Player Matchup

Thor
Thor
Platinum IV
DarmokJalad
Thor
Platinum IV
Level 146
God Stats
0W - 2L
1,453 SR
Queue Stats
80W - 71L
1,613 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold I
EzGarM
Cu Chulainn
Gold I
Level 160
God Stats
15W - 20L
1,616 SR
Queue Stats
438W - 449L
1,628 MMR
Solo
Ne Zha
Ne Zha
Silver I
Figgyyooyyggif
Ne Zha
Silver I
Level 145
God Stats
4W - 2L
1,773 SR
Queue Stats
53W - 42L
1,587 MMR
Party 2
Heimdallr
Heimdallr
Gold IV
fijiwijimijimon
Heimdallr
Gold IV
Level 148
God Stats
3W - 3L
1,732 SR
Queue Stats
51W - 49L
1,637 MMR
Party 2
Scylla
Scylla
Gold II
muyaayo
Scylla
Gold II
Level 108
God Stats
16W - 19L
1,880 SR
Queue Stats
537W - 526L
1,629 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 141
1,691 SR
1,619 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 105
1,624 SR
1,598 MMR
Cabrakan
Cabrakan
Platinum V
Darckcraft17
Cabrakan
Platinum V
Level 155
God Stats
7W - 8L
1,612 SR
Queue Stats
622W - 621L
1,594 MMR
Solo
Anhur
Anhur
Platinum III
DblBarrelBlazin
Anhur
Platinum III
Level 60
God Stats
5W - 4L
1,999 SR
Queue Stats
60W - 56L
1,709 MMR
Party 1
Sun Wukong
Sun Wukong
Gold III
MexicanJeebus
Sun Wukong
Gold III
Level 141
God Stats
7W - 3L
1,510 SR
Queue Stats
50W - 45L
1,636 MMR
Solo
Camazotz
Camazotz
Platinum IV
Spartaqins
Camazotz
Platinum IV
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 91L
1,550 MMR
Party 1
Agni
Agni
Gold II
theattackman
Agni
Gold II
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 7 / 3
11,963
460
10,716
22,609
12,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cu Chulainn
EzGarM
Cu Chulainn
16
0 / 9 / 1
11,006
423
12,228
33,280
22,214
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
1 / 8 / 10
11,236
432
13,237
25,939
20,250
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Heimdallr
fijiwijimijimon
Heimdallr
19
4 / 4 / 1
12,618
485
19,371
18,468
8,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
muyaayo
Scylla
19
6 / 6 / 3
13,133
505
13,345
17,564
6,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
SetAthenaTsukuyomiTiamatPersephone

VS

Bans
ApolloCupidJanusKing ArthurSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Darckcraft17
Cabrakan
19
7 / 7 / 15
14,590
561
13,847
24,675
30,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
4 / 1 / 9
16,915
651
11,516
16,386
7,388
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
MexicanJeebus
Sun Wukong
20
5 / 0 / 10
16,139
621
19,227
21,970
26,638
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Camazotz
Spartaqins
Camazotz
20
9 / 3 / 13
16,003
616
24,946
34,635
21,858
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
9 / 3 / 12
15,867
610
24,576
18,113
7,942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
93
14
Kills
34
34
Deaths
14
18
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Darckcraft17
Cabrakan
7
7
15
2.07
L
3
7
3
0.64
W
4
1
9
8.5
L
Cu Chulainn
EzGarM
Cu Chulainn
0
9
1
0.06
L
1
8
10
0.75
W
Sun Wukong
MexicanJeebus
Sun Wukong
5
0
10
10
W
Camazotz
Spartaqins
Camazotz
9
3
13
5.17
L
Heimdallr
fijiwijimijimon
Heimdallr
4
4
1
1.13
L
Scylla
muyaayo
Scylla
6
6
3
1.25
W
9
3
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,897
Damage
94,112
117,860
Taken
115,779
70,375
Mitigated
94,073
27,097
Healing
51,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Darckcraft17
Cabrakan
13,847
2,653
0
3,010
24,675
30,247
506
4,175
20,500
41,720
0
L
10,716
2,556
0
4,896
22,609
12,650
0
7,729
14,750
0
89,522
W
11,516
4,719
0
8,636
16,386
7,388
6,301
2,081
14,305
0
133,796
L
Cu Chulainn
EzGarM
Cu Chulainn
12,228
1,722
0
7,438
33,280
22,214
0
7,956
24,968
4,189
74,095
L
13,237
2,216
543
5,819
25,939
20,250
0
10,933
14,738
0
54,533
W
Sun Wukong
MexicanJeebus
Sun Wukong
19,227
3,325
0
9,480
21,970
26,638
1,081
2,101
19,869
0
117,941
W
Camazotz
Spartaqins
Camazotz
24,946
7,870
0
22,687
34,635
21,858
4,896
5,499
29,136
0
115,722
L
Heimdallr
fijiwijimijimon
Heimdallr
19,371
9,340
0
6,074
18,468
8,369
324
2,934
15,428
0
116,839
L
Scylla
muyaayo
Scylla
13,345
2,149
0
2,327
17,564
6,892
0
8,065
9,313
85,465
0
W
24,576
2,358
100
7,151
18,113
7,942
2,484
3,275
14,838
119,062
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,956
Gold Earned
79,514
687
Minions Killed
754
0
Camps Cleared
0
2,301,631
Distance Traveled
2,615,436
41
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
14,590
561
46
2
0
520,897
10
L
Thor
11,963
460
148
6
0
499,627
4
W
Anhur
16,915
651
212
8
0
476,174
3
L
Cu Chulainn
11,006
423
152
6
0
420,046
8
L
Ne Zha
11,236
432
60
2
0
471,390
18
W
Sun Wukong
16,139
621
208
8
0
540,596
9
W
Camazotz
16,003
616
144
6
0
581,232
1
L
Heimdallr
12,618
485
186
7
0
456,657
3
L
Scylla
13,133
505
141
5
0
453,911
8
W
Agni
15,867
610
144
6
0
496,537
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role