God Stats
2W - 0L
1,695 SR
Queue Stats
8W - 1L
1,574 Elo+
Party 3
Apollo
Apollo
IIRanaIl
Apollo
Level 27
God Stats
4W - 1L
1,810 SR
Queue Stats
56W - 61L
1,344 Elo+
Party 2
Cerberus
Cerberus
SWIENTY2003
Cerberus
Level 74
God Stats
46W - 29L
1,514 SR
Queue Stats
324W - 341L
1,358 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Komin2104
Thanatos
14
3 / 11 / 6
9,545
415
10,301
24,740
9,822
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
Michael_Koks
Cthulhu
12
1 / 8 / 2
8,015
348
10,114
22,058
18,231
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
Wydupcator
Ao Kuang
15
6 / 7 / 2
9,923
431
9,972
20,952
7,789
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
kdcc432I
Neith
14
3 / 7 / 2
9,388
408
10,603
18,809
6,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Yemoja
pilotbauer
Yemoja
13
0 / 5 / 5
8,985
391
3,662
16,186
12,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
17
11 / 2 / 9
12,072
525
17,321
14,831
6,275
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
COCO--AS--JV
Bellona
16
5 / 3 / 7
10,986
478
10,174
15,810
11,708
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

20
11 / 4 / 6
14,081
612
20,198
16,732
7,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apollo
IIRanaIl
Apollo
16
4 / 4 / 10
10,954
476
16,651
13,112
4,754
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
SWIENTY2003
Cerberus
20
7 / 0 / 3
14,860
646
18,215
17,599
14,003
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
73
13
Kills
38
38
Deaths
13
17
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
11
2
9
7.75
W
Bellona
COCO--AS--JV
Bellona
5
3
7
2.83
W
11
4
6
3.5
W
Apollo
IIRanaIl
Apollo
4
4
10
2.25
L
Thanatos
Komin2104
Thanatos
3
11
6
0.55
L
Cthulhu
Michael_Koks
Cthulhu
1
8
2
0.25
W
Cerberus
SWIENTY2003
Cerberus
7
0
3
8.5
L
Ao Kuang
Wydupcator
Ao Kuang
6
7
2
1
L
Neith
kdcc432I
Neith
3
7
2
0.57
L
Yemoja
pilotbauer
Yemoja
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,652
Damage
82,559
102,745
Taken
78,084
55,250
Mitigated
44,100
25,877
Healing
28,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
17,321
7,469
0
3,154
14,831
6,275
1,685
2,827
11,829
0
68,875
W
Bellona
COCO--AS--JV
Bellona
10,174
1,648
196
4,364
15,810
11,708
1,380
3,588
12,147
0
60,832
W
20,198
1,361
0
6,881
16,732
7,360
2,021
5,015
11,692
118,562
0
W
Apollo
IIRanaIl
Apollo
16,651
12,444
0
4,154
13,112
4,754
3,144
4,623
8,389
0
56,449
L
Thanatos
Komin2104
Thanatos
10,301
2,414
762
9,339
24,740
9,822
0
10,656
13,860
164
48,691
L
Cthulhu
Michael_Koks
Cthulhu
10,114
1,068
0
1,121
22,058
18,231
0
8,762
13,176
31,457
0
W
Cerberus
SWIENTY2003
Cerberus
18,215
1,544
0
9,525
17,599
14,003
3,312
7,289
10,135
129,151
0
L
Ao Kuang
Wydupcator
Ao Kuang
9,972
2,972
329
6,436
20,952
7,789
0
13,101
7,511
28,198
0
L
Neith
kdcc432I
Neith
10,603
5,753
0
3,298
18,809
6,481
0
3,268
15,386
0
40,344
L
Yemoja
pilotbauer
Yemoja
3,662
937
2,852
1,740
16,186
12,927
706
1,753
14,399
26,926
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,856
Gold Earned
62,953
269
Minions Killed
723
0
Camps Cleared
0
1,809,567
Distance Traveled
2,080,904
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,072
525
92
4
0
480,057
0
W
Bellona
10,986
478
103
4
0
445,316
2
W
Eset
14,081
612
192
8
0
386,695
4
W
Apollo
10,954
476
78
3
0
416,076
1
L
Thanatos
9,545
415
82
4
0
371,529
0
L
Cthulhu
8,015
348
50
2
0
374,729
2
W
Cerberus
14,860
646
258
11
0
352,760
0
L
Ao Kuang
9,923
431
30
1
0
393,516
0
L
Neith
9,388
408
57
2
0
346,456
2
L
Yemoja
8,985
391
50
2
0
323,337
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role