Player Matchup

Bakasura
Bakasura
Silver III
Gstatus46
Bakasura
Silver III
Level 155
God Stats
6W - 11L
1,595 SR
Queue Stats
580W - 599L
721 MMR
Solo
Jing Wei
Jing Wei
Silver IV
Majorjazz7
Jing Wei
Silver IV
Level 63
God Stats
2W - 4L
1,367 SR
Queue Stats
30W - 51L
926 MMR
Party 2
Hades
Hades
Silver V
Parafremik
Hades
Silver V
Level 126
God Stats
29W - 38L
1,441 SR
Queue Stats
122W - 146L
582 MMR
Solo
Ares
Ares
Silver IV
Shockwave26319
Ares
Silver IV
Level 62
God Stats
1W - 1L
1,721 SR
Queue Stats
54W - 60L
926 MMR
Party 2
Mulan
Mulan
Silver II
Snakeworm
Mulan
Silver II
Level 65
God Stats
1W - 3L
1,751 SR
Queue Stats
33W - 49L
993 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 94
1,575 SR
830 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 109
1,555 SR
830 MMR
Cabrakan
Cabrakan
Silver II
AVR Syntex
Cabrakan
Silver II
Level 149
God Stats
4W - 9L
1,500 SR
Queue Stats
438W - 457L
889 MMR
Party 1
Ra
Ra
Silver V
AVR vRamPaGe
Ra
Silver V
Level 113
God Stats
32W - 22L
1,713 SR
Queue Stats
406W - 434L
505 MMR
Party 1
Cupid
Cupid
Silver II
Sargal
Cupid
Silver II
Level 157
God Stats
46W - 46L
1,474 SR
Queue Stats
203W - 196L
1,055 MMR
Solo
Ymir
Ymir
Silver III
Sydnr
Ymir
Silver III
Level 61
God Stats
2W - 0L
1,557 SR
Queue Stats
27W - 42L
1,014 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver III
XKillerPoioX
Tsukuyomi
Silver III
Level 67
God Stats
14W - 12L
1,533 SR
Queue Stats
180W - 169L
688 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Gstatus46
Bakasura
17
6 / 6 / 6
11,145
531
9,492
14,690
7,635
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jing Wei
Majorjazz7
Jing Wei
13
0 / 6 / 4
8,122
387
7,924
14,350
5,425
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hades
17
4 / 7 / 3
10,767
513
6,412
13,224
7,476
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
1 / 8 / 5
8,588
409
9,196
22,633
17,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mulan
Snakeworm
Mulan
16
5 / 6 / 3
9,975
475
7,750
13,840
10,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bans
CthulhuChang'eDanzaburouApolloTiamat

VS

Bans
King ArthurSetArachneNu WaChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
AVR Syntex
Cabrakan
17
9 / 3 / 5
11,020
525
12,717
11,436
13,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
8 / 3 / 11
11,794
562
11,830
9,740
4,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
Sargal
Cupid
14
5 / 4 / 6
9,709
462
11,420
13,078
4,724
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
Sydnr
Ymir
15
4 / 3 / 10
9,915
472
5,806
15,474
12,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tsukuyomi
XKillerPoioX
Tsukuyomi
17
7 / 3 / 13
11,214
534
18,347
16,183
6,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
78
16
Kills
33
33
Deaths
16
21
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
AVR Syntex
Cabrakan
9
3
5
3.83
W
8
3
11
4.5
L
Bakasura
Gstatus46
Bakasura
6
6
6
1.5
L
Jing Wei
Majorjazz7
Jing Wei
0
6
4
0.33
L
Hades
4
7
3
0.79
W
Cupid
Sargal
Cupid
5
4
6
2
L
1
8
5
0.44
L
Mulan
Snakeworm
Mulan
5
6
3
1.08
W
Ymir
Sydnr
Ymir
4
3
10
3
W
Tsukuyomi
XKillerPoioX
Tsukuyomi
7
3
13
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,774
Damage
60,120
78,737
Taken
65,911
48,425
Mitigated
42,139
13,208
Healing
22,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
AVR Syntex
Cabrakan
12,717
1,742
0
2,224
11,436
13,361
995
1,789
8,924
64,421
0
W
11,830
1,206
2,459
3,042
9,740
4,658
787
2,856
6,738
82,706
0
L
Bakasura
Gstatus46
Bakasura
9,492
4,988
0
3,125
14,690
7,635
368
3,289
11,183
0
62,840
L
Jing Wei
Majorjazz7
Jing Wei
7,924
6,104
0
3,137
14,350
5,425
0
4,188
10,048
0
41,206
L
Hades
6,412
46
74
2,990
13,224
7,476
642
5,909
7,035
53,197
0
W
Cupid
Sargal
Cupid
11,420
6,546
943
4,113
13,078
4,724
2,039
2,609
10,225
0
57,721
L
9,196
370
0
1,970
22,633
17,609
0
8,283
14,098
26,125
0
L
Mulan
Snakeworm
Mulan
7,750
1,059
0
1,912
13,840
10,280
134
7,446
6,020
0
34,897
W
Ymir
Sydnr
Ymir
5,806
848
1,676
2,227
15,474
12,638
825
3,104
11,835
38,230
0
W
Tsukuyomi
XKillerPoioX
Tsukuyomi
18,347
5,426
0
5,484
16,183
6,758
233
5,250
10,719
0
71,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,597
Gold Earned
53,652
381
Minions Killed
536
0
Camps Cleared
0
1,733,279
Distance Traveled
1,930,484
6
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
11,020
525
123
6
0
347,773
0
W
Ra
11,794
562
150
7
0
401,369
2
L
Bakasura
11,145
531
113
5
0
395,719
1
L
Jing Wei
8,122
387
66
3
0
332,640
3
L
Hades
10,767
513
104
5
0
343,411
0
W
Cupid
9,709
462
92
4
0
359,016
11
L
Ares
8,588
409
32
2
0
351,300
2
L
Mulan
9,975
475
66
3
0
310,209
0
W
Ymir
9,915
472
49
2
0
386,775
5
W
Tsukuyomi
11,214
534
122
6
0
435,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role